Player Matchup

Ratatoskr
Ratatoskr
Diamond IV
Fiinnye
Ratatoskr
Diamond IV
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
233W - 214L
2,093 MMR
Solo
Ravana
Ravana
Platinum I
Justt Horizon
Ravana
Platinum I
Level 129
God Stats
2W - 2L
1,767 SR
Queue Stats
47W - 32L
2,129 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
ThatOrangeGuy14
Heimdallr
Diamond V
Level 159
God Stats
21W - 11L
1,761 SR
Queue Stats
93W - 60L
2,161 MMR
Party 1
Sobek
Sobek
Platinum I
alexisaranda1235
Sobek
Platinum I
Level 104
God Stats
3W - 1L
1,990 SR
Queue Stats
94W - 92L
2,116 MMR
Solo
Scylla
Scylla
Diamond IV
xLESSONxOWNED
Scylla
Diamond IV
Level 159
God Stats
7W - 11L
1,373 SR
Queue Stats
976W - 958L
2,175 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,678 SR
2,135 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,780 SR
2,136 MMR
Janus
Janus
Diamond IV
Burak-yeser
Janus
Diamond IV
Level 144
God Stats
51W - 47L
1,693 SR
Queue Stats
380W - 352L
2,173 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
JorginhoDa12_
Sun Wukong
Diamond V
Level 157
God Stats
19W - 13L
1,585 SR
Queue Stats
819W - 817L
2,146 MMR
Solo
Cupid
Cupid
Diamond II
Quackmandan
Cupid
Diamond II
Level 160
God Stats
21W - 18L
1,820 SR
Queue Stats
199W - 160L
2,163 MMR
Solo
Eset
Eset
Diamond III
Sasori l
Eset
Diamond III
Level 160
God Stats
4W - 2L
1,852 SR
Queue Stats
587W - 573L
2,087 MMR
Solo
Cabrakan
Cabrakan
Platinum I
ThePoloCaptain
Cabrakan
Platinum I
Level 128
God Stats
10W - 5L
1,949 SR
Queue Stats
97W - 79L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fiinnye
Ratatoskr
14
0 / 6 / 5
8,647
480
6,343
15,162
9,161
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 3 / 3
9,630
535
7,213
12,204
7,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
ThatOrangeGuy14
Heimdallr
17
5 / 4 / 3
10,384
577
8,780
12,568
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 7
7,531
418
3,893
13,606
10,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 4
8,413
467
8,309
9,150
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiSetApolloCu ChulainnCthulhu

VS

Bans
DanzaburouGuan YuNemesisArtioErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
10,952
608
10,059
12,967
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
JorginhoDa12_
Sun Wukong
18
5 / 1 / 4
11,426
635
10,865
12,851
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 7
10,784
599
7,788
12,369
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
16
6 / 3 / 6
10,358
575
9,384
7,806
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
15
3 / 3 / 13
10,331
574
7,481
16,366
18,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
10
Kills
23
23
Deaths
10
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Ratatoskr
Fiinnye
Ratatoskr
0
6
5
0.42
W
Sun Wukong
JorginhoDa12_
Sun Wukong
5
1
4
7
L
3
3
3
1.5
W
2
1
7
5.5
W
Eset
6
3
6
3
L
Heimdallr
ThatOrangeGuy14
Heimdallr
5
4
3
1.63
W
Cabrakan
3
3
13
3.17
L
0
6
7
0.58
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,538
Damage
45,577
62,690
Taken
62,359
35,281
Mitigated
42,358
19,481
Healing
27,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,059
212
8
4,662
12,967
4,533
1,074
2,539
10,261
84,758
0
L
Ratatoskr
Fiinnye
Ratatoskr
6,343
1,897
0
4,279
15,162
9,161
0
3,541
11,014
0
53,305
W
Sun Wukong
JorginhoDa12_
Sun Wukong
10,865
3,247
0
6,384
12,851
9,633
1,054
1,529
11,239
0
73,643
L
7,213
985
0
3,812
12,204
7,199
0
5,105
6,914
0
62,595
W
7,788
4,740
98
6,815
12,369
6,248
2,198
1,868
10,425
0
81,014
W
Eset
9,384
547
2,580
1,939
7,806
2,964
1,143
1,874
5,881
60,952
0
L
Heimdallr
ThatOrangeGuy14
Heimdallr
8,780
5,373
0
5,518
12,568
4,700
826
3,947
8,503
0
71,569
W
Cabrakan
7,481
686
0
4,560
16,366
18,980
818
3,836
12,351
27,743
0
L
3,893
226
0
3,529
13,606
10,837
0
7,242
6,170
22,927
0
L
8,309
451
0
2,343
9,150
3,384
230
6,486
2,565
53,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
53,851
494
Minions Killed
591
0
Camps Cleared
0
1,720,696
Distance Traveled
1,892,681
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,952
608
150
8
0
408,441
2
L
Ratatoskr
8,647
480
117
7
0
348,510
5
W
Sun Wukong
11,426
635
146
8
0
381,425
1
L
Ravana
9,630
535
111
6
0
390,761
8
W
Cupid
10,784
599
145
8
0
351,298
6
W
Eset
10,358
575
117
7
0
367,389
8
L
Heimdallr
10,384
577
133
7
0
310,773
1
W
Cabrakan
10,331
574
33
2
0
384,128
9
L
Sobek
7,531
418
22
1
0
368,998
10
L
Scylla
8,413
467
111
6
0
301,654
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role