Player Matchup

Amaterasu
Amaterasu
Dojikko
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cupid
Cupid
JDMG11
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
Ottia
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,045 Elo+
Solo
Nemesis
Nemesis
clempy88
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
pattumeX100
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 3
1,500 SR
1,409 Elo+

VS

Team Averages
Level 14
1,297 SR
1,192 Elo+
Anhur
Anhur
DerKongo
Anhur
Level 14
God Stats
4W - 7L
1,155 SR
Queue Stats
22W - 30L
1,164 Elo+
Party 1
Persephone
Persephone
MoodPiza
Persephone
Level 15
God Stats
11W - 12L
1,265 SR
Queue Stats
105W - 103L
994 Elo+
Party 1
King Arthur
King Arthur
axcess1
King Arthur
Level 16
God Stats
7W - 10L
1,259 SR
Queue Stats
54W - 59L
1,153 Elo+
Party 1
Horus
Horus
dinonugggetzzz
Horus
Level 7
God Stats
4W - 5L
1,362 SR
Queue Stats
11W - 15L
1,194 Elo+
Party 1
Loki
Loki
redblast45
Loki
Level 20
God Stats
7W - 4L
1,443 SR
Queue Stats
26W - 24L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dojikko
Amaterasu
6
0 / 6 / 0
4,234
385
2,004
7,594
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
JDMG11
Cupid
9
2 / 6 / 1
5,717
520
3,345
8,270
1,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ra
8
2 / 8 / 1
5,751
523
2,836
6,245
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
clempy88
Nemesis
7
0 / 3 / 1
5,026
457
2,616
6,258
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
pattumeX100
Jormungandr
7
0 / 5 / 0
4,834
439
2,951
6,496
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DerKongo
Anhur
10
5 / 1 / 4
6,225
566
3,547
5,446
1,684
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
MoodPiza
Persephone
13
9 / 2 / 1
7,886
717
6,055
5,250
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
axcess1
King Arthur
10
2 / 0 / 5
5,598
509
6,898
8,415
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 1 / 4
6,080
553
2,948
6,156
2,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
9 / 1 / 0
6,932
630
3,994
6,641
2,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
28
28
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
DerKongo
Anhur
5
1
4
7
L
Amaterasu
Dojikko
Amaterasu
0
6
0
0
L
Cupid
JDMG11
Cupid
2
6
1
0.42
W
Persephone
MoodPiza
Persephone
9
2
1
4.75
L
Ra
2
8
1
0.31
W
King Arthur
axcess1
King Arthur
2
0
5
4.5
L
Nemesis
clempy88
Nemesis
0
3
1
0.17
W
3
1
4
5
L
Jormungandr
pattumeX100
Jormungandr
0
5
0
0
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,752
Damage
23,442
34,863
Taken
31,908
11,153
Mitigated
13,017
5,512
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DerKongo
Anhur
3,547
2,803
0
1,273
5,446
1,684
1,868
20
5,401
0
31,163
L
Amaterasu
Dojikko
Amaterasu
2,004
974
0
1,230
7,594
3,329
0
780
6,666
0
6,192
L
Cupid
JDMG11
Cupid
3,345
1,866
53
2,182
8,270
1,625
0
728
7,517
0
15,544
W
Persephone
MoodPiza
Persephone
6,055
1,259
0
1,024
5,250
1,741
1,060
2,152
3,097
41,528
0
L
Ra
2,836
790
128
117
6,245
2,072
0
4,328
1,917
15,295
0
W
King Arthur
axcess1
King Arthur
6,898
1,120
0
1,891
8,415
4,951
0
2,609
5,659
0
23,004
L
Nemesis
clempy88
Nemesis
2,616
1,190
0
1,358
6,258
1,541
0
219
6,014
0
15,972
W
2,948
1,121
438
2,363
6,156
2,525
635
663
5,418
0
11,885
L
Jormungandr
pattumeX100
Jormungandr
2,951
1,582
0
444
6,496
2,586
0
0
6,168
17,726
0
W
3,994
1,426
0
3,016
6,641
2,116
0
342
6,299
0
38,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
32,721
131
Minions Killed
256
0
Camps Cleared
0
988,096
Distance Traveled
1,059,344
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,225
566
43
4
0
160,607
1
L
Amaterasu
4,234
385
9
1
0
198,645
0
L
Cupid
5,717
520
40
4
0
183,269
1
W
Persephone
7,886
717
83
8
0
189,289
0
L
Ra
5,751
523
27
2
0
171,522
0
W
King Arthur
5,598
509
24
2
0
237,100
0
L
Nemesis
5,026
457
35
3
0
231,394
2
W
Horus
6,080
553
29
3
0
210,793
1
L
Jormungandr
4,834
439
20
2
0
203,266
0
W
Loki
6,932
630
77
7
0
261,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role