Player Matchup

Anubis
Anubis
BenjiotN
Anubis
Level 5
God Stats
0W - 3L
1,508 SR
Queue Stats
3W - 10L
1,077 Elo+
Solo
Bakasura
Bakasura
Budd_J_10
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,181 Elo+
Party 3
Loki
Loki
DuskNickel581
Loki
Level 17
God Stats
2W - 4L
1,490 SR
Queue Stats
84W - 85L
1,353 Elo+
Solo
Neith
Neith
NightofIre
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,383 Elo+
Solo
Amaterasu
Amaterasu
sbourne537
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 3
Team Averages
Level 9
1,500 SR
1,236 Elo+

VS

Team Averages
Level 21
1,485 SR
1,387 Elo+
Heimdallr
Heimdallr
Gravity Sprayz
Heimdallr
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 28L
1,433 Elo+
Party 1
Arachne
Arachne
Mordecai7160
Arachne
Level 8
God Stats
2W - 0L
1,701 SR
Queue Stats
17W - 20L
1,346 Elo+
Party 1
Hera
Hera
SegaFan1991
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 2
Sol
Sol
bserviss
Sol
Level 5
God Stats
1W - 1L
1,166 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
ranges2015
Baron Samedi
Level 8
God Stats
22W - 15L
1,556 SR
Queue Stats
27W - 17L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BenjiotN
Anubis
16
1 / 9 / 2
10,848
904
3,828
12,665
5,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Budd_J_10
Bakasura
14
0 / 2 / 1
9,491
791
0
1,815
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 5 / 2
11,376
948
11,774
27,038
8,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
16
5 / 9 / 1
11,782
982
10,212
29,664
9,097
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
sbourne537
Amaterasu
14
0 / 0 / 1
9,409
784
0
262
82
Team 1 Tickets

0

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gravity Sprayz
Heimdallr
20
14 / 1 / 8
14,547
1,212
23,945
9,582
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Mordecai7160
Arachne
14
0 / 0 / 2
9,507
792
646
1,049
286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
3 / 4 / 15
12,240
1,020
12,333
7,456
2,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 12
12,385
1,032
9,047
12,930
5,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
ranges2015
Baron Samedi
18
5 / 0 / 12
12,413
1,034
19,914
6,770
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
8
Kills
25
25
Deaths
9
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anubis
BenjiotN
Anubis
1
9
2
0.22
L
Bakasura
Budd_J_10
Bakasura
0
2
1
0.25
L
2
5
2
0.6
W
Heimdallr
Gravity Sprayz
Heimdallr
14
1
8
18
W
Arachne
Mordecai7160
Arachne
0
0
2
1
L
Neith
5
9
1
0.61
W
3
4
15
2.63
W
3
4
12
2.25
W
Baron Samedi
ranges2015
Baron Samedi
5
0
12
11
L
Amaterasu
sbourne537
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
65,885
71,444
Taken
37,787
23,323
Mitigated
15,701
4,377
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BenjiotN
Anubis
3,828
857
0
1,252
12,665
5,332
0
7,484
4,915
19,416
0
L
Bakasura
Budd_J_10
Bakasura
0
0
0
60
1,815
593
0
1,363
452
0
888
L
11,774
2,113
486
1,514
27,038
8,219
0
12,963
13,824
0
28,072
W
Heimdallr
Gravity Sprayz
Heimdallr
23,945
12,504
0
2,104
9,582
4,584
0
809
8,773
0
49,552
W
Arachne
Mordecai7160
Arachne
646
646
0
14
1,049
286
0
0
1,049
0
1,682
L
Neith
10,212
3,179
0
1,019
29,664
9,097
0
18,280
10,902
0
27,285
W
12,333
5,164
427
661
7,456
2,152
0
435
5,820
19,746
0
W
9,047
4,654
0
3,823
12,930
5,332
0
1,225
11,415
35,454
0
W
Baron Samedi
ranges2015
Baron Samedi
19,914
2,305
3,143
2,974
6,770
3,347
0
1,359
5,411
34,195
0
L
Amaterasu
sbourne537
Amaterasu
0
0
0
46
262
82
0
208
54
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,906
Gold Earned
61,092
94
Minions Killed
195
9
Camps Cleared
2
629,532
Distance Traveled
861,912
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,848
904
40
3
1
129,073
0
L
Bakasura
9,491
791
0
0
0
22,007
0
L
Loki
11,376
948
24
2
7
253,923
2
W
Heimdallr
14,547
1,212
61
5
0
232,390
0
W
Arachne
9,507
792
0
0
0
44,307
0
L
Neith
11,782
982
30
3
1
194,536
0
W
Hera
12,240
1,020
26
2
0
193,642
0
W
Sol
12,385
1,032
63
5
1
167,443
1
W
Baron Samedi
12,413
1,034
45
4
1
224,130
1
L
Amaterasu
9,409
784
0
0
0
29,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role