Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Chien de nain
Hachiman
Level 85
God Stats
5W - 8L
1,261 SR
Queue Stats
317W - 328L
1,506 Elo+
Solo
Vamana
Vamana
Shade Wolf XIII
Vamana
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,465 Elo+
Solo
Scylla
Scylla
slayerofall12
Scylla
Level 116
God Stats
2W - 2L
1,717 SR
Queue Stats
48W - 42L
1,478 Elo+
Solo
Team Averages
Level 123
1,496 SR
1,490 Elo+

VS

Team Averages
Level 90
1,494 SR
1,369 Elo+
Janus
Janus
Shakeyleggz
Janus
Level 73
God Stats
7W - 7L
1,500 SR
Queue Stats
529W - 526L
1,230 Elo+
Solo
Thoth
Thoth
SsgTheBest24
Thoth
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 144L
1,364 Elo+
Solo
Tyr
Tyr
froster850
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,161 Elo+
Solo
Sylvanus
Sylvanus
joshua327
Sylvanus
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 33L
1,604 Elo+
Party 1
Medusa
Medusa
xtoreadly
Medusa
Level 86
God Stats
2W - 3L
1,471 SR
Queue Stats
149W - 163L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
7 / 3 / 14
10,837
834
8,804
13,986
6,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
 
Chang'e
16
4 / 3 / 12
9,924
763
9,001
16,838
10,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Chien de nain
Hachiman
18
5 / 2 / 17
10,867
836
10,885
12,582
4,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 6 / 14
9,715
747
12,057
22,512
25,395
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
10 / 3 / 16
12,422
956
36,493
13,955
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 2
11,606
893
17,759
14,876
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 4
8,888
684
9,534
14,457
6,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 6
9,393
723
5,558
15,491
13,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
joshua327
Sylvanus
18
2 / 3 / 11
9,877
760
11,718
22,195
22,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
xtoreadly
Medusa
16
1 / 7 / 7
9,225
710
17,886
17,986
8,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
28
Kills
17
17
Deaths
28
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
14
4.67
W
Chang'e
 
Chang'e
4
3
12
3.33
W
Hachiman
Chien de nain
Hachiman
5
2
17
6.75
W
2
6
14
1.5
L
10
4
2
2.75
L
2
7
4
0.57
L
2
7
6
0.71
L
Sylvanus
joshua327
Sylvanus
2
3
11
2.5
W
10
3
16
6
L
Medusa
xtoreadly
Medusa
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,240
Damage
62,455
79,873
Taken
85,005
52,633
Mitigated
58,118
45,110
Healing
28,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,804
6,611
3,704
2,850
13,986
6,153
1,601
7,099
6,887
0
19,094
W
Chang'e
 
Chang'e
9,001
116
9,670
7,301
16,838
10,723
1,356
8,951
7,887
22,164
0
W
Hachiman
Chien de nain
Hachiman
10,885
4,586
3,670
3,083
12,582
4,899
660
6,531
6,051
0
24,501
W
12,057
4,142
2,337
5,366
22,512
25,395
408
9,111
13,401
0
23,184
L
17,759
593
2,011
2,963
14,876
7,063
789
7,891
6,860
39,103
0
L
9,534
329
1,424
1,079
14,457
6,154
662
8,384
5,998
16,144
0
L
5,558
489
844
1,711
15,491
13,929
1,350
7,602
7,814
0
10,709
L
Sylvanus
joshua327
Sylvanus
11,718
1,192
7,781
7,759
22,195
22,253
365
12,061
9,909
15,174
0
W
36,493
3,196
1,815
5,314
13,955
5,463
1,429
7,319
6,636
60,960
0
L
Medusa
xtoreadly
Medusa
17,886
5,116
1,115
2,280
17,986
8,719
381
9,556
8,305
0
35,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,765
Gold Earned
48,989
165
Minions Killed
119
0
Camps Cleared
0
1,138,303
Distance Traveled
1,033,176
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,837
834
24
2
0
197,534
0
W
Chang'e
9,924
763
31
2
0
240,774
4
W
Hachiman
10,867
836
47
4
0
230,077
0
W
Vamana
9,715
747
16
1
0
221,728
1
L
Janus
11,606
893
49
4
0
224,120
0
L
Thoth
8,888
684
13
1
0
207,868
0
L
Tyr
9,393
723
12
1
0
166,639
0
L
Sylvanus
9,877
760
11
1
0
213,115
0
W
Scylla
12,422
956
47
4
0
248,190
1
L
Medusa
9,225
710
34
3
0
221,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role