Player Matchup

Cernunnos
Cernunnos
EviL___MohawK
Cernunnos
Level 6
God Stats
2W - 4L
1,514 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 1
Odin
Odin
Fulgûr
Odin
Level 7
God Stats
10W - 8L
1,806 SR
Queue Stats
13W - 13L
1,624 Elo+
Party 1
Tiamat
Tiamat
LIR39
Tiamat
Level 8
God Stats
4W - 8L
1,315 SR
Queue Stats
8W - 14L
1,310 Elo+
Solo
Pele
Pele
NATiV x GAME
Pele
Level 48
God Stats
2W - 4L
1,336 SR
Queue Stats
4W - 12L
1,273 Elo+
Party 1
Freya
Freya
Xuhen
Freya
Level 10
God Stats
3W - 7L
1,116 SR
Queue Stats
18W - 26L
1,480 Elo+
Party 1
Team Averages
Level 16
1,418 SR
1,396 Elo+

VS

Team Averages
Level 25
1,679 SR
1,570 Elo+
Cerberus
Cerberus
Dariusakalam
Cerberus
Level 18
God Stats
25W - 21L
1,553 SR
Queue Stats
76W - 70L
1,429 Elo+
Solo
Arachne
Arachne
Higss
Arachne
Level 28
God Stats
8W - 8L
1,918 SR
Queue Stats
116W - 141L
1,402 Elo+
Solo
Anubis
Anubis
Tarrackk
Anubis
Level 24
God Stats
3W - 1L
1,695 SR
Queue Stats
3W - 1L
1,711 Elo+
Party 2
Ra
Ra
cesanj
Ra
Level 25
God Stats
3W - 2L
1,538 SR
Queue Stats
40W - 31L
1,598 Elo+
Solo
Xing Tian
Xing Tian
oOKeboOo
Xing Tian
Level 28
God Stats
3W - 1L
1,695 SR
Queue Stats
4W - 5L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EviL___MohawK
Cernunnos
11
0 / 8 / 0
6,862
429
5,793
13,524
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Fulgûr
Odin
10
1 / 8 / 2
6,098
381
4,023
10,337
5,268
Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
LIR39
Tiamat
11
0 / 5 / 2
6,553
410
5,978
9,470
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 2
7,466
467
5,656
14,483
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
Xuhen
Freya
10
4 / 5 / 1
6,884
430
8,141
12,807
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dariusakalam
Cerberus
13
3 / 0 / 12
8,391
524
6,350
9,870
6,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Higss
Arachne
15
10 / 1 / 11
10,090
631
8,485
10,324
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Tarrackk
Anubis
14
13 / 3 / 8
9,322
583
16,762
9,722
5,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
16
6 / 0 / 9
9,701
606
10,488
8,454
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
oOKeboOo
Xing Tian
12
2 / 2 / 14
8,362
523
4,764
13,101
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
6
Kills
34
34
Deaths
6
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dariusakalam
Cerberus
3
0
12
9
L
Cernunnos
EviL___MohawK
Cernunnos
0
8
0
0
L
Odin
Fulgûr
Odin
1
8
2
0.25
W
Arachne
Higss
Arachne
10
1
11
15.5
L
Tiamat
LIR39
Tiamat
0
5
2
0.2
L
1
8
2
0.25
W
Anubis
Tarrackk
Anubis
13
3
8
5.67
L
Freya
Xuhen
Freya
4
5
1
0.9
W
Ra
6
0
9
10.5
W
Xing Tian
oOKeboOo
Xing Tian
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,591
Damage
46,849
60,621
Taken
51,471
21,624
Mitigated
32,495
12,176
Healing
22,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dariusakalam
Cerberus
6,350
126
258
4,524
9,870
6,653
399
1,424
8,446
32,360
0
L
Cernunnos
EviL___MohawK
Cernunnos
5,793
2,640
0
3,288
13,524
4,002
1,108
6,737
6,691
0
32,851
L
Odin
Fulgûr
Odin
4,023
577
0
0
10,337
5,268
234
8,091
2,110
0
11,076
W
Arachne
Higss
Arachne
8,485
5,277
0
4,338
10,324
6,189
1,534
1,994
8,330
0
53,924
L
Tiamat
LIR39
Tiamat
5,978
536
0
1,308
9,470
5,210
18
6,385
2,801
33,168
0
L
5,656
1,028
0
3,051
14,483
4,053
0
7,175
7,104
0
39,151
W
Anubis
Tarrackk
Anubis
16,762
1,597
400
5,805
9,722
5,262
940
3,331
6,391
42,094
0
L
Freya
Xuhen
Freya
8,141
2,764
0
4,529
12,807
3,091
624
9,252
3,525
31,233
0
W
Ra
10,488
680
930
3,549
8,454
3,672
1,358
1,639
6,815
68,968
0
W
Xing Tian
oOKeboOo
Xing Tian
4,764
466
0
3,061
13,101
10,719
827
5,731
7,370
18,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
45,866
268
Minions Killed
401
0
Camps Cleared
0
1,280,616
Distance Traveled
1,510,078
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,391
524
65
4
0
308,866
0
L
Cernunnos
6,862
429
62
4
0
215,354
1
L
Odin
6,098
381
23
1
0
249,722
2
W
Arachne
10,090
631
100
6
0
318,270
0
L
Tiamat
6,553
410
54
3
0
266,999
1
L
Pele
7,466
467
83
5
0
281,374
0
W
Anubis
9,322
583
61
4
0
251,745
6
L
Freya
6,884
430
46
3
0
267,167
1
W
Ra
9,701
606
146
9
0
304,415
4
W
Xing Tian
8,362
523
29
2
0
326,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role