Player Matchup

Cerberus
Cerberus
Argenko
Cerberus
Level 16
God Stats
27W - 22L
1,604 SR
Queue Stats
98W - 119L
1,393 Elo+
Party 1
Olorun
Olorun
HADZIME94
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JonLiber
Tsukuyomi
Level 24
God Stats
6W - 13L
1,370 SR
Queue Stats
156W - 209L
1,419 Elo+
Party 1
Anubis
Anubis
Mrak666333666
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Ymir
Ymir
Ninjajoker42
Ymir
Level 14
God Stats
3W - 4L
1,503 SR
Queue Stats
108W - 89L
1,438 Elo+
Solo
Team Averages
Level 12
1,496 SR
1,450 Elo+

VS

Team Averages
Level 27
1,495 SR
1,505 Elo+
Jormungandr
Jormungandr
CalebTheGhost
Jormungandr
Level 60
God Stats
1W - 3L
1,190 SR
Queue Stats
39W - 25L
1,571 Elo+
Party 2
Olorun
Olorun
Litbug
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 190L
1,487 Elo+
Solo
Neith
Neith
SHAKOK
Neith
Level 17
God Stats
160W - 138L
1,558 SR
Queue Stats
163W - 147L
1,471 Elo+
Solo
King Arthur
King Arthur
Terrordactyl29
King Arthur
Level 8
God Stats
10W - 4L
1,662 SR
Queue Stats
36W - 25L
1,545 Elo+
Party 2
The Morrigan
The Morrigan
sara32162
The Morrigan
Level 26
God Stats
30W - 21L
1,564 SR
Queue Stats
40W - 31L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Argenko
Cerberus
16
2 / 6 / 7
9,601
960
10,563
27,540
18,608
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
HADZIME94
Olorun
15
0 / 14 / 7
8,738
874
7,114
23,221
9,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
JonLiber
Tsukuyomi
16
3 / 8 / 4
10,018
1,002
14,007
17,955
7,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 12 / 7
9,281
928
7,612
17,930
8,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 3 / 4
11,040
1,104
11,936
20,370
21,155
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

65

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CalebTheGhost
Jormungandr
19
7 / 3 / 29
11,700
1,170
21,253
14,315
14,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Litbug
Olorun
19
9 / 0 / 27
11,184
1,118
24,692
10,244
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
SHAKOK
Neith
17
13 / 1 / 15
11,903
1,190
23,419
12,842
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Terrordactyl29
King Arthur
17
8 / 3 / 20
10,517
1,052
9,411
12,944
10,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
sara32162
The Morrigan
17
6 / 4 / 23
10,624
1,062
17,527
8,993
3,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
157
11
Kills
43
43
Deaths
11
29
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Argenko
Cerberus
2
6
7
0.92
W
Jormungandr
CalebTheGhost
Jormungandr
7
3
29
7.17
L
Olorun
HADZIME94
Olorun
0
14
7
0.25
L
Tsukuyomi
JonLiber
Tsukuyomi
3
8
4
0.63
W
Olorun
Litbug
Olorun
9
0
27
22.5
L
0
12
7
0.29
L
6
3
4
2.67
W
Neith
SHAKOK
Neith
13
1
15
20.5
W
King Arthur
Terrordactyl29
King Arthur
8
3
20
6
W
The Morrigan
sara32162
The Morrigan
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,232
Damage
96,302
107,016
Taken
59,338
65,021
Mitigated
37,067
15,306
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Argenko
Cerberus
10,563
1,366
378
3,337
27,540
18,608
0
11,913
13,790
22,294
0
W
Jormungandr
CalebTheGhost
Jormungandr
21,253
4,312
0
545
14,315
14,182
0
9,885
4,430
41,075
0
L
Olorun
HADZIME94
Olorun
7,114
4,498
812
4,292
23,221
9,174
0
15,522
7,120
24,880
0
L
Tsukuyomi
JonLiber
Tsukuyomi
14,007
3,028
573
1,170
17,955
7,209
0
11,359
6,156
0
33,636
W
Olorun
Litbug
Olorun
24,692
12,290
671
4,253
10,244
3,650
0
7,052
3,192
36,468
0
L
7,612
2,430
0
3,489
17,930
8,875
0
11,781
5,742
28,118
0
L
11,936
2,048
821
434
20,370
21,155
0
10,977
8,925
25,820
0
W
Neith
SHAKOK
Neith
23,419
15,750
0
6,426
12,842
5,109
0
7,374
5,468
0
46,305
W
King Arthur
Terrordactyl29
King Arthur
9,411
1,177
0
400
12,944
10,920
0
7,667
5,277
0
13,717
W
The Morrigan
sara32162
The Morrigan
17,527
3,428
0
0
8,993
3,206
0
5,247
3,746
30,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,678
Gold Earned
55,928
171
Minions Killed
172
1
Camps Cleared
2
815,166
Distance Traveled
790,400
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,601
960
30
3
0
207,726
0
W
Jormungandr
11,700
1,170
44
4
1
155,065
1
L
Olorun
8,738
874
34
3
0
129,808
1
L
Tsukuyomi
10,018
1,002
36
4
0
193,976
0
W
Olorun
11,184
1,118
33
3
0
189,828
2
L
Anubis
9,281
928
42
4
0
112,354
0
L
Ymir
11,040
1,104
29
3
1
171,302
2
W
Neith
11,903
1,190
51
5
0
144,319
3
W
King Arthur
10,517
1,052
9
1
0
172,173
0
W
The Morrigan
10,624
1,062
35
4
1
129,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role