Player Matchup

Nu Wa
Nu Wa
AlexaDi
Nu Wa
Level 157
God Stats
112W - 129L
1,507 SR
Queue Stats
183W - 211L
1,452 Elo+
Party 3
Fenrir
Fenrir
Chainerr
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Herzhammer1
Danzaburou
Level 160
God Stats
68W - 57L
1,612 SR
Queue Stats
592W - 629L
1,480 Elo+
Party 3
Sobek
Sobek
ToraGinrai
Sobek
Level 137
God Stats
2W - 4L
1,217 SR
Queue Stats
211W - 225L
1,472 Elo+
Party 3
Chang'e
Chang'e
Veroelis
Chang'e
Level 81
God Stats
11W - 8L
1,577 SR
Queue Stats
228W - 219L
1,450 Elo+
Party 2
Team Averages
Level 127
1,483 SR
1,471 Elo+

VS

Team Averages
Level 80
1,494 SR
1,513 Elo+
Kuzenbo
Kuzenbo
ChazaBigMushles
Kuzenbo
Level 96
God Stats
14W - 16L
1,239 SR
Queue Stats
382W - 363L
1,495 Elo+
Party 4
Ra
Ra
Loki_A_KhepriSun
Ra
Level 98
God Stats
31W - 27L
1,781 SR
Queue Stats
494W - 465L
1,469 Elo+
Party 4
Erlang Shen
Erlang Shen
Mirellstein
Erlang Shen
Level 100
God Stats
5W - 7L
1,500 SR
Queue Stats
44W - 65L
1,411 Elo+
Party 1
Achilles
Achilles
SWAGKKK
Achilles
Level 20
God Stats
2W - 1L
1,669 SR
Queue Stats
2W - 5L
1,672 Elo+
Party 1
Cernunnos
Cernunnos
cYrWs
Cernunnos
Level 87
God Stats
0W - 2L
1,283 SR
Queue Stats
6W - 8L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlexaDi
Nu Wa
20
5 / 1 / 9
13,331
606
17,632
10,911
4,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Chainerr
Fenrir
20
17 / 1 / 8
14,077
640
20,180
21,021
14,403
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Herzhammer1
Danzaburou
18
3 / 1 / 8
11,882
540
11,135
11,376
4,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
17
2 / 0 / 16
10,287
468
9,580
17,147
23,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Veroelis
Chang'e
20
2 / 3 / 12
12,418
564
19,787
16,312
11,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,178
372
6,857
23,309
28,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
1 / 5 / 2
11,818
537
12,587
11,496
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Mirellstein
Erlang Shen
17
3 / 8 / 1
10,549
480
13,675
26,483
18,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SWAGKKK
Achilles
17
1 / 6 / 1
10,092
459
6,012
23,838
21,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
cYrWs
Cernunnos
17
1 / 4 / 0
10,504
477
10,125
15,443
5,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
29
Kills
6
6
Deaths
29
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AlexaDi
Nu Wa
5
1
9
9.5
W
Fenrir
Chainerr
Fenrir
17
1
8
21
L
0
6
1
0.08
W
Danzaburou
Herzhammer1
Danzaburou
3
1
8
7
L
1
5
2
0.4
L
Erlang Shen
Mirellstein
Erlang Shen
3
8
1
0.44
L
Achilles
SWAGKKK
Achilles
1
6
1
0.25
W
Sobek
2
0
16
10
W
Chang'e
Veroelis
Chang'e
2
3
12
2.67
L
Cernunnos
cYrWs
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,314
Damage
49,256
76,767
Taken
100,569
57,630
Mitigated
79,453
37,431
Healing
24,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AlexaDi
Nu Wa
17,632
3,565
1,614
3,270
10,911
4,507
4,145
3,455
7,260
128,297
0
W
Fenrir
Chainerr
Fenrir
20,180
4,745
0
7,079
21,021
14,403
2,964
5,040
15,674
0
102,949
L
6,857
2,233
742
3,439
23,309
28,297
0
9,355
13,954
28,745
0
W
Danzaburou
Herzhammer1
Danzaburou
11,135
5,521
0
5,170
11,376
4,242
5,199
2,928
8,440
0
80,179
L
12,587
121
1,154
1,787
11,496
4,751
0
6,616
4,880
106,514
0
L
Erlang Shen
Mirellstein
Erlang Shen
13,675
5,889
0
6,633
26,483
18,714
0
11,108
15,375
1,001
86,889
L
Achilles
SWAGKKK
Achilles
6,012
1,347
0
5,485
23,838
21,772
180
14,506
9,332
0
55,397
W
Sobek
9,580
610
0
3,552
17,147
23,129
1,131
6,249
10,745
33,489
0
W
Chang'e
Veroelis
Chang'e
19,787
2,057
8,069
8,677
16,312
11,349
1,948
2,040
13,797
88,554
0
L
Cernunnos
cYrWs
Cernunnos
10,125
3,930
0
5,110
15,443
5,919
833
5,414
10,029
0
85,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,995
Gold Earned
51,141
709
Minions Killed
653
0
Camps Cleared
0
2,097,764
Distance Traveled
1,977,892
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,331
606
212
10
0
385,027
6
W
Fenrir
14,077
640
141
6
0
486,547
0
L
Kuzenbo
8,178
372
22
1
0
401,107
4
W
Danzaburou
11,882
540
167
8
0
391,646
1
L
Ra
11,818
537
200
9
0
406,566
6
L
Erlang Shen
10,549
480
154
7
0
408,055
4
L
Achilles
10,092
459
105
5
0
395,270
0
W
Sobek
10,287
468
34
2
0
439,615
10
W
Chang'e
12,418
564
155
7
0
394,929
5
L
Cernunnos
10,504
477
172
8
0
366,894
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role