Player Matchup

Khepri
Khepri
CROWPOWD3R
Khepri
Level 26
God Stats
19W - 21L
1,471 SR
Queue Stats
78W - 83L
1,391 Elo+
Solo
Hel
Hel
Commiesqad1012
Hel
Level 29
God Stats
29W - 31L
1,361 SR
Queue Stats
96W - 116L
1,306 Elo+
Solo
Mercury
Mercury
JaySantiago00
Mercury
Level 29
God Stats
5W - 11L
1,301 SR
Queue Stats
186W - 235L
1,374 Elo+
Party 1
Cerberus
Cerberus
RWOLF2
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Solo
Medusa
Medusa
Zunllo_B
Medusa
Level 29
God Stats
2W - 7L
1,707 SR
Queue Stats
503W - 576L
1,388 Elo+
Party 1
Team Averages
Level 23
1,468 SR
1,342 Elo+

VS

Team Averages
Level 7
1,399 SR
1,339 Elo+
Thor
Thor
Diamondsr11
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,158 Elo+
Solo
Cthulhu
Cthulhu
FaustMatsu
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RustyBucket16
Artemis
Level 2
God Stats
7W - 6L
1,222 SR
Queue Stats
11W - 11L
1,120 Elo+
Solo
Bellona
Bellona
xXUGDXx
Bellona
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
非洲咸鱼
Olorun
Level 16
God Stats
1W - 1L
1,273 SR
Queue Stats
66W - 60L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CROWPOWD3R
Khepri
6
0 / 2 / 3
4,269
427
2,138
4,122
1,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
4,335
434
2,037
4,044
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
9
1 / 2 / 0
5,034
503
3,234
6,700
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
RWOLF2
Cerberus
5
0 / 9 / 1
3,956
396
2,534
8,863
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Zunllo_B
Medusa
8
4 / 1 / 0
5,246
525
4,166
5,839
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,800
580
2,773
6,100
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
FaustMatsu
Cthulhu
7
2 / 4 / 1
5,112
511
3,581
7,058
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
9
5 / 0 / 3
5,711
571
5,733
3,288
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
xXUGDXx
Bellona
11
2 / 0 / 1
6,133
613
999
3,146
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
10
4 / 1 / 2
6,348
635
5,197
6,630
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
16
16
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
CROWPOWD3R
Khepri
0
2
3
0.75
L
0
2
1
0.25
W
3
0
3
4.5
W
Cthulhu
FaustMatsu
Cthulhu
2
4
1
0.63
L
Mercury
1
2
0
0.5
L
Cerberus
RWOLF2
Cerberus
0
9
1
0.06
W
Artemis
5
0
3
6.5
L
Medusa
Zunllo_B
Medusa
4
1
0
4
W
Bellona
xXUGDXx
Bellona
2
0
1
2.5
W
Olorun
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,109
Damage
18,283
29,568
Taken
26,222
10,006
Mitigated
9,886
8,386
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CROWPOWD3R
Khepri
2,138
360
0
1,500
4,122
1,643
0
1,889
2,233
7,463
0
L
2,037
370
91
2,095
4,044
1,017
0
1,401
2,643
12,903
0
W
2,773
926
0
1,483
6,100
1,831
422
641
5,429
0
27,632
W
Cthulhu
FaustMatsu
Cthulhu
3,581
1,281
0
766
7,058
2,833
0
933
6,125
12,451
0
L
Mercury
3,234
1,614
0
1,353
6,700
1,857
0
1,736
4,964
0
21,415
L
Cerberus
RWOLF2
Cerberus
2,534
596
0
907
8,863
3,752
0
1,660
7,203
9,050
0
W
Artemis
5,733
3,874
0
1,117
3,288
841
738
1,258
1,905
0
20,638
L
Medusa
Zunllo_B
Medusa
4,166
1,971
0
2,440
5,839
1,737
24
2,092
3,747
0
23,148
W
Bellona
xXUGDXx
Bellona
999
541
0
418
3,146
2,416
1,224
594
2,508
0
28,901
W
Olorun
5,197
2,362
0
4,148
6,630
1,965
532
2,726
3,546
27,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,840
Gold Earned
29,104
140
Minions Killed
242
0
Camps Cleared
0
938,246
Distance Traveled
942,606
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,269
427
10
1
0
195,199
4
L
Hel
4,335
434
34
3
0
180,006
0
W
Thor
5,800
580
54
5
0
203,415
3
W
Cthulhu
5,112
511
22
2
0
204,129
0
L
Mercury
5,034
503
38
4
0
224,018
0
L
Cerberus
3,956
396
20
2
0
179,912
4
W
Artemis
5,711
571
30
3
0
150,666
0
L
Medusa
5,246
525
38
4
0
159,111
0
W
Bellona
6,133
613
81
8
0
224,245
2
W
Olorun
6,348
635
55
6
0
160,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role