Player Matchup

Hercules
Hercules
Kamelnutz
Hercules
Level 21
God Stats
2W - 5L
1,584 SR
Queue Stats
144W - 186L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Reaper56
Cthulhu
Level 29
God Stats
6W - 7L
1,539 SR
Queue Stats
8W - 9L
1,469 Elo+
Party 2
Tiamat
Tiamat
Skullsenpai
Tiamat
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 2
Team Averages
Level 65
1,541 SR
1,498 Elo+

VS

Team Averages
Level 6
1,426 SR
1,445 Elo+
Discordia
Discordia
CardiX
Discordia
Level 7
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
Glooow
Nemesis
Level 7
God Stats
0W - 1L
1,401 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
kinia007
Bellona
Level 5
God Stats
0W - 3L
1,303 SR
Queue Stats
2W - 8L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kamelnutz
Hercules
14
6 / 0 / 10
10,611
707
9,891
15,133
8,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Reaper56
Cthulhu
12
3 / 3 / 11
9,869
658
9,001
10,316
7,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
15
11 / 0 / 9
11,436
762
12,955
10,156
6,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CardiX
Discordia
11
1 / 7 / 2
8,443
563
14,292
12,948
4,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Glooow
Nemesis
12
2 / 4 / 1
8,820
588
5,988
13,843
5,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
kinia007
Bellona
10
0 / 9 / 2
8,457
564
1,477
17,232
9,819
Boots

Boots

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
3
3
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
CardiX
Discordia
1
7
2
0.29
L
Nemesis
Glooow
Nemesis
2
4
1
0.63
W
Hercules
Kamelnutz
Hercules
6
0
10
11
W
Cthulhu
Reaper56
Cthulhu
3
3
11
2.83
W
Tiamat
11
0
9
15.5
L
Bellona
kinia007
Bellona
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,847
Damage
21,757
35,605
Taken
44,023
22,147
Mitigated
19,445
14,376
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CardiX
Discordia
14,292
1,030
0
1,006
12,948
4,345
265
8,483
4,465
41,346
0
L
Nemesis
Glooow
Nemesis
5,988
957
0
1,924
13,843
5,281
0
6,425
7,418
0
31,494
W
Hercules
Kamelnutz
Hercules
9,891
2,851
0
5,971
15,133
8,131
430
4,757
10,376
221
37,133
W
Cthulhu
Reaper56
Cthulhu
9,001
444
1,068
1,336
10,316
7,821
747
4,966
5,350
25,551
0
W
Tiamat
12,955
1,529
903
5,098
10,156
6,195
568
4,636
5,520
46,373
0
L
Bellona
kinia007
Bellona
1,477
239
0
896
17,232
9,819
118
7,184
10,048
0
11,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
25,720
137
Minions Killed
122
0
Camps Cleared
0
811,029
Distance Traveled
665,807
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,443
563
60
4
0
197,368
0
L
Nemesis
8,820
588
45
3
0
302,466
0
W
Hercules
10,611
707
45
3
0
299,805
2
W
Cthulhu
9,869
658
26
2
0
256,862
1
W
Tiamat
11,436
762
66
4
0
254,362
0
L
Bellona
8,457
564
17
1
0
165,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role