Player Matchup

Yemoja
Yemoja
Bdutch
Yemoja
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
42W - 41L
1,494 Elo+
Solo
Scylla
Scylla
Elezequiel18
Scylla
Level 17
God Stats
2W - 0L
1,192 SR
Queue Stats
129W - 100L
1,452 Elo+
Solo
Artemis
Artemis
MyWildFantasy
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
953 Elo+
Solo
Anubis
Anubis
OlympusOracle
Anubis
Level 15
God Stats
31W - 31L
1,595 SR
Queue Stats
140W - 126L
1,552 Elo+
Party 1
Izanami
Izanami
Roi100lel
Izanami
Level 35
God Stats
10W - 8L
1,630 SR
Queue Stats
76W - 81L
1,421 Elo+
Party 1
Team Averages
Level 20
1,444 SR
1,374 Elo+

VS

Team Averages
Level 10
1,519 SR
1,306 Elo+
Hera
Hera
MrsRoopdig
Hera
Level 12
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 8L
1,552 Elo+
Party 2
Nemesis
Nemesis
PickledSkittle
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,147 Elo+
Solo
Artemis
Artemis
Rainyday08
Artemis
Level 4
God Stats
29W - 20L
1,710 SR
Queue Stats
94W - 75L
1,148 Elo+
Solo
Bellona
Bellona
Roopdig
Bellona
Level 13
God Stats
3W - 5L
1,564 SR
Queue Stats
3W - 12L
1,282 Elo+
Party 2
Jormungandr
Jormungandr
Thralil312
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bdutch
Yemoja
9
1 / 0 / 4
5,487
610
1,517
1,978
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
3
0 / 0 / 0
3,733
415
144
596
107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
10
6 / 0 / 2
6,206
690
5,285
4,748
1,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 2
5,786
643
3,663
2,695
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Roi100lel
Izanami
10
5 / 0 / 1
5,872
652
2,082
4,052
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,098
455
421
2,192
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,060
451
158
3,772
854
Artemis
Rainyday08
Artemis
5
0 / 3 / 0
3,846
427
549
4,009
647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Roopdig
Bellona
8
1 / 3 / 0
4,762
529
2,272
5,106
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Thralil312
Jormungandr
7
0 / 3 / 0
4,313
479
2,427
5,713
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
15
Kills
1
1
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bdutch
Yemoja
1
0
4
3
W
Scylla
0
0
0
0
L
0
3
0
0
W
Artemis
6
0
2
7
W
3
1
2
4
L
0
3
0
0
L
Artemis
Rainyday08
Artemis
0
3
0
0
W
Izanami
Roi100lel
Izanami
5
0
1
5.5
L
Bellona
Roopdig
Bellona
1
3
0
0.33
L
Jormungandr
Thralil312
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,691
Damage
5,827
14,069
Taken
20,792
4,556
Mitigated
7,094
7,815
Healing
1,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bdutch
Yemoja
1,517
883
569
559
1,978
848
438
1,345
633
9,427
0
W
Scylla
144
37
0
390
596
107
0
149
447
3,355
0
L
421
29
0
0
2,192
347
147
635
1,557
12,663
0
W
Artemis
5,285
3,255
0
3,528
4,748
1,449
1,110
1,226
3,522
0
34,970
W
3,663
103
0
1,150
2,695
1,101
387
128
2,567
25,476
0
L
158
81
0
430
3,772
854
69
651
3,081
0
5,996
L
Artemis
Rainyday08
Artemis
549
270
0
770
4,009
647
198
84
3,925
0
9,262
W
Izanami
Roi100lel
Izanami
2,082
1,210
0
1,619
4,052
1,051
590
0
4,052
0
20,554
L
Bellona
Roopdig
Bellona
2,272
691
0
148
5,106
3,123
0
2,599
2,507
0
18,417
L
Jormungandr
Thralil312
Jormungandr
2,427
680
0
36
5,713
2,123
0
1,315
4,398
18,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
21,079
180
Minions Killed
131
0
Camps Cleared
0
673,161
Distance Traveled
716,337
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,487
610
16
2
0
144,958
1
W
Scylla
3,733
415
5
1
0
61,044
0
L
Hera
4,098
455
22
2
0
96,746
0
W
Artemis
6,206
690
65
7
0
130,447
0
W
Anubis
5,786
643
47
5
0
158,777
0
L
Nemesis
4,060
451
13
1
0
148,685
0
L
Artemis
3,846
427
21
2
0
148,046
1
W
Izanami
5,872
652
47
5
0
177,935
2
L
Bellona
4,762
529
51
6
0
172,720
0
L
Jormungandr
4,313
479
24
3
0
150,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role