Player Matchup

Discordia
Discordia
Gold II
BirzhanB
Discordia
Gold II
Level 160
God Stats
4W - 0L
1,715 SR
Queue Stats
19W - 8L
1,789 MMR
Party 1
Medusa
Medusa
Gold I
Gossan
Medusa
Gold I
Level 158
God Stats
4W - 0L
1,818 SR
Queue Stats
21W - 11L
1,802 MMR
Party 1
Geb
Geb
Gold V
Keinze
Geb
Gold V
Level 148
God Stats
1W - 0L
1,513 SR
Queue Stats
18W - 7L
1,661 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,682 SR
1,750 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 90
1,538 SR
1,845 MMR
Nox
Nox
Gold V
CristoQ
Nox
Gold V
Level 81
God Stats
0W - 1L
1,209 SR
Queue Stats
13W - 10L
1,637 MMR
Solo
Athena
Athena
Platinum V
FonMaringer
Athena
Platinum V
Level 142
God Stats
34W - 27L
1,797 SR
Queue Stats
51W - 50L
1,896 MMR
Party 2
Neith
Neith
Gold I
Izvr
Neith
Gold I
Level 48
God Stats
18W - 23L
1,609 SR
Queue Stats
19W - 24L
2,001 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BirzhanB
Discordia
10
2 / 1 / 6
7,049
705
8,997
4,630
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Gossan
Medusa
11
5 / 0 / 3
7,608
761
6,622
5,807
2,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
Keinze
Geb
10
1 / 1 / 7
7,571
757
4,446
6,627
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Guan YuPersephoneAphroditeThothScylla

VS

Bans
SobekZeusHou YiChang'eCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
0 / 3 / 1
5,964
596
4,744
7,380
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
9
1 / 2 / 1
6,975
698
1,665
9,467
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Izvr
Neith
10
1 / 3 / 1
6,713
671
4,284
7,426
2,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
BirzhanB
Discordia
2
1
6
5
L
Nox
0
3
1
0.17
L
Athena
1
2
1
0.75
W
Medusa
Gossan
Medusa
5
0
3
6.5
L
Neith
Izvr
Neith
1
3
1
0.5
W
Geb
Keinze
Geb
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
10,693
17,064
Taken
24,273
9,303
Mitigated
10,642
6,888
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BirzhanB
Discordia
8,997
206
0
1,612
4,630
1,475
913
1,889
2,741
28,194
0
L
Nox
4,744
496
0
883
7,380
2,606
0
4,422
2,610
16,267
0
L
Athena
1,665
711
685
3,271
9,467
5,408
0
4,896
4,277
5,625
0
W
Medusa
Gossan
Medusa
6,622
3,276
0
2,245
5,807
2,081
2,205
1,578
4,229
0
38,474
L
Neith
Izvr
Neith
4,284
1,422
0
3,365
7,426
2,628
0
3,308
3,875
0
28,510
W
Geb
Keinze
Geb
4,446
538
0
3,031
6,627
5,747
230
3,044
3,583
12,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
19,652
123
Minions Killed
87
0
Camps Cleared
0
565,939
Distance Traveled
538,846
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,049
705
45
5
0
181,625
4
L
Nox
5,964
596
31
3
0
163,534
1
L
Athena
6,975
698
11
1
0
203,739
4
W
Medusa
7,608
761
67
7
0
187,766
1
L
Neith
6,713
671
45
5
0
171,573
1
W
Geb
7,571
757
11
1
0
196,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role