Player Matchup

Tiamat
Tiamat
AveX Follex 1
Tiamat
Level 84
God Stats
4W - 3L
1,538 SR
Queue Stats
109W - 115L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Psychokiller6387
Tsukuyomi
Level 109
God Stats
10W - 17L
1,463 SR
Queue Stats
161W - 166L
1,541 Elo+
Party 3
Bastet
Bastet
S_W_A_T11
Bastet
Level 145
God Stats
144W - 143L
1,494 SR
Queue Stats
510W - 529L
1,516 Elo+
Party 3
Artemis
Artemis
TheVastestOfT
Artemis
Level 104
God Stats
1W - 0L
1,178 SR
Queue Stats
144W - 128L
1,534 Elo+
Party 2
Bellona
Bellona
kobzz0902
Bellona
Level 88
God Stats
12W - 6L
1,678 SR
Queue Stats
112W - 105L
1,509 Elo+
Party 2
Team Averages
Level 106
1,470 SR
1,511 Elo+

VS

Team Averages
Level 101
1,535 SR
1,501 Elo+
Thanatos
Thanatos
ALCATRAZ 0096
Thanatos
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 70L
1,533 Elo+
Party 1
Ares
Ares
OMEGA1087
Ares
Level 79
God Stats
2W - 1L
1,547 SR
Queue Stats
122W - 137L
1,461 Elo+
Party 1
Anhur
Anhur
WazzerK95
Anhur
Level 77
God Stats
2W - 4L
1,482 SR
Queue Stats
401W - 341L
1,543 Elo+
Solo
Arachne
Arachne
pokeleonora1
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
pokelonardo
Scylla
Level 68
God Stats
22W - 13L
1,648 SR
Queue Stats
319W - 299L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 11
11,622
553
17,268
14,866
10,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
19
9 / 5 / 7
12,235
583
16,857
17,791
6,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
S_W_A_T11
Bastet
18
5 / 3 / 13
11,435
545
13,307
14,529
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
20
15 / 0 / 12
13,602
648
24,132
19,302
8,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
kobzz0902
Bellona
19
13 / 5 / 12
12,823
611
21,465
22,832
16,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALCATRAZ 0096
Thanatos
19
7 / 8 / 4
11,828
563
12,816
23,783
15,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
14
1 / 8 / 8
8,729
416
9,286
20,546
17,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
WazzerK95
Anhur
15
2 / 13 / 2
9,296
443
9,593
20,808
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
pokeleonora1
Arachne
16
3 / 9 / 9
10,735
511
11,962
28,623
11,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
5 / 9 / 2
10,449
498
11,244
17,444
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
47
Kills
18
18
Deaths
47
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALCATRAZ 0096
Thanatos
7
8
4
1.13
W
5
5
11
2.1
L
Ares
1
8
8
0.63
W
Tsukuyomi
9
5
7
2.5
W
Bastet
S_W_A_T11
Bastet
5
3
13
3.83
W
Artemis
15
0
12
21
L
Anhur
WazzerK95
Anhur
2
13
2
0.23
W
Bellona
kobzz0902
Bellona
13
5
12
3.8
L
Arachne
pokeleonora1
Arachne
3
9
9
0.83
L
Scylla
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,029
Damage
54,901
89,320
Taken
111,204
47,102
Mitigated
56,189
32,593
Healing
29,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALCATRAZ 0096
Thanatos
12,816
3,492
0
14,001
23,783
15,418
0
1,325
22,360
0
69,264
W
17,268
1,247
115
3,573
14,866
10,879
566
5,813
8,745
73,397
0
L
Ares
9,286
455
0
1,057
20,546
17,943
0
5,480
14,860
28,543
0
W
Tsukuyomi
16,857
3,885
0
4,538
17,791
6,624
1,360
759
17,006
0
74,526
W
Bastet
S_W_A_T11
Bastet
13,307
2,233
0
5,636
14,529
5,227
1,544
2,430
11,955
0
62,460
W
Artemis
24,132
14,252
0
10,824
19,302
8,165
4,349
3,333
15,625
0
110,067
L
Anhur
WazzerK95
Anhur
9,593
5,013
0
2,120
20,808
6,256
0
940
19,818
0
51,509
W
Bellona
kobzz0902
Bellona
21,465
8,392
0
7,907
22,832
16,207
82
6,689
15,459
0
86,909
L
Arachne
pokeleonora1
Arachne
11,962
6,030
0
9,352
28,623
11,107
0
4,954
23,391
0
53,833
L
Scylla
11,244
774
0
3,259
17,444
5,465
294
3,535
13,507
58,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,717
Gold Earned
51,037
630
Minions Killed
467
0
Camps Cleared
0
1,992,414
Distance Traveled
1,853,336
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,828
563
126
6
0
366,057
2
W
Tiamat
11,622
553
130
6
0
365,879
2
L
Ares
8,729
416
47
2
0
381,978
0
W
Tsukuyomi
12,235
583
140
7
0
410,840
2
W
Bastet
11,435
545
96
5
0
420,490
1
W
Artemis
13,602
648
161
8
0
388,391
2
L
Anhur
9,296
443
88
4
0
341,879
6
W
Bellona
12,823
611
103
5
0
406,814
3
L
Arachne
10,735
511
83
4
0
422,980
4
L
Scylla
10,449
498
123
6
0
340,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role