Player Matchup

Thanatos
Thanatos
Bankbuster07
Thanatos
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 82L
1,512 Elo+
Party 1
Olorun
Olorun
Cipher_Supreme
Olorun
Level 11
God Stats
1W - 0L
1,476 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ItsJerry_TTV
Anubis
Level 27
God Stats
3W - 4L
1,472 SR
Queue Stats
79W - 82L
1,468 Elo+
Solo
Thoth
Thoth
ItsLIGHTbruh
Thoth
Level 27
God Stats
7W - 8L
1,437 SR
Queue Stats
70W - 72L
1,432 Elo+
Solo
Pele
Pele
syco Luc1d
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,510 Elo+
Party 1
Team Averages
Level 25
1,477 SR
1,485 Elo+

VS

Team Averages
Level 19
1,342 SR
1,407 Elo+
Fenrir
Fenrir
FroZzn_Trashcan
Fenrir
Level 28
God Stats
34W - 27L
1,527 SR
Queue Stats
618W - 564L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
Martin_DE99
Jing Wei
Level 29
God Stats
10W - 17L
1,384 SR
Queue Stats
589W - 614L
1,431 Elo+
Party 2
Ra
Ra
YAMlCLOUD
Ra
Level 21
God Stats
0W - 2L
1,211 SR
Queue Stats
26W - 34L
1,409 Elo+
Solo
Khepri
Khepri
mariopopa686
Khepri
Level 7
God Stats
1W - 1L
1,256 SR
Queue Stats
1W - 3L
1,342 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxGoldNGuyxx
Ah Muzen Cab
Level 11
God Stats
1W - 1L
1,333 SR
Queue Stats
7W - 13L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bankbuster07
Thanatos
20
18 / 5 / 2
14,397
600
27,135
23,387
11,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 8
9,037
377
321
6,237
2,080
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
20
12 / 2 / 11
13,808
575
17,662
16,631
9,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 5 / 11
13,230
551
14,474
12,722
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 11
14,315
596
9,891
16,291
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 1
12,505
521
17,320
18,942
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Martin_DE99
Jing Wei
16
4 / 10 / 4
9,905
413
7,522
18,279
4,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 1
9,393
391
4,276
9,023
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
12
0 / 14 / 3
8,112
338
2,997
26,873
14,221
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
xxGoldNGuyxx
Ah Muzen Cab
17
4 / 11 / 2
11,056
461
10,769
17,389
5,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
43
Kills
19
19
Deaths
44
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bankbuster07
Thanatos
18
5
2
3.8
W
0
5
8
0.8
L
11
5
1
2.3
W
Anubis
12
2
11
8.75
W
7
5
11
2.5
L
Jing Wei
Martin_DE99
Jing Wei
4
10
4
0.6
L
0
4
1
0.13
L
Khepri
0
14
3
0.11
W
6
2
11
5.75
L
Ah Muzen Cab
xxGoldNGuyxx
Ah Muzen Cab
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,483
Damage
42,884
75,268
Taken
90,506
36,106
Mitigated
34,448
38,854
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bankbuster07
Thanatos
27,135
17,687
0
18,513
23,387
11,663
796
2,105
21,212
0
103,685
W
321
321
130
426
6,237
2,080
208
1,012
5,185
6,215
0
L
17,320
5,855
0
3,140
18,942
8,241
0
4,345
14,576
0
77,566
W
Anubis
17,662
1,903
0
8,891
16,631
9,114
2,691
982
15,601
87,577
0
W
14,474
2,027
879
4,171
12,722
5,101
3,632
723
11,951
77,414
0
L
Jing Wei
Martin_DE99
Jing Wei
7,522
4,185
0
4,230
18,279
4,228
720
10,216
7,685
0
48,588
L
4,276
199
44
2,145
9,023
2,619
342
4,023
4,867
54,092
0
L
Khepri
2,997
451
0
45
26,873
14,221
16
8,253
18,434
22,112
0
W
9,891
2,600
0
5,844
16,291
8,148
3,803
2,103
14,046
0
114,342
L
Ah Muzen Cab
xxGoldNGuyxx
Ah Muzen Cab
10,769
5,044
0
2,269
17,389
5,139
731
4,762
12,487
0
53,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,787
Gold Earned
50,971
652
Minions Killed
418
0
Camps Cleared
0
1,949,031
Distance Traveled
1,816,245
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,397
600
141
6
0
430,762
0
W
Olorun
9,037
377
8
0
0
174,614
2
L
Fenrir
12,505
521
103
4
0
440,909
4
W
Anubis
13,808
575
143
6
0
418,765
2
W
Thoth
13,230
551
148
6
0
398,002
6
L
Jing Wei
9,905
413
90
4
0
399,408
5
L
Ra
9,393
391
102
4
0
291,625
0
L
Khepri
8,112
338
33
1
0
325,794
0
W
Pele
14,315
596
212
9
0
526,888
3
L
Ah Muzen Cab
11,056
461
90
4
0
358,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role