Player Matchup

Sylvanus
Sylvanus
IAmRainGod
Sylvanus
Level 126
God Stats
21W - 9L
1,694 SR
Queue Stats
196W - 121L
1,639 Elo+
Party 1
Nox
Nox
Maylawl
Nox
Level 101
God Stats
68W - 55L
1,612 SR
Queue Stats
647W - 707L
1,506 Elo+
Solo
Tiamat
Tiamat
Pik4cu
Tiamat
Level 34
God Stats
14W - 20L
1,419 SR
Queue Stats
29W - 41L
1,489 Elo+
Solo
King Arthur
King Arthur
TheZandiil
King Arthur
Level 116
God Stats
3W - 4L
1,695 SR
Queue Stats
350W - 252L
1,669 Elo+
Party 1
Fenrir
Fenrir
hyperwolf14
Fenrir
Level 47
God Stats
49W - 31L
1,671 SR
Queue Stats
271W - 163L
1,733 Elo+
Party 1
Team Averages
Level 85
1,618 SR
1,607 Elo+

VS

Team Averages
Level 84
1,475 SR
1,532 Elo+
Neith
Neith
Ami-bot
Neith
Level 100
God Stats
36W - 32L
1,585 SR
Queue Stats
316W - 348L
1,442 Elo+
Solo
Discordia
Discordia
GSBlackBuster
Discordia
Level 84
God Stats
6W - 13L
1,566 SR
Queue Stats
168W - 188L
1,570 Elo+
Solo
Nemesis
Nemesis
Mr_0smicoZz
Nemesis
Level 61
God Stats
0W - 2L
1,283 SR
Queue Stats
144W - 175L
1,431 Elo+
Solo
Tiamat
Tiamat
Tolvius
Tiamat
Level 118
God Stats
18W - 21L
1,581 SR
Queue Stats
201W - 214L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
upbeat-door740
Baron Samedi
Level 55
God Stats
4W - 2L
1,360 SR
Queue Stats
20W - 23L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IAmRainGod
Sylvanus
20
8 / 0 / 7
15,583
974
13,726
22,807
26,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
20
2 / 1 / 12
13,639
852
8,072
6,995
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Pik4cu
Tiamat
20
2 / 2 / 13
14,652
916
15,024
14,020
12,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheZandiil
King Arthur
20
5 / 0 / 11
14,697
919
14,526
21,575
19,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
19
4 / 2 / 6
12,755
797
10,582
17,281
8,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ami-bot
Neith
20
1 / 1 / 2
13,571
848
19,845
12,402
4,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
GSBlackBuster
Discordia
18
2 / 3 / 1
13,054
816
23,782
19,691
6,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Mr_0smicoZz
Nemesis
17
0 / 11 / 0
11,764
735
2,456
16,994
5,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Tolvius
Tiamat
20
2 / 6 / 2
14,269
892
25,210
15,691
8,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
upbeat-door740
Baron Samedi
15
0 / 0 / 0
9,620
601
0
0
0

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
21
Kills
5
5
Deaths
21
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Ami-bot
Neith
1
1
2
2
L
Discordia
GSBlackBuster
Discordia
2
3
1
0.83
W
Sylvanus
IAmRainGod
Sylvanus
8
0
7
11.5
W
Nox
2
1
12
8
L
Nemesis
Mr_0smicoZz
Nemesis
0
11
0
0
W
Tiamat
Pik4cu
Tiamat
2
2
13
4.25
W
King Arthur
TheZandiil
King Arthur
5
0
11
10.5
L
Tiamat
Tolvius
Tiamat
2
6
2
0.5
W
Fenrir
4
2
6
3.5
L
Baron Samedi
upbeat-door740
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,930
Damage
71,293
82,678
Taken
64,778
69,586
Mitigated
24,356
35,424
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ami-bot
Neith
19,845
10,328
0
2,056
12,402
4,252
0
7,197
5,119
0
57,947
L
Discordia
GSBlackBuster
Discordia
23,782
1,821
414
825
19,691
6,320
0
11,101
8,434
37,353
0
W
Sylvanus
IAmRainGod
Sylvanus
13,726
1,834
11,762
14,484
22,807
26,676
0
12,655
9,817
24,239
0
W
Nox
8,072
197
0
82
6,995
3,381
0
5,184
1,701
28,694
0
L
Nemesis
Mr_0smicoZz
Nemesis
2,456
197
0
240
16,994
5,274
0
6,599
10,248
0
9,303
W
Tiamat
Pik4cu
Tiamat
15,024
717
0
3,858
14,020
12,005
0
10,033
3,743
66,281
0
W
King Arthur
TheZandiil
King Arthur
14,526
1,471
0
3,809
21,575
19,071
0
10,116
10,763
0
54,816
L
Tiamat
Tolvius
Tiamat
25,210
3,074
0
2,032
15,691
8,510
0
11,446
4,155
65,306
0
W
Fenrir
10,582
1,069
0
1,429
17,281
8,453
0
9,889
7,188
0
17,364
L
Baron Samedi
upbeat-door740
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,326
Gold Earned
62,278
361
Minions Killed
285
16
Camps Cleared
7
1,465,437
Distance Traveled
1,195,011
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,571
848
103
6
2
313,836
1
L
Discordia
13,054
816
47
3
1
294,744
0
W
Sylvanus
15,583
974
25
2
1
260,683
1
W
Nox
13,639
852
76
5
3
293,929
1
L
Nemesis
11,764
735
15
1
1
330,295
1
W
Tiamat
14,652
916
136
9
2
275,282
0
W
King Arthur
14,697
919
108
7
7
345,187
0
L
Tiamat
14,269
892
120
8
3
256,136
0
W
Fenrir
12,755
797
16
1
3
290,356
0
L
Baron Samedi
9,620
601
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role