Player Matchup

Anubis
Anubis
CrossOut1
Anubis
Level 108
God Stats
7W - 6L
1,661 SR
Queue Stats
61W - 54L
1,552 Elo+
Party 2
Hun Batz
Hun Batz
Thicc-Choji
Hun Batz
Level 39
God Stats
8W - 5L
1,589 SR
Queue Stats
46W - 51L
1,512 Elo+
Party 2
Bellona
Bellona
elijahvibin
Bellona
Level 108
God Stats
5W - 1L
1,640 SR
Queue Stats
234W - 216L
1,490 Elo+
Party 1
Izanami
Izanami
hannahbit
Izanami
Level 48
God Stats
115W - 106L
1,492 SR
Queue Stats
844W - 896L
1,501 Elo+
Party 1
Sobek
Sobek
malosi17242
Sobek
Level 147
God Stats
4W - 3L
1,877 SR
Queue Stats
370W - 320L
1,564 Elo+
Party 2
Team Averages
Level 90
1,652 SR
1,524 Elo+

VS

Team Averages
Level 45
1,553 SR
1,588 Elo+
Fenrir
Fenrir
DINAMOX4497
Fenrir
Level 33
God Stats
1W - 2L
1,499 SR
Queue Stats
2W - 5L
1,871 Elo+
Solo
King Arthur
King Arthur
Doctahh Brown
King Arthur
Level 42
God Stats
59W - 59L
1,631 SR
Queue Stats
107W - 116L
1,565 Elo+
Party 3
Khepri
Khepri
Leonardo1839
Khepri
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 169L
1,382 Elo+
Solo
Heimdallr
Heimdallr
cmcquaide
Heimdallr
Level 63
God Stats
6W - 11L
1,506 SR
Queue Stats
173W - 169L
1,545 Elo+
Party 3
Anubis
Anubis
utsi2004
Anubis
Level 45
God Stats
44W - 30L
1,627 SR
Queue Stats
56W - 54L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrossOut1
Anubis
19
11 / 2 / 9
13,112
624
18,281
10,975
5,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Thicc-Choji
Hun Batz
18
9 / 3 / 7
12,204
581
13,415
11,691
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
elijahvibin
Bellona
17
4 / 1 / 8
11,772
561
12,100
19,669
15,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
hannahbit
Izanami
17
3 / 1 / 1
11,546
550
9,952
11,225
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 12
10,993
523
9,488
19,101
21,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 5 / 3
9,409
448
5,116
18,038
11,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Doctahh Brown
King Arthur
15
2 / 8 / 0
9,721
463
8,671
25,815
13,002
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
0 / 5 / 4
8,047
383
5,701
14,301
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
cmcquaide
Heimdallr
17
2 / 3 / 3
10,250
488
7,977
11,690
4,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
utsi2004
Anubis
13
1 / 10 / 3
8,614
410
7,714
16,780
7,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
31
Kills
7
9
Deaths
31
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
CrossOut1
Anubis
11
2
9
7.75
L
Fenrir
2
5
3
0.7
L
King Arthur
Doctahh Brown
King Arthur
2
8
0
0.25
L
Khepri
0
5
4
0.4
W
Hun Batz
Thicc-Choji
Hun Batz
9
3
7
4.17
L
Heimdallr
cmcquaide
Heimdallr
2
3
3
1.17
W
Bellona
elijahvibin
Bellona
4
1
8
8
W
Izanami
hannahbit
Izanami
3
1
1
3.5
W
4
2
12
5
L
Anubis
utsi2004
Anubis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,236
Damage
35,179
72,661
Taken
86,624
53,886
Mitigated
47,242
33,465
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CrossOut1
Anubis
18,281
984
0
6,024
10,975
5,906
2,630
2,840
8,135
93,435
0
L
Fenrir
5,116
819
0
6,168
18,038
11,340
0
6,083
11,955
0
58,040
L
King Arthur
Doctahh Brown
King Arthur
8,671
1,383
0
5,767
25,815
13,002
0
3,599
22,216
0
54,398
L
Khepri
5,701
381
0
1,455
14,301
11,186
0
5,756
8,545
18,313
0
W
Hun Batz
Thicc-Choji
Hun Batz
13,415
5,377
0
2,690
11,691
4,647
347
4,347
7,344
0
80,142
L
Heimdallr
cmcquaide
Heimdallr
7,977
3,275
0
5,000
11,690
4,232
252
3,631
8,059
0
72,403
W
Bellona
elijahvibin
Bellona
12,100
5,454
0
12,781
19,669
15,834
2,722
2,789
16,880
0
67,369
W
Izanami
hannahbit
Izanami
9,952
5,879
0
4,387
11,225
5,853
5,745
4,170
7,055
0
94,465
W
9,488
659
0
7,583
19,101
21,646
605
4,727
14,374
30,803
0
L
Anubis
utsi2004
Anubis
7,714
805
0
3,761
16,780
7,482
0
8,700
8,080
55,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
46,041
612
Minions Killed
447
0
Camps Cleared
0
2,044,379
Distance Traveled
1,848,667
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,112
624
140
7
0
342,935
4
L
Fenrir
9,409
448
97
5
0
377,721
3
L
King Arthur
9,721
463
106
5
0
386,416
2
L
Khepri
8,047
383
20
1
0
403,570
2
W
Hun Batz
12,204
581
125
6
0
422,801
0
L
Heimdallr
10,250
488
130
6
0
377,430
3
W
Bellona
11,772
561
138
7
0
428,861
6
W
Izanami
11,546
550
167
8
0
436,730
5
W
Sobek
10,993
523
42
2
0
413,052
1
L
Anubis
8,614
410
94
4
0
303,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role