Player Matchup

Loki
Loki
LESmokEm
Loki
Level 23
God Stats
8W - 4L
1,545 SR
Queue Stats
41W - 36L
1,582 Elo+
Party 2
Medusa
Medusa
RainbowPine8531
Medusa
Level 18
God Stats
2W - 0L
1,769 SR
Queue Stats
36W - 11L
1,701 Elo+
Solo
Sylvanus
Sylvanus
Sprensh87
Sylvanus
Level 18
God Stats
1W - 1L
1,358 SR
Queue Stats
16W - 11L
1,635 Elo+
Solo
Ra
Ra
TyrBlink
Ra
Level 18
God Stats
8W - 7L
1,506 SR
Queue Stats
160W - 126L
1,739 Elo+
Solo
Ravana
Ravana
kinjean
Ravana
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 57L
1,614 Elo+
Party 2
Team Averages
Level 20
1,536 SR
1,654 Elo+

VS

Team Averages
Level 27
1,587 SR
1,646 Elo+
Izanami
Izanami
Alekoix
Izanami
Level 32
God Stats
2W - 3L
1,486 SR
Queue Stats
61W - 63L
1,649 Elo+
Party 1
Athena
Athena
NumberFourteen
Athena
Level 29
God Stats
3W - 5L
1,737 SR
Queue Stats
135W - 95L
1,677 Elo+
Party 1
Artio
Artio
RvAshes
Artio
Level 28
God Stats
7W - 6L
1,714 SR
Queue Stats
135W - 121L
1,677 Elo+
Party 1
Thanatos
Thanatos
RvrASTRII
Thanatos
Level 25
God Stats
1W - 7L
1,500 SR
Queue Stats
91W - 90L
1,662 Elo+
Party 1
Janus
Janus
mimaleo_10
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 5 / 4
7,700
513
4,936
9,147
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 0 / 3
9,468
631
8,941
10,233
3,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Sprensh87
Sylvanus
11
1 / 1 / 4
7,603
507
4,420
9,305
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 9
9,370
625
8,249
9,094
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
kinjean
Ravana
14
6 / 4 / 4
9,152
610
12,912
10,498
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alekoix
Izanami
12
0 / 2 / 2
7,169
478
1,801
7,127
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 4 / 2
8,576
572
8,450
15,237
10,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
RvAshes
Artio
11
2 / 3 / 5
7,566
504
5,545
15,547
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
RvrASTRII
Thanatos
11
2 / 4 / 2
6,901
460
4,595
10,991
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
13
1 / 4 / 1
8,018
535
6,352
7,582
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
12
12
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alekoix
Izanami
0
2
2
0.5
W
Loki
2
5
4
0.8
L
7
4
2
2
W
5
0
3
6.5
L
Artio
RvAshes
Artio
2
3
5
1.5
L
Thanatos
RvrASTRII
Thanatos
2
4
2
0.75
W
Sylvanus
Sprensh87
Sylvanus
1
1
4
3
W
3
2
9
3.75
W
Ravana
kinjean
Ravana
6
4
4
2
L
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,458
Damage
26,743
48,277
Taken
56,484
19,531
Mitigated
28,813
13,468
Healing
24,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alekoix
Izanami
1,801
1,343
0
2,693
7,127
1,713
221
1,295
5,832
0
42,683
W
Loki
4,936
1,873
0
505
9,147
4,111
30
5,356
3,753
0
34,402
L
8,450
3,741
0
6,356
15,237
10,852
542
2,058
12,723
48,676
0
W
8,941
4,170
0
587
10,233
3,716
1,055
774
9,439
0
77,985
L
Artio
RvAshes
Artio
5,545
440
1,245
5,857
15,547
10,970
0
4,282
10,999
19,303
0
L
Thanatos
RvrASTRII
Thanatos
4,595
1,286
0
7,852
10,991
3,089
0
1,917
8,957
0
32,303
W
Sylvanus
Sprensh87
Sylvanus
4,420
1,624
1,092
2,988
9,305
4,427
397
4,929
4,220
22,149
0
W
8,249
986
1,299
3,636
9,094
3,311
71
4,482
4,404
63,333
0
W
Ravana
kinjean
Ravana
12,912
5,742
0
3,361
10,498
3,966
717
4,460
5,930
0
48,617
L
Janus
6,352
390
0
400
7,582
2,189
578
2,553
4,614
51,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
38,230
414
Minions Killed
390
0
Camps Cleared
0
1,419,867
Distance Traveled
1,496,162
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,169
478
96
6
0
267,540
3
W
Loki
7,700
513
54
4
0
288,715
0
L
Athena
8,576
572
105
7
0
317,200
6
W
Medusa
9,468
631
111
7
0
255,200
1
L
Artio
7,566
504
19
1
0
308,500
1
L
Thanatos
6,901
460
61
4
0
306,815
2
W
Sylvanus
7,603
507
49
3
0
276,112
1
W
Ra
9,370
625
120
8
0
294,113
3
W
Ravana
9,152
610
80
5
0
305,727
0
L
Janus
8,018
535
109
7
0
296,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role