Player Matchup

Bastet
Bastet
LeonhartSnow
Bastet
Level 68
God Stats
7W - 6L
1,608 SR
Queue Stats
52W - 55L
1,565 Elo+
Party 3
Hera
Hera
Lillomu
Hera
Level 6
God Stats
1W - 5L
1,714 SR
Queue Stats
47W - 50L
1,413 Elo+
Party 3
Olorun
Olorun
MylloSW
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Tungestun
Cthulhu
Level 7
God Stats
14W - 11L
1,485 SR
Queue Stats
30W - 36L
1,445 Elo+
Party 1
Medusa
Medusa
suff33r
Medusa
Level 24
God Stats
5W - 9L
1,752 SR
Queue Stats
203W - 194L
1,439 Elo+
Party 1
Team Averages
Level 22
1,612 SR
1,482 Elo+

VS

Team Averages
Level 25
1,542 SR
1,538 Elo+
Vamana
Vamana
Anselsberger
Vamana
Level 22
God Stats
3W - 4L
1,515 SR
Queue Stats
21W - 20L
1,611 Elo+
Party 2
Hachiman
Hachiman
Killagehr
Hachiman
Level 18
God Stats
4W - 3L
1,695 SR
Queue Stats
12W - 7L
1,647 Elo+
Party 2
Bacchus
Bacchus
Lance702
Bacchus
Level 28
God Stats
7W - 0L
1,500 SR
Queue Stats
105W - 67L
1,517 Elo+
Solo
Mercury
Mercury
Tulosch
Mercury
Level 28
God Stats
2W - 1L
1,568 SR
Queue Stats
22W - 23L
1,550 Elo+
Party 2
Anubis
Anubis
xFrost16x
Anubis
Level 29
God Stats
8W - 7L
1,432 SR
Queue Stats
16W - 17L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
15 / 9 / 12
16,729
1,195
28,504
23,752
10,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Lillomu
Hera
19
4 / 11 / 13
12,764
912
8,881
16,206
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
MylloSW
Olorun
20
2 / 6 / 23
13,303
950
21,394
25,058
13,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tungestun
Cthulhu
20
4 / 6 / 25
14,504
1,036
20,969
34,797
34,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
suff33r
Medusa
20
9 / 10 / 16
14,821
1,059
31,808
28,269
10,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
11 / 9 / 16
15,491
1,107
25,517
36,092
20,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hachiman
Killagehr
Hachiman
20
6 / 6 / 20
14,746
1,053
21,214
15,668
5,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Lance702
Bacchus
20
5 / 2 / 23
16,069
1,148
21,651
24,639
45,795
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mercury
Tulosch
Mercury
20
6 / 11 / 15
13,730
981
17,011
22,790
8,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
xFrost16x
Anubis
20
14 / 7 / 16
16,899
1,207
37,213
25,699
15,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
132
34
Kills
42
42
Deaths
35
89
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Vamana
11
9
16
2.11
W
Hachiman
Killagehr
Hachiman
6
6
20
2.67
W
Bacchus
Lance702
Bacchus
5
2
23
8.25
L
Bastet
15
9
12
2.33
L
Hera
Lillomu
Hera
4
11
13
0.95
L
Olorun
MylloSW
Olorun
2
6
23
2.25
W
Mercury
Tulosch
Mercury
6
11
15
1.23
L
Cthulhu
Tungestun
Cthulhu
4
6
25
2.75
L
Medusa
suff33r
Medusa
9
10
16
1.7
W
Anubis
xFrost16x
Anubis
14
7
16
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,556
Damage
122,606
128,082
Taken
124,888
75,703
Mitigated
96,654
16,990
Healing
24,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
25,517
16,150
0
5,947
36,092
20,896
0
15,851
19,968
0
51,642
W
Hachiman
Killagehr
Hachiman
21,214
16,279
0
3,487
15,668
5,978
0
7,534
8,109
0
49,452
W
Bacchus
Lance702
Bacchus
21,651
2,549
0
3,250
24,639
45,795
0
10,162
14,086
40,326
0
L
Bastet
28,504
8,308
1,689
1,120
23,752
10,484
0
8,829
14,923
0
45,653
L
Hera
Lillomu
Hera
8,881
3,047
0
0
16,206
6,493
0
5,900
10,306
17,841
0
L
Olorun
MylloSW
Olorun
21,394
12,306
1,559
7,085
25,058
13,216
0
11,159
13,899
39,287
0
W
Mercury
Tulosch
Mercury
17,011
9,336
0
0
22,790
8,324
0
8,643
13,274
0
31,198
L
Cthulhu
Tungestun
Cthulhu
20,969
1,146
1,343
2,339
34,797
34,674
0
17,826
16,971
53,851
0
L
Medusa
suff33r
Medusa
31,808
19,462
0
1,855
28,269
10,836
0
15,150
13,119
0
60,278
W
Anubis
xFrost16x
Anubis
37,213
1,476
0
12,003
25,699
15,661
0
8,363
17,311
78,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,121
Gold Earned
76,935
252
Minions Killed
269
5
Camps Cleared
11
1,242,456
Distance Traveled
1,337,022
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,491
1,107
35
3
2
292,084
0
W
Hachiman
14,746
1,053
74
5
1
226,339
0
W
Bacchus
16,069
1,148
30
2
1
276,742
1
L
Bastet
16,729
1,195
39
3
0
296,891
1
L
Hera
12,764
912
42
3
0
182,936
0
L
Olorun
13,303
950
33
2
0
245,372
0
W
Mercury
13,730
981
18
1
1
311,712
0
L
Cthulhu
14,504
1,036
86
6
4
253,699
0
L
Medusa
14,821
1,059
52
4
1
263,558
0
W
Anubis
16,899
1,207
112
8
6
230,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role