Player Matchup

Aphrodite
Aphrodite
Glamur12
Aphrodite
Level 27
God Stats
16W - 6L
1,678 SR
Queue Stats
52W - 33L
1,584 Elo+
Solo
Neith
Neith
McFelipin
Neith
Level 15
God Stats
9W - 2L
1,782 SR
Queue Stats
29W - 29L
1,515 Elo+
Solo
Yemoja
Yemoja
jinzoblink
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,462 Elo+
Solo
Awilix
Awilix
kuramayoukobr
Awilix
Level 19
God Stats
24W - 22L
1,454 SR
Queue Stats
231W - 243L
1,535 Elo+
Solo
Pele
Pele
uNewZin
Pele
Level 28
God Stats
11W - 7L
1,550 SR
Queue Stats
71W - 63L
1,499 Elo+
Solo
Team Averages
Level 22
1,593 SR
1,519 Elo+

VS

Team Averages
Level 17
1,497 SR
1,451 Elo+
Geb
Geb
Bi3lADL
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,699 Elo+
Solo
Tyr
Tyr
CARREAEASY
Tyr
Level 19
God Stats
13W - 14L
1,514 SR
Queue Stats
55W - 52L
1,470 Elo+
Solo
Ymir
Ymir
Skydskill
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Solo
Cupid
Cupid
SonOfCeres
Cupid
Level 17
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
iSnoWvy
Fenrir
Level 24
God Stats
1W - 6L
1,250 SR
Queue Stats
95W - 97L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Glamur12
Aphrodite
6
1 / 1 / 2
3,678
613
1,226
2,224
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
McFelipin
Neith
6
2 / 0 / 4
4,043
674
2,380
2,831
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
jinzoblink
Yemoja
6
2 / 0 / 3
4,110
685
662
1,136
390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 1 / 2
3,955
659
954
2,761
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
uNewZin
Pele
7
1 / 0 / 2
4,096
683
983
3,521
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
6
1 / 2 / 0
3,832
639
2,044
3,553
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 0 / 0
2,769
462
0
76
17
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
5
0 / 2 / 0
3,419
570
550
2,701
933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
4
0 / 2 / 0
3,054
509
344
1,865
251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
iSnoWvy
Fenrir
6
1 / 0 / 1
3,839
640
1,311
3,184
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
6
Kills
2
2
Deaths
6
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
1
2
0
0.5
L
0
0
0
0
W
Aphrodite
Glamur12
Aphrodite
1
1
2
2
W
Neith
McFelipin
Neith
2
0
4
4
L
Ymir
0
2
0
0
L
Cupid
0
2
0
0
L
Fenrir
iSnoWvy
Fenrir
1
0
1
1.5
W
Yemoja
jinzoblink
Yemoja
2
0
3
3.5
W
0
1
2
1
W
Pele
uNewZin
Pele
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,205
Damage
4,249
12,473
Taken
11,379
4,192
Mitigated
3,151
7,255
Healing
2,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
2,044
268
0
250
3,553
1,114
0
802
2,751
13,070
0
L
0
0
0
46
76
17
0
0
76
0
1,919
W
Aphrodite
Glamur12
Aphrodite
1,226
404
0
1,115
2,224
726
416
1,212
1,012
12,664
0
W
Neith
McFelipin
Neith
2,380
1,527
0
1,739
2,831
693
738
213
2,618
0
17,639
L
Ymir
550
99
0
336
2,701
933
0
762
1,939
6,000
0
L
Cupid
344
237
0
270
1,865
251
0
256
1,609
0
4,279
L
Fenrir
iSnoWvy
Fenrir
1,311
388
0
1,158
3,184
836
0
68
3,116
0
12,346
W
Yemoja
jinzoblink
Yemoja
662
129
289
777
1,136
390
297
309
827
3,128
0
W
954
215
0
1,005
2,761
1,509
108
303
2,458
0
15,976
W
Pele
uNewZin
Pele
983
341
0
2,330
3,521
874
0
557
2,964
0
15,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,882
Gold Earned
16,913
133
Minions Killed
85
0
Camps Cleared
0
589,292
Distance Traveled
471,844
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,832
639
25
4
0
129,246
0
L
Tyr
2,769
462
4
1
0
28,294
0
W
Aphrodite
3,678
613
19
3
0
114,544
2
W
Neith
4,043
674
32
5
0
103,351
1
L
Ymir
3,419
570
17
3
0
111,816
0
L
Cupid
3,054
509
7
1
0
87,242
0
L
Fenrir
3,839
640
32
5
0
115,246
2
W
Yemoja
4,110
685
5
1
0
127,345
3
W
Awilix
3,955
659
32
5
0
117,378
0
W
Pele
4,096
683
45
8
0
126,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role