Player Matchup

Discordia
Discordia
Gold IV
BirzhanB
Discordia
Gold IV
Level 160
God Stats
4W - 0L
1,649 SR
Queue Stats
19W - 8L
1,737 MMR
Party 2
Fenrir
Fenrir
Gold IV
Gossan
Fenrir
Gold IV
Level 158
God Stats
1W - 0L
1,837 SR
Queue Stats
21W - 11L
1,750 MMR
Party 2
Ares
Ares
Gold V
Keinze
Ares
Gold V
Level 148
God Stats
1W - 1L
1,688 SR
Queue Stats
18W - 7L
1,609 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,724 SR
1,698 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,622 SR
1,669 MMR
Skadi
Skadi
Gold V
CristoQ
Skadi
Gold V
Level 81
God Stats
0W - 1L
1,865 SR
Queue Stats
13W - 10L
1,689 MMR
Solo
Artio
Artio
Platinum V
იBlaviken
Artio
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 115L
1,795 MMR
Party 1
Agni
Agni
Gold II
იZoldyck
Agni
Gold II
Level 148
God Stats
4W - 5L
1,501 SR
Queue Stats
124W - 112L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BirzhanB
Discordia
16
9 / 1 / 13
12,033
802
20,939
7,429
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Gossan
Fenrir
15
8 / 2 / 6
11,101
740
10,412
14,671
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Keinze
Ares
16
7 / 0 / 17
12,733
849
17,650
15,688
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Guan YuPersephoneThothSobekAphrodite

VS

Bans
ScyllaGaneshaHou YiGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CristoQ
Skadi
12
0 / 8 / 3
8,921
595
10,421
14,547
5,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 10 / 1
9,725
648
6,009
24,676
25,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 6 / 1
9,566
638
8,163
15,138
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
24
Kills
3
3
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BirzhanB
Discordia
9
1
13
15.5
L
Skadi
CristoQ
Skadi
0
8
3
0.19
W
Fenrir
Gossan
Fenrir
8
2
6
5.5
W
Ares
Keinze
Ares
7
0
17
15.5
L
1
10
1
0.15
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,001
Damage
24,593
37,788
Taken
54,361
28,535
Mitigated
37,647
14,766
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BirzhanB
Discordia
20,939
1,328
0
3,483
7,429
3,198
1,361
3,567
3,862
82,465
0
L
Skadi
CristoQ
Skadi
10,421
6,185
0
952
14,547
5,601
0
9,903
4,172
0
48,380
W
Fenrir
Gossan
Fenrir
10,412
2,547
0
4,694
14,671
9,385
677
5,874
8,797
0
46,314
W
Ares
Keinze
Ares
17,650
694
0
6,589
15,688
15,952
844
5,144
10,544
28,583
0
L
6,009
756
638
3,547
24,676
25,984
0
17,096
6,845
14,126
0
L
8,163
407
0
2,511
15,138
6,062
0
10,587
4,119
43,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,867
Gold Earned
28,212
195
Minions Killed
151
0
Camps Cleared
0
878,786
Distance Traveled
736,299
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,033
802
109
7
0
274,306
5
L
Skadi
8,921
595
67
4
0
220,539
1
W
Fenrir
11,101
740
61
4
0
291,832
1
W
Ares
12,733
849
25
2
0
312,648
4
L
Artio
9,725
648
11
1
0
257,354
2
L
Agni
9,566
638
73
5
0
258,406
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role