Player Matchup

King Arthur
King Arthur
Lammongi
King Arthur
Level 96
God Stats
12W - 6L
1,407 SR
Queue Stats
105W - 127L
1,365 Elo+
Party 1
Awilix
Awilix
WSubZtance
Awilix
Level 44
God Stats
2W - 6L
1,274 SR
Queue Stats
241W - 345L
1,302 Elo+
Party 1
Cupid
Cupid
Zleocosta__
Cupid
Level 89
God Stats
14W - 14L
1,477 SR
Queue Stats
564W - 678L
1,346 Elo+
Party 1
Vulcan
Vulcan
daniel120524
Vulcan
Level 89
God Stats
24W - 30L
1,519 SR
Queue Stats
463W - 544L
1,355 Elo+
Party 1
Bacchus
Bacchus
overheadsteam2
Bacchus
Level 56
God Stats
2W - 4L
1,521 SR
Queue Stats
40W - 87L
1,324 Elo+
Party 1
Team Averages
Level 75
1,440 SR
1,338 Elo+

VS

Team Averages
Level 93
1,512 SR
1,511 Elo+
Cthulhu
Cthulhu
ForgeFiend_Rey
Cthulhu
Level 69
God Stats
262W - 177L
1,707 SR
Queue Stats
368W - 337L
1,593 Elo+
Solo
Danzaburou
Danzaburou
Skittleschurch
Danzaburou
Level 129
God Stats
2W - 0L
1,487 SR
Queue Stats
231W - 203L
1,480 Elo+
Solo
Sol
Sol
angelmojica1233
Sol
Level 69
God Stats
26W - 39L
1,367 SR
Queue Stats
450W - 405L
1,460 Elo+
Party 2
Khepri
Khepri
flagnog
Khepri
Level 115
God Stats
43W - 27L
1,509 SR
Queue Stats
343W - 296L
1,536 Elo+
Solo
Thanatos
Thanatos
the_unknown805
Thanatos
Level 83
God Stats
21W - 18L
1,487 SR
Queue Stats
710W - 658L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lammongi
King Arthur
13
0 / 4 / 0
7,322
431
4,797
15,849
6,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
WSubZtance
Awilix
12
0 / 4 / 0
6,744
397
1,631
11,989
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 2
6,410
377
3,402
9,342
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
12
0 / 5 / 0
6,589
388
6,318
9,764
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
7,072
416
5,844
13,489
10,409
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,382
552
13,993
7,062
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Skittleschurch
Danzaburou
14
7 / 3 / 1
9,197
541
8,715
9,685
3,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 2
8,680
511
6,730
9,974
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
flagnog
Khepri
13
1 / 0 / 7
8,522
501
3,997
8,141
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
17
7 / 0 / 3
10,110
595
10,611
8,528
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
20
20
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
King Arthur
Lammongi
King Arthur
0
4
0
0
W
Danzaburou
Skittleschurch
Danzaburou
7
3
1
2.5
L
Awilix
WSubZtance
Awilix
0
4
0
0
L
1
4
2
0.5
W
1
0
2
2
L
Vulcan
0
5
0
0
W
Khepri
flagnog
Khepri
1
0
7
4.5
L
2
3
1
0.83
W
Thanatos
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
44,046
60,433
Taken
43,390
27,203
Mitigated
24,365
15,350
Healing
21,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,993
213
791
2,437
7,062
4,961
64
895
6,167
52,214
0
L
King Arthur
Lammongi
King Arthur
4,797
233
0
4,301
15,849
6,797
0
8,381
7,395
0
42,601
W
Danzaburou
Skittleschurch
Danzaburou
8,715
3,234
329
2,518
9,685
3,974
2,809
4,032
5,451
0
48,439
L
Awilix
WSubZtance
Awilix
1,631
617
0
3,780
11,989
3,660
0
2,602
9,287
0
37,429
L
3,402
1,456
129
2,403
9,342
2,866
0
3,707
5,610
0
29,222
W
6,730
1,450
0
3,638
9,974
4,563
2,658
4,179
5,373
61,772
0
L
Vulcan
6,318
1,227
0
1,313
9,764
3,471
0
4,747
4,742
37,813
0
W
Khepri
flagnog
Khepri
3,997
405
0
1,892
8,141
7,130
0
1,256
6,865
20,832
0
L
5,844
673
0
3,424
13,489
10,409
0
4,810
8,679
17,595
0
W
Thanatos
10,611
2,128
0
10,352
8,528
3,737
0
1,222
7,212
0
79,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
45,891
317
Minions Killed
444
0
Camps Cleared
0
1,548,481
Distance Traveled
1,599,520
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,382
552
105
6
0
335,860
7
L
King Arthur
7,322
431
101
6
0
328,392
3
W
Danzaburou
9,197
541
85
5
0
304,963
3
L
Awilix
6,744
397
68
4
0
352,579
3
L
Cupid
6,410
377
65
4
0
247,360
4
W
Sol
8,680
511
102
6
0
269,853
1
L
Vulcan
6,589
388
62
4
0
296,938
2
W
Khepri
8,522
501
32
2
0
334,495
5
L
Bacchus
7,072
416
21
1
0
323,212
3
W
Thanatos
10,110
595
120
7
0
354,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role