Player Matchup

Ne Zha
Ne Zha
BLnKWeedy
Ne Zha
Level 88
God Stats
10W - 3L
1,932 SR
Queue Stats
171W - 75L
1,817 Elo+
Solo
Sylvanus
Sylvanus
JakobyJones
Sylvanus
Level 62
God Stats
3W - 0L
1,786 SR
Queue Stats
80W - 90L
1,542 Elo+
Solo
Vulcan
Vulcan
xETZIOx
Vulcan
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 135L
1,461 Elo+
Solo
Team Averages
Level 91
1,739 SR
1,607 Elo+

VS

Team Averages
Level 57
1,395 SR
1,415 Elo+
Merlin
Merlin
AXZsLair
Merlin
Level 57
God Stats
3W - 3L
1,469 SR
Queue Stats
3W - 5L
1,347 Elo+
Party 1
Set
Set
bdsw81
Set
Level 64
God Stats
0W - 4L
1,311 SR
Queue Stats
151W - 177L
1,551 Elo+
Solo
King Arthur
King Arthur
l-_-WhyMe-_-l
King Arthur
Level 49
God Stats
1W - 2L
1,405 SR
Queue Stats
3W - 5L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BLnKWeedy
Ne Zha
13
10 / 1 / 5
9,754
813
12,399
9,658
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
JakobyJones
Sylvanus
12
2 / 0 / 13
9,491
791
4,695
9,777
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
xETZIOx
Vulcan
13
4 / 2 / 10
9,009
751
11,490
6,063
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AXZsLair
Merlin
11
0 / 6 / 3
7,113
593
6,352
12,902
2,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Set
bdsw81
Set
11
2 / 3 / 1
7,611
634
6,571
9,360
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
l-_-WhyMe-_-l
King Arthur
10
1 / 7 / 2
7,329
611
4,245
13,449
6,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
3
3
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
AXZsLair
Merlin
0
6
3
0.25
W
Ne Zha
BLnKWeedy
Ne Zha
10
1
5
12.5
W
Sylvanus
JakobyJones
Sylvanus
2
0
13
8.5
L
Set
bdsw81
Set
2
3
1
0.83
L
King Arthur
l-_-WhyMe-_-l
King Arthur
1
7
2
0.29
W
Vulcan
xETZIOx
Vulcan
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,584
Damage
17,168
25,498
Taken
35,711
19,289
Mitigated
13,860
13,312
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AXZsLair
Merlin
6,352
629
790
1,782
12,902
2,977
0
6,461
6,241
32,068
0
W
Ne Zha
BLnKWeedy
Ne Zha
12,399
3,038
804
3,765
9,658
6,386
840
2,284
7,374
0
45,570
W
Sylvanus
JakobyJones
Sylvanus
4,695
1,068
3,539
4,531
9,777
10,516
400
3,283
6,494
14,162
0
L
Set
bdsw81
Set
6,571
3,260
0
838
9,360
4,030
0
5,035
4,259
0
22,863
L
King Arthur
l-_-WhyMe-_-l
King Arthur
4,245
595
0
1,805
13,449
6,853
0
4,819
8,410
404
22,842
W
Vulcan
xETZIOx
Vulcan
11,490
6,332
0
673
6,063
2,387
1,038
1,394
4,669
40,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
22,053
125
Minions Killed
120
0
Camps Cleared
0
597,515
Distance Traveled
533,339
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,113
593
45
4
0
173,252
1
W
Ne Zha
9,754
813
52
4
0
213,244
1
W
Sylvanus
9,491
791
16
1
0
190,702
5
L
Set
7,611
634
37
3
0
196,158
1
L
King Arthur
7,329
611
38
3
0
163,929
1
W
Vulcan
9,009
751
57
5
0
193,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role