Player Matchup

Hachiman
Hachiman
AZOG77
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,715 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Arklesss
Tsukuyomi
Level 28
God Stats
18W - 15L
1,503 SR
Queue Stats
353W - 289L
1,625 Elo+
Party 3
Ra
Ra
Haarhus543
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,715 Elo+
Party 2
Bellona
Bellona
Krameht
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,740 Elo+
Solo
Ymir
Ymir
shaozine
Ymir
Level 26
God Stats
2W - 3L
1,600 SR
Queue Stats
363W - 286L
1,618 Elo+
Party 3
Team Averages
Level 13
1,521 SR
1,683 Elo+

VS

Team Averages
Level 25
1,643 SR
1,625 Elo+
Pele
Pele
Canazark
Pele
Level 28
God Stats
4W - 2L
1,312 SR
Queue Stats
35W - 25L
1,628 Elo+
Party 1
Heimdallr
Heimdallr
Orimar97
Heimdallr
Level 29
God Stats
2W - 1L
1,744 SR
Queue Stats
21W - 19L
1,594 Elo+
Party 1
Nemesis
Nemesis
Trecxz
Nemesis
Level 27
God Stats
5W - 7L
1,766 SR
Queue Stats
42W - 37L
1,782 Elo+
Solo
Artio
Artio
zephyxxthegod
Artio
Level 23
God Stats
6W - 0L
1,892 SR
Queue Stats
163W - 112L
1,623 Elo+
Solo
Scylla
Scylla
Пандopa
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AZOG77
Hachiman
7
0 / 5 / 0
4,365
437
2,519
6,352
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Arklesss
Tsukuyomi
8
1 / 4 / 0
5,234
523
3,759
7,636
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 7 / 1
4,463
446
3,022
5,457
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Krameht
Bellona
7
2 / 4 / 0
4,672
467
2,616
5,846
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 2 / 2
4,886
489
2,284
6,525
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
7 / 1 / 1
6,685
669
6,509
6,928
2,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Orimar97
Heimdallr
10
3 / 1 / 3
6,001
600
3,906
5,073
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Trecxz
Nemesis
10
5 / 0 / 8
6,301
630
3,466
4,144
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 1 / 5
5,137
514
1,366
4,843
2,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
11
6 / 0 / 3
6,760
676
5,650
5,696
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
22
22
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AZOG77
Hachiman
0
5
0
0
L
Tsukuyomi
Arklesss
Tsukuyomi
1
4
0
0.25
W
Pele
7
1
1
7.5
L
0
7
1
0.07
L
Bellona
Krameht
Bellona
2
4
0
0.5
W
Heimdallr
Orimar97
Heimdallr
3
1
3
4.5
W
Nemesis
Trecxz
Nemesis
5
0
8
9
L
Ymir
0
2
2
0.5
W
1
1
5
3.5
W
Scylla
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,200
Damage
20,897
31,816
Taken
26,684
10,884
Mitigated
8,993
6,650
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AZOG77
Hachiman
2,519
1,684
0
1,453
6,352
1,449
695
0
6,352
0
11,843
L
Tsukuyomi
Arklesss
Tsukuyomi
3,759
735
0
2,448
7,636
2,152
0
1,965
5,573
0
21,314
W
Pele
6,509
1,523
0
2,101
6,928
2,236
0
1,189
5,739
0
34,003
L
3,022
626
155
397
5,457
1,551
467
2,006
3,217
16,609
0
L
Bellona
Krameht
Bellona
2,616
1,015
0
398
5,846
3,344
0
1,222
4,602
0
12,926
W
Heimdallr
Orimar97
Heimdallr
3,906
2,495
0
2,545
5,073
1,678
532
841
4,132
0
32,946
W
Nemesis
Trecxz
Nemesis
3,466
1,994
0
913
4,144
1,161
0
481
3,663
0
26,164
L
Ymir
2,284
863
0
1,799
6,525
2,388
0
1,413
5,056
18,242
0
W
1,366
184
257
1,496
4,843
2,244
401
929
3,814
15,475
0
W
Scylla
5,650
1,035
0
2,766
5,696
1,674
41
1,866
3,805
27,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
30,884
152
Minions Killed
255
0
Camps Cleared
0
932,810
Distance Traveled
902,396
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,365
437
27
3
0
155,771
1
L
Tsukuyomi
5,234
523
47
5
0
189,139
1
W
Pele
6,685
669
73
7
0
169,489
0
L
Ra
4,463
446
21
2
0
179,023
0
L
Bellona
4,672
467
17
2
0
215,462
0
W
Heimdallr
6,001
600
58
6
0
174,239
3
W
Nemesis
6,301
630
48
5
0
205,530
6
L
Ymir
4,886
489
40
4
0
193,415
1
W
Artio
5,137
514
23
2
0
171,641
4
W
Scylla
6,760
676
53
5
0
181,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role