Player Matchup

Izanami
Izanami
DA_BOOSE
Izanami
Level 20
God Stats
1W - 2L
1,139 SR
Queue Stats
13W - 16L
1,215 Elo+
Party 1
Jormungandr
Jormungandr
Da_BooseJr
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
Highskywalker69
Kukulkan
Level 24
God Stats
3W - 0L
1,735 SR
Queue Stats
60W - 65L
1,492 Elo+
Solo
Medusa
Medusa
KiwiAC52066
Medusa
Level 28
God Stats
6W - 8L
1,570 SR
Queue Stats
358W - 426L
1,325 Elo+
Solo
Thor
Thor
smurfhurter
Thor
Level 16
God Stats
4W - 1L
1,496 SR
Queue Stats
7W - 8L
1,179 Elo+
Party 1
Team Averages
Level 19
1,488 SR
1,301 Elo+

VS

Team Averages
Level 24
1,384 SR
1,300 Elo+
Bakasura
Bakasura
DeadmonWalkeen
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
SK8BLIND TK
Cthulhu
Level 22
God Stats
37W - 42L
1,394 SR
Queue Stats
110W - 116L
1,277 Elo+
Solo
Merlin
Merlin
XxssjkidxX
Merlin
Level 13
God Stats
0W - 4L
1,340 SR
Queue Stats
67W - 67L
1,208 Elo+
Solo
Jormungandr
Jormungandr
petrus87777
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,239 Elo+
Solo
Chernobog
Chernobog
xXBIGMAC39Xx
Chernobog
Level 68
God Stats
2W - 1L
1,183 SR
Queue Stats
57W - 55L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DA_BOOSE
Izanami
20
10 / 8 / 17
15,457
1,030
32,102
24,902
9,888
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Da_BooseJr
Jormungandr
20
5 / 8 / 21
14,928
995
20,296
29,289
32,329
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
16
1 / 0 / 2
11,218
748
1,151
743
172
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
19 / 7 / 11
18,004
1,200
36,401
23,180
10,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 1 / 8
12,371
825
5,987
4,078
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
6 / 12 / 15
15,190
1,013
13,342
24,538
11,883
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SK8BLIND TK
Cthulhu
20
3 / 7 / 13
14,390
959
16,004
32,567
17,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
XxssjkidxX
Merlin
16
0 / 3 / 3
10,923
728
3,248
3,253
961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
petrus87777
Jormungandr
20
0 / 14 / 18
13,668
911
4,538
26,960
14,114
Chernobog
xXBIGMAC39Xx
Chernobog
20
14 / 3 / 8
17,860
1,191
35,885
15,847
7,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
80
39
Kills
23
24
Deaths
39
59
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
DA_BOOSE
Izanami
10
8
17
2.31
W
Jormungandr
Da_BooseJr
Jormungandr
5
8
21
1.94
L
Bakasura
6
12
15
1.13
W
Kukulkan
1
0
2
2
W
Medusa
19
7
11
3.5
L
Cthulhu
SK8BLIND TK
Cthulhu
3
7
13
1.36
L
Merlin
XxssjkidxX
Merlin
0
3
3
0.5
L
Jormungandr
petrus87777
Jormungandr
0
14
18
0.64
W
4
1
8
8
L
Chernobog
xXBIGMAC39Xx
Chernobog
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,937
Damage
73,017
82,192
Taken
103,165
54,628
Mitigated
51,995
14,506
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DA_BOOSE
Izanami
32,102
28,424
0
6,999
24,902
9,888
0
6,393
17,992
0
71,389
W
Jormungandr
Da_BooseJr
Jormungandr
20,296
6,773
0
972
29,289
32,329
0
7,581
19,947
43,692
0
L
Bakasura
13,342
8,818
0
2,067
24,538
11,883
0
4,191
20,039
0
26,710
W
Kukulkan
1,151
206
111
0
743
172
0
29
703
7,186
0
W
Medusa
36,401
26,068
0
6,011
23,180
10,891
0
8,418
14,125
0
72,018
L
Cthulhu
SK8BLIND TK
Cthulhu
16,004
1,581
239
3,545
32,567
17,948
0
4,220
27,883
48,987
0
L
Merlin
XxssjkidxX
Merlin
3,248
1,299
0
190
3,253
961
0
717
2,511
7,596
0
L
Jormungandr
petrus87777
Jormungandr
4,538
1,957
0
0
26,960
14,114
0
8,866
17,869
17,743
0
W
5,987
2,057
0
413
4,078
1,348
0
1,369
2,589
0
11,153
L
Chernobog
xXBIGMAC39Xx
Chernobog
35,885
30,052
123
7,406
15,847
7,089
0
2,243
13,416
0
82,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,978
Gold Earned
72,031
252
Minions Killed
254
5
Camps Cleared
3
777,539
Distance Traveled
1,069,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,457
1,030
95
6
1
191,711
0
W
Jormungandr
14,928
995
48
3
2
224,896
0
L
Bakasura
15,190
1,013
29
2
0
323,187
0
W
Kukulkan
11,218
748
13
1
1
46,546
0
W
Medusa
18,004
1,200
85
6
0
222,656
0
L
Cthulhu
14,390
959
81
5
0
267,744
0
L
Merlin
10,923
728
6
0
0
53,874
0
L
Jormungandr
13,668
911
27
2
0
202,212
0
W
Thor
12,371
825
11
1
1
91,730
0
L
Chernobog
17,860
1,191
111
7
3
222,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role