Player Matchup

Achilles
Achilles
Boroca
Achilles
Level 8
God Stats
19W - 8L
1,642 SR
Queue Stats
50W - 46L
1,410 Elo+
Party 1
Merlin
Merlin
Destrovian
Merlin
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
349W - 351L
1,530 Elo+
Solo
Ares
Ares
GuhDiogo
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,548 Elo+
Party 1
Neith
Neith
Th3Gust3
Neith
Level 28
God Stats
5W - 8L
1,487 SR
Queue Stats
77W - 104L
1,432 Elo+
Solo
Tyr
Tyr
jozexdlol
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,530 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,490 Elo+

VS

Team Averages
Level 17
1,557 SR
1,597 Elo+
Ares
Ares
Carrioca
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
CriticalPhilo
Erlang Shen
Level 26
God Stats
4W - 5L
1,407 SR
Queue Stats
31W - 32L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
Estreladumar
Sun Wukong
Level 14
God Stats
3W - 1L
1,914 SR
Queue Stats
72W - 69L
1,606 Elo+
Party 2
Janus
Janus
G411I
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,806 Elo+
Party 2
Neith
Neith
Kozzai
Neith
Level 27
God Stats
1W - 6L
1,464 SR
Queue Stats
105W - 87L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boroca
Achilles
18
10 / 3 / 12
12,492
543
16,221
22,332
21,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Destrovian
Merlin
19
5 / 5 / 9
12,568
546
12,928
13,799
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
3 / 6 / 10
10,915
475
12,653
18,530
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Th3Gust3
Neith
18
9 / 4 / 7
12,121
527
15,471
14,359
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 2 / 12
13,551
589
17,145
18,787
13,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 5 / 5
10,948
476
6,360
19,148
18,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
CriticalPhilo
Erlang Shen
14
5 / 11 / 5
9,905
431
15,613
25,264
12,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Estreladumar
Sun Wukong
17
2 / 9 / 3
10,821
470
10,708
21,194
13,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
G411I
Janus
15
1 / 9 / 5
9,702
422
7,639
13,716
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kozzai
Neith
18
8 / 5 / 4
11,825
514
18,760
18,371
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
39
Kills
20
20
Deaths
39
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
Boroca
Achilles
10
3
12
5.33
L
Ares
4
5
5
1.3
L
Erlang Shen
CriticalPhilo
Erlang Shen
5
11
5
0.68
W
Merlin
Destrovian
Merlin
5
5
9
1.9
L
Sun Wukong
Estreladumar
Sun Wukong
2
9
3
0.39
L
Janus
G411I
Janus
1
9
5
0.39
W
Ares
3
6
10
1.33
L
Neith
Kozzai
Neith
8
5
4
2
W
Neith
Th3Gust3
Neith
9
4
7
3.13
W
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,418
Damage
59,080
87,807
Taken
97,693
65,142
Mitigated
58,248
26,898
Healing
15,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Boroca
Achilles
16,221
4,129
0
7,673
22,332
21,400
2,402
2,927
19,405
0
53,033
L
Ares
6,360
746
0
997
19,148
18,923
332
5,963
13,060
19,694
0
L
Erlang Shen
CriticalPhilo
Erlang Shen
15,613
9,457
0
3,952
25,264
12,115
0
6,264
18,800
0
50,305
W
Merlin
Destrovian
Merlin
12,928
853
142
3,148
13,799
5,283
3,649
2,122
11,677
76,365
0
L
Sun Wukong
Estreladumar
Sun Wukong
10,708
3,158
0
3,896
21,194
13,307
112
3,286
17,533
0
61,287
L
Janus
G411I
Janus
7,639
907
0
0
13,716
5,801
383
5,337
8,329
46,183
0
W
Ares
12,653
737
0
1,255
18,530
18,284
630
4,257
14,273
35,487
0
L
Neith
Kozzai
Neith
18,760
9,671
0
6,965
18,371
8,102
2,816
4,731
13,615
0
76,840
W
Neith
Th3Gust3
Neith
15,471
7,679
0
5,630
14,359
6,360
3,516
3,048
11,311
0
72,666
W
17,145
4,762
0
9,050
18,787
13,815
1,736
1,645
17,142
0
82,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,647
Gold Earned
53,201
486
Minions Killed
430
0
Camps Cleared
0
2,083,947
Distance Traveled
1,981,505
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,492
543
110
5
0
421,641
1
L
Ares
10,948
476
33
1
0
418,931
6
L
Erlang Shen
9,905
431
61
3
0
415,725
0
W
Merlin
12,568
546
120
5
0
374,444
3
L
Sun Wukong
10,821
470
124
5
0
381,277
4
L
Janus
9,702
422
97
4
0
372,308
2
W
Ares
10,915
475
44
2
0
444,545
0
L
Neith
11,825
514
115
5
0
393,264
2
W
Neith
12,121
527
116
5
0
373,403
5
W
Tyr
13,551
589
96
4
0
469,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role