Player Matchup

Set
Set
Neovigil
Set
Level 81
God Stats
13W - 10L
1,678 SR
Queue Stats
163W - 141L
1,472 Elo+
Solo
Chernobog
Chernobog
RetroTaki101
Chernobog
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 219L
1,482 Elo+
Party 1
Scylla
Scylla
SwissKin
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,500 Elo+
Solo
Osiris
Osiris
Wylkyns
Osiris
Level 109
God Stats
6W - 5L
1,640 SR
Queue Stats
681W - 497L
1,550 Elo+
Party 1
Ganesha
Ganesha
dromez
Ganesha
Level 118
God Stats
0W - 4L
1,227 SR
Queue Stats
299W - 303L
1,571 Elo+
Solo
Team Averages
Level 100
1,509 SR
1,515 Elo+

VS

Team Averages
Level 69
1,591 SR
1,657 Elo+
Chang'e
Chang'e
CrazedCandyCane
Chang'e
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 97L
1,722 Elo+
Party 2
Ah Puch
Ah Puch
GodZRule
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,558 Elo+
Solo
Anhur
Anhur
Imanoob221
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
JoanThawtties
Jing Wei
Level 87
God Stats
17W - 17L
1,641 SR
Queue Stats
146W - 102L
1,744 Elo+
Party 2
Baron Samedi
Baron Samedi
marcellazoia
Baron Samedi
Level 15
God Stats
2W - 0L
1,813 SR
Queue Stats
42W - 17L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 3
8,517
448
8,113
19,974
9,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Chernobog
RetroTaki101
Chernobog
14
0 / 4 / 3
8,595
452
2,990
11,716
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
SwissKin
Scylla
14
0 / 3 / 1
8,272
435
5,323
8,184
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Wylkyns
Osiris
16
4 / 4 / 0
10,205
537
8,994
15,821
8,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
dromez
Ganesha
12
0 / 6 / 5
7,843
413
5,136
18,259
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 13
11,321
596
15,773
14,429
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
GodZRule
Ah Puch
16
4 / 2 / 9
10,702
563
12,552
10,626
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
20
14 / 1 / 4
12,859
677
17,151
15,035
7,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
JoanThawtties
Jing Wei
18
0 / 1 / 8
10,884
573
6,250
7,324
2,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
marcellazoia
Baron Samedi
14
2 / 0 / 17
9,792
515
8,163
9,684
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
4
Kills
27
27
Deaths
5
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
W
Ah Puch
GodZRule
Ah Puch
4
2
9
4.25
W
Anhur
14
1
4
16
W
Jing Wei
JoanThawtties
Jing Wei
0
1
8
4
L
0
10
3
0.15
L
Chernobog
RetroTaki101
Chernobog
0
4
3
0.38
L
Scylla
SwissKin
Scylla
0
3
1
0.17
L
Osiris
Wylkyns
Osiris
4
4
0
1
L
Ganesha
dromez
Ganesha
0
6
5
0.42
W
Baron Samedi
marcellazoia
Baron Samedi
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,556
Damage
59,889
73,954
Taken
57,098
36,854
Mitigated
27,975
7,832
Healing
33,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,773
1,169
3,556
10,135
14,429
4,650
1,278
3,054
11,131
87,223
0
W
Ah Puch
GodZRule
Ah Puch
12,552
952
0
2,516
10,626
3,353
1,009
3,107
7,061
67,306
0
W
Anhur
17,151
9,054
0
5,711
15,035
7,784
2,647
1,132
13,593
0
97,892
W
Jing Wei
JoanThawtties
Jing Wei
6,250
5,311
0
5,081
7,324
2,940
2,600
409
6,915
0
92,048
L
8,113
2,964
0
2,336
19,974
9,608
0
10,260
9,714
0
54,936
L
Chernobog
RetroTaki101
Chernobog
2,990
1,072
0
1,576
11,716
4,243
0
5,371
6,345
0
50,017
L
Scylla
SwissKin
Scylla
5,323
251
0
810
8,184
2,361
0
3,320
4,864
57,865
0
L
Osiris
Wylkyns
Osiris
8,994
3,229
0
710
15,821
8,285
0
8,350
7,471
0
68,130
L
Ganesha
dromez
Ganesha
5,136
414
0
2,400
18,259
12,357
0
9,495
8,764
19,606
0
W
Baron Samedi
marcellazoia
Baron Samedi
8,163
1,038
1,948
4,686
9,684
9,248
762
2,527
7,085
29,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
55,558
475
Minions Killed
620
0
Camps Cleared
0
1,736,344
Distance Traveled
1,828,728
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,321
596
141
7
0
406,644
5
W
Ah Puch
10,702
563
138
7
0
329,564
2
W
Anhur
12,859
677
150
8
0
349,388
3
W
Jing Wei
10,884
573
152
8
0
374,657
1
L
Set
8,517
448
104
5
0
322,418
2
L
Chernobog
8,595
452
105
6
0
365,600
2
L
Scylla
8,272
435
124
7
0
319,401
5
L
Osiris
10,205
537
131
7
0
386,165
3
L
Ganesha
7,843
413
11
1
0
342,760
5
W
Baron Samedi
9,792
515
39
2
0
368,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role