Player Matchup

Ymir
Ymir
Gr4tt3
Ymir
Level 6
God Stats
7W - 11L
1,259 SR
Queue Stats
10W - 29L
1,196 Elo+
Party 2
Danzaburou
Danzaburou
Kran67
Danzaburou
Level 4
God Stats
4W - 8L
1,693 SR
Queue Stats
4W - 12L
1,250 Elo+
Party 2
Nemesis
Nemesis
Nosferyl
Nemesis
Level 5
God Stats
0W - 5L
1,108 SR
Queue Stats
7W - 21L
1,190 Elo+
Party 2
Susano
Susano
Richmothy
Susano
Level 17
God Stats
2W - 2L
1,710 SR
Queue Stats
75W - 60L
1,376 Elo+
Party 1
Nox
Nox
TakaN2
Nox
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
48W - 52L
1,442 Elo+
Party 1
Team Averages
Level 7
1,496 SR
1,291 Elo+

VS

Team Averages
Level 30
1,487 SR
1,237 Elo+
Tiamat
Tiamat
BlackSaphyr
Tiamat
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 46L
1,239 Elo+
Party 3
Vulcan
Vulcan
DPAKOHOLHR
Vulcan
Level 28
God Stats
12W - 5L
1,735 SR
Queue Stats
141W - 117L
1,413 Elo+
Solo
Da Ji
Da Ji
Jeora
Da Ji
Level 6
God Stats
4W - 4L
1,200 SR
Queue Stats
24W - 25L
1,211 Elo+
Party 3
Cerberus
Cerberus
Nana Tenshi
Cerberus
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
983 Elo+
Party 3
Chang'e
Chang'e
SelinYuun28
Chang'e
Level 65
God Stats
6W - 9L
1,500 SR
Queue Stats
46W - 52L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gr4tt3
Ymir
17
2 / 9 / 12
11,130
1,012
16,900
25,234
26,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Kran67
Danzaburou
17
5 / 8 / 9
11,770
1,070
13,109
18,787
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Nosferyl
Nemesis
16
2 / 11 / 5
9,679
880
7,087
21,555
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Richmothy
Susano
16
5 / 14 / 8
11,469
1,043
17,172
24,251
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
TakaN2
Nox
16
2 / 7 / 10
10,758
978
13,206
17,461
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
14 / 2 / 26
13,712
1,247
25,812
13,577
13,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
DPAKOHOLHR
Vulcan
19
11 / 2 / 26
12,959
1,178
22,401
12,951
5,293
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Jeora
Da Ji
17
1 / 8 / 26
10,462
951
10,098
12,045
4,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Nana Tenshi
Cerberus
20
16 / 3 / 21
14,234
1,294
23,960
22,673
12,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chang'e
SelinYuun28
Chang'e
19
7 / 1 / 27
12,018
1,093
17,215
14,871
7,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
175
16
Kills
49
49
Deaths
16
44
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Tiamat
14
2
26
13.5
W
Vulcan
DPAKOHOLHR
Vulcan
11
2
26
12
L
Ymir
Gr4tt3
Ymir
2
9
12
0.89
W
Da Ji
Jeora
Da Ji
1
8
26
1.75
L
Danzaburou
Kran67
Danzaburou
5
8
9
1.19
W
Cerberus
Nana Tenshi
Cerberus
16
3
21
8.83
L
Nemesis
Nosferyl
Nemesis
2
11
5
0.41
L
Susano
Richmothy
Susano
5
14
8
0.64
W
Chang'e
SelinYuun28
Chang'e
7
1
27
20.5
L
Nox
TakaN2
Nox
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,474
Damage
99,486
107,288
Taken
76,117
50,752
Mitigated
44,005
5,575
Healing
24,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
25,812
4,961
0
3,431
13,577
13,525
0
5,784
7,793
40,847
0
W
Vulcan
DPAKOHOLHR
Vulcan
22,401
12,572
0
424
12,951
5,293
0
3,901
9,050
33,252
0
L
Ymir
Gr4tt3
Ymir
16,900
2,191
0
806
25,234
26,034
0
17,092
8,142
40,579
0
W
Da Ji
Jeora
Da Ji
10,098
3,488
344
655
12,045
4,778
0
5,646
6,399
290
16,177
L
Danzaburou
Kran67
Danzaburou
13,109
8,900
0
3,467
18,787
6,189
0
16,160
2,627
0
38,097
W
Cerberus
Nana Tenshi
Cerberus
23,960
597
0
6,389
22,673
12,826
0
7,864
14,809
48,567
0
L
Nemesis
Nosferyl
Nemesis
7,087
2,479
0
672
21,555
6,277
0
18,495
3,060
0
12,832
L
Susano
Richmothy
Susano
17,172
4,561
0
630
24,251
6,382
0
22,296
1,955
0
33,433
W
Chang'e
SelinYuun28
Chang'e
17,215
1,352
4,477
8,854
14,871
7,583
0
6,911
7,960
39,272
0
L
Nox
TakaN2
Nox
13,206
1,242
0
0
17,461
5,870
0
15,629
1,832
28,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,806
Gold Earned
63,385
183
Minions Killed
219
2
Camps Cleared
4
841,557
Distance Traveled
914,886
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,712
1,247
35
3
1
195,497
0
W
Vulcan
12,959
1,178
33
3
0
218,834
1
L
Ymir
11,130
1,012
54
5
0
174,834
2
W
Da Ji
10,462
951
9
1
1
98,972
0
L
Danzaburou
11,770
1,070
49
4
0
113,879
1
W
Cerberus
14,234
1,294
96
9
1
200,374
3
L
Nemesis
9,679
880
17
2
2
162,507
0
L
Susano
11,469
1,043
34
3
0
184,801
1
W
Chang'e
12,018
1,093
46
4
1
201,209
1
L
Nox
10,758
978
29
3
0
205,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role