Player Matchup

Bakasura
Bakasura
Biiocros
Bakasura
Level 18
God Stats
4W - 6L
1,283 SR
Queue Stats
36W - 21L
1,233 Elo+
Solo
Artemis
Artemis
Dadoxer
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Cerberus
Cerberus
GayRimaConEbrei
Cerberus
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Janus
Janus
HeavenSplitter
Janus
Level 16
God Stats
25W - 40L
1,315 SR
Queue Stats
164W - 233L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
KenjiroTengu
Cu Chulainn
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 31L
1,500 Elo+
Solo
Team Averages
Level 8
1,419 SR
1,411 Elo+

VS

Team Averages
Level 25
1,547 SR
1,474 Elo+
Xing Tian
Xing Tian
BlackJustBlack
Xing Tian
Level 27
God Stats
6W - 4L
1,341 SR
Queue Stats
15W - 18L
1,322 Elo+
Solo
Medusa
Medusa
Fario21
Medusa
Level 20
God Stats
14W - 5L
1,927 SR
Queue Stats
73W - 51L
1,509 Elo+
Solo
Pele
Pele
NegiTheOne
Pele
Level 29
God Stats
4W - 1L
1,543 SR
Queue Stats
22W - 19L
1,399 Elo+
Solo
Bellona
Bellona
huhubaba
Bellona
Level 29
God Stats
11W - 5L
1,664 SR
Queue Stats
90W - 68L
1,435 Elo+
Solo
Hachiman
Hachiman
jaro637
Hachiman
Level 22
God Stats
2W - 1L
1,259 SR
Queue Stats
9W - 10L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Biiocros
Bakasura
14
2 / 2 / 2
7,964
531
5,214
10,826
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Dadoxer
Artemis
7
0 / 8 / 0
5,347
356
3,850
8,930
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
10
0 / 8 / 1
6,427
428
2,584
11,800
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 8 / 0
6,879
459
3,981
9,192
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
KenjiroTengu
Cu Chulainn
11
5 / 7 / 0
7,648
510
4,517
10,061
5,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlackJustBlack
Xing Tian
13
5 / 0 / 12
8,920
595
5,727
9,173
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Fario21
Medusa
15
13 / 1 / 8
9,488
633
14,870
8,045
3,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
9 / 0 / 5
9,103
607
6,820
9,016
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
huhubaba
Bellona
15
3 / 2 / 2
9,357
624
4,512
9,621
9,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
jaro637
Hachiman
11
3 / 4 / 4
7,364
491
5,736
8,244
3,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
7
Kills
33
33
Deaths
7
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Biiocros
Bakasura
2
2
2
1.5
W
Xing Tian
BlackJustBlack
Xing Tian
5
0
12
11
L
Artemis
Dadoxer
Artemis
0
8
0
0
W
Medusa
Fario21
Medusa
13
1
8
17
L
Cerberus
0
8
1
0.06
L
0
8
0
0
L
Cu Chulainn
KenjiroTengu
Cu Chulainn
5
7
0
0.71
W
9
0
5
11.5
W
Bellona
huhubaba
Bellona
3
2
2
2
W
Hachiman
jaro637
Hachiman
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,146
Damage
37,665
50,809
Taken
44,099
18,006
Mitigated
25,115
7,812
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Biiocros
Bakasura
5,214
3,296
0
4,458
10,826
4,074
276
1,895
8,931
0
30,940
W
Xing Tian
BlackJustBlack
Xing Tian
5,727
753
0
1,047
9,173
6,075
24
795
8,078
27,087
0
L
Artemis
Dadoxer
Artemis
3,850
1,850
0
1,110
8,930
2,086
496
940
7,990
0
15,206
W
Medusa
Fario21
Medusa
14,870
8,208
0
2,400
8,045
3,008
1,626
1,829
6,141
0
59,037
L
Cerberus
2,584
783
0
1,201
11,800
4,173
435
803
10,997
24,371
0
L
3,981
882
0
154
9,192
2,373
688
983
8,209
43,905
0
L
Cu Chulainn
KenjiroTengu
Cu Chulainn
4,517
927
0
889
10,061
5,300
0
1,106
8,955
0
12,848
W
6,820
2,232
0
4,696
9,016
2,966
347
1,398
7,593
0
51,466
W
Bellona
huhubaba
Bellona
4,512
1,481
0
2,246
9,621
9,997
1,082
254
8,353
0
65,103
W
Hachiman
jaro637
Hachiman
5,736
3,008
0
1,208
8,244
3,069
474
2,289
5,811
468
26,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
44,232
278
Minions Killed
398
0
Camps Cleared
0
1,254,432
Distance Traveled
1,357,382
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,964
531
94
6
0
279,005
4
W
Xing Tian
8,920
595
43
3
0
331,773
7
L
Artemis
5,347
356
32
2
0
200,186
5
W
Medusa
9,488
633
86
6
0
274,861
1
L
Cerberus
6,427
428
58
4
0
285,741
1
L
Janus
6,879
459
72
5
0
241,648
0
L
Cu Chulainn
7,648
510
22
1
0
247,852
1
W
Pele
9,103
607
91
6
0
278,840
3
W
Bellona
9,357
624
140
9
0
254,040
2
W
Hachiman
7,364
491
38
3
0
217,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role