Player Matchup

Guan Yu
Guan Yu
Bigmaikol
Guan Yu
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 22L
1,745 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrAffen
Kumbhakarna
Level 99
God Stats
4W - 2L
1,544 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
MrTipTree
Danzaburou
Level 153
God Stats
2W - 2L
1,368 SR
Queue Stats
108W - 108L
1,563 Elo+
Party 2
Thor
Thor
TheEdgyMurphy
Thor
Level 128
God Stats
7W - 6L
1,641 SR
Queue Stats
25W - 25L
1,563 Elo+
Party 2
Sol
Sol
matifa
Sol
Level 129
God Stats
30W - 19L
1,436 SR
Queue Stats
150W - 146L
1,505 Elo+
Solo
Team Averages
Level 133
1,498 SR
1,554 Elo+

VS

Team Averages
Level 93
1,529 SR
1,531 Elo+
Sobek
Sobek
CherryTheCarry
Sobek
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 75L
1,497 Elo+
Solo
Arachne
Arachne
Cocovcf
Arachne
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jauskis
Anhur
Level 106
God Stats
8W - 6L
1,572 SR
Queue Stats
453W - 393L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
McCreampie
Danzaburou
Level 74
God Stats
47W - 44L
1,571 SR
Queue Stats
204W - 199L
1,527 Elo+
Party 1
Cerberus
Cerberus
rockysteen
Cerberus
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
208W - 162L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigmaikol
Guan Yu
17
6 / 0 / 3
10,863
604
14,113
14,990
16,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
MrAffen
Kumbhakarna
14
0 / 1 / 6
9,121
507
5,204
11,082
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MrTipTree
Danzaburou
15
2 / 1 / 0
9,818
545
7,658
11,432
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
8 / 3 / 3
10,654
592
9,287
13,815
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
matifa
Sol
18
9 / 2 / 8
11,618
645
21,098
18,723
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,837
380
5,724
15,769
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Cocovcf
Arachne
15
4 / 8 / 2
9,125
507
10,664
18,638
7,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Jauskis
Anhur
15
2 / 2 / 0
8,750
486
5,963
8,948
3,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
McCreampie
Danzaburou
13
0 / 8 / 2
8,180
454
5,327
12,970
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
rockysteen
Cerberus
15
1 / 4 / 1
8,550
475
8,546
17,377
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
25
Kills
7
7
Deaths
25
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bigmaikol
Guan Yu
6
0
3
7.5
L
0
3
1
0.17
L
Arachne
Cocovcf
Arachne
4
8
2
0.63
L
Anhur
Jauskis
Anhur
2
2
0
1
L
Danzaburou
McCreampie
Danzaburou
0
8
2
0.13
W
Kumbhakarna
MrAffen
Kumbhakarna
0
1
6
3
W
Danzaburou
MrTipTree
Danzaburou
2
1
0
2
W
8
3
3
3.17
W
Sol
matifa
Sol
9
2
8
6.5
L
Cerberus
rockysteen
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,360
Damage
36,224
70,042
Taken
73,702
41,878
Mitigated
39,586
37,391
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bigmaikol
Guan Yu
14,113
3,452
1,428
7,854
14,990
16,817
106
5,298
9,157
0
65,608
L
5,724
600
0
5,506
15,769
14,567
0
7,696
8,073
17,338
0
L
Arachne
Cocovcf
Arachne
10,664
6,973
0
3,561
18,638
7,364
0
6,017
12,621
0
59,492
L
Anhur
Jauskis
Anhur
5,963
2,483
0
1,931
8,948
3,760
0
1,666
7,282
0
64,877
L
Danzaburou
McCreampie
Danzaburou
5,327
2,189
0
2,366
12,970
4,920
0
8,361
4,609
0
53,519
W
Kumbhakarna
MrAffen
Kumbhakarna
5,204
476
0
2,063
11,082
9,074
166
2,481
8,601
35,699
0
W
Danzaburou
MrTipTree
Danzaburou
7,658
3,755
0
8,138
11,432
3,618
634
1,058
10,374
0
74,935
W
9,287
1,993
0
3,934
13,815
5,228
798
906
12,859
0
56,218
W
Sol
matifa
Sol
21,098
6,521
0
13,974
18,723
7,141
4,726
3,892
14,781
88,981
0
L
Cerberus
rockysteen
Cerberus
8,546
642
0
9,003
17,377
8,975
0
2,562
14,815
50,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,074
Gold Earned
41,442
570
Minions Killed
478
0
Camps Cleared
0
1,680,252
Distance Traveled
1,591,216
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,863
604
127
7
0
354,161
1
L
Sobek
6,837
380
21
1
0
309,956
4
L
Arachne
9,125
507
91
5
0
322,143
0
L
Anhur
8,750
486
150
8
0
312,468
4
L
Danzaburou
8,180
454
100
6
0
307,185
5
W
Kumbhakarna
9,121
507
61
3
0
361,253
6
W
Danzaburou
9,818
545
127
7
0
289,198
3
W
Thor
10,654
592
87
5
0
372,138
4
W
Sol
11,618
645
168
9
0
303,502
2
L
Cerberus
8,550
475
116
6
0
339,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role