Player Matchup

Ao Kuang
Ao Kuang
AlphaMxl1k_YT
Ao Kuang
Level 47
God Stats
9W - 9L
1,513 SR
Queue Stats
372W - 395L
1,380 Elo+
Party 3
Jormungandr
Jormungandr
Alpha_Nothing_
Jormungandr
Level 4
God Stats
1W - 2L
1,388 SR
Queue Stats
16W - 12L
1,350 Elo+
Party 3
Cupid
Cupid
HandsomeBandits
Cupid
Level 14
God Stats
7W - 9L
1,532 SR
Queue Stats
274W - 343L
1,312 Elo+
Party 2
Poseidon
Poseidon
JimboSlice7977
Poseidon
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 209L
1,293 Elo+
Party 2
Achilles
Achilles
TaurineSneeze70
Achilles
Level 4
God Stats
6W - 8L
1,500 SR
Queue Stats
91W - 127L
1,143 Elo+
Party 2
Team Averages
Level 16
1,486 SR
1,295 Elo+

VS

Team Averages
Level 23
1,514 SR
1,406 Elo+
Anubis
Anubis
Panda-lakris
Anubis
Level 22
God Stats
25W - 21L
1,544 SR
Queue Stats
32W - 36L
1,376 Elo+
Party 1
Cu Chulainn
Cu Chulainn
To0 Ez4Ence
Cu Chulainn
Level 25
God Stats
7W - 5L
1,666 SR
Queue Stats
99W - 112L
1,507 Elo+
Solo
Chaac
Chaac
Valhall_Viking90
Chaac
Level 27
God Stats
8W - 11L
1,543 SR
Queue Stats
31W - 41L
1,347 Elo+
Party 1
Arachne
Arachne
cacacacalli
Arachne
Level 25
God Stats
9W - 10L
1,236 SR
Queue Stats
60W - 50L
1,530 Elo+
Solo
Neith
Neith
rmu5YtP5
Neith
Level 17
God Stats
2W - 5L
1,582 SR
Queue Stats
4W - 9L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlphaMxl1k_YT
Ao Kuang
17
6 / 7 / 1
10,502
525
13,471
17,199
6,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Alpha_Nothing_
Jormungandr
12
0 / 10 / 5
7,684
384
4,445
17,517
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

14
4 / 7 / 4
8,710
436
9,146
18,211
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
14
4 / 6 / 1
8,681
434
6,995
12,793
3,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
10
1 / 9 / 2
7,273
364
3,463
21,023
13,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 3 / 5
11,493
575
14,232
10,116
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
To0 Ez4Ence
Cu Chulainn
18
7 / 3 / 1
11,377
569
12,053
15,207
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 4 / 8
9,623
481
10,573
13,255
6,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
cacacacalli
Arachne
16
18 / 1 / 6
11,939
597
18,385
8,812
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
rmu5YtP5
Neith
13
1 / 5 / 7
8,709
435
7,745
8,723
2,843
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
15
Kills
39
39
Deaths
16
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlphaMxl1k_YT
Ao Kuang
6
7
1
0.93
L
Jormungandr
Alpha_Nothing_
Jormungandr
0
10
5
0.25
L
4
7
4
0.86
L
Poseidon
4
6
1
0.75
W
Anubis
9
3
5
3.83
L
Achilles
1
9
2
0.22
W
Cu Chulainn
To0 Ez4Ence
Cu Chulainn
7
3
1
2.5
W
4
4
8
2
W
Arachne
cacacacalli
Arachne
18
1
6
21
W
Neith
rmu5YtP5
Neith
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,520
Damage
62,988
86,743
Taken
56,113
38,413
Mitigated
32,750
15,649
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlphaMxl1k_YT
Ao Kuang
13,471
3,330
0
4,649
17,199
6,701
0
3,301
13,698
76,053
0
L
Jormungandr
Alpha_Nothing_
Jormungandr
4,445
1,210
0
576
17,517
8,446
0
452
17,065
32,987
0
L
9,146
4,426
199
5,988
18,211
5,760
0
4,534
13,677
0
45,286
L
Poseidon
6,995
923
0
2,261
12,793
3,686
56
3,222
9,546
49,675
0
W
Anubis
14,232
742
0
6,035
10,116
5,374
3,152
6,655
3,461
55,559
0
L
Achilles
3,463
1,941
0
1,976
21,023
13,820
0
4,184
16,414
0
18,552
W
Cu Chulainn
To0 Ez4Ence
Cu Chulainn
12,053
3,198
0
3,462
15,207
13,568
633
5,270
9,662
9,252
51,998
W
10,573
4,009
0
5,275
13,255
6,608
1,117
5,880
7,375
0
40,360
W
Arachne
cacacacalli
Arachne
18,385
14,687
0
812
8,812
4,357
2,015
5,216
3,552
0
58,971
W
Neith
rmu5YtP5
Neith
7,745
3,845
0
598
8,723
2,843
1,222
1,890
6,783
0
34,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,850
Gold Earned
53,141
349
Minions Killed
411
0
Camps Cleared
0
1,650,377
Distance Traveled
1,800,016
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,502
525
120
6
0
350,835
4
L
Jormungandr
7,684
384
48
2
0
294,769
0
L
Cupid
8,710
436
74
4
0
332,593
0
L
Poseidon
8,681
434
86
4
0
330,163
1
W
Anubis
11,493
575
107
5
0
308,042
0
L
Achilles
7,273
364
21
1
0
342,017
0
W
Cu Chulainn
11,377
569
129
6
0
381,010
3
W
Chaac
9,623
481
51
3
0
383,387
0
W
Arachne
11,939
597
69
3
0
404,943
1
W
Neith
8,709
435
55
3
0
322,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role