Player Matchup

Raijin
Raijin
Dame0031
Raijin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,503 Elo+
Party 2
King Arthur
King Arthur
KrillinEm_Softly
King Arthur
Level 15
God Stats
12W - 6L
1,426 SR
Queue Stats
24W - 17L
1,536 Elo+
Party 2
Olorun
Olorun
christjerky
Olorun
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
360W - 336L
1,561 Elo+
Party 3
Ymir
Ymir
fiygt
Ymir
Level 18
God Stats
136W - 118L
1,624 SR
Queue Stats
164W - 167L
1,568 Elo+
Party 3
Set
Set
rnacg
Set
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 220L
1,524 Elo+
Party 3
Team Averages
Level 48
1,510 SR
1,538 Elo+

VS

Team Averages
Level 34
1,642 SR
1,469 Elo+
Cupid
Cupid
FearTheeBeard1
Cupid
Level 54
God Stats
3W - 1L
1,673 SR
Queue Stats
337W - 325L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
R O IF IL
Aphrodite
Level 36
God Stats
5W - 4L
1,751 SR
Queue Stats
423W - 410L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Raging Rampag
Tsukuyomi
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 10L
1,479 Elo+
Party 1
Anubis
Anubis
grimcatz
Anubis
Level 33
God Stats
4W - 5L
1,717 SR
Queue Stats
90W - 106L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
tmickeyd29
Cu Chulainn
Level 41
God Stats
76W - 87L
1,569 SR
Queue Stats
192W - 234L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dame0031
Raijin
17
5 / 4 / 5
10,790
490
10,376
11,066
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
KrillinEm_Softly
King Arthur
16
1 / 6 / 2
9,880
449
4,957
15,283
12,185
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
20
6 / 0 / 6
12,515
569
16,553
18,301
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
fiygt
Ymir
17
2 / 1 / 12
10,864
494
4,903
12,760
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
rnacg
Set
20
11 / 1 / 6
13,185
599
16,279
17,144
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
9,919
451
6,175
14,564
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
R O IF IL
Aphrodite
15
0 / 6 / 1
9,394
427
6,731
16,142
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Raging Rampag
Tsukuyomi
17
1 / 5 / 3
10,413
473
5,592
14,626
6,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
grimcatz
Anubis
16
6 / 9 / 0
11,045
502
13,476
18,692
9,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
tmickeyd29
Cu Chulainn
18
5 / 1 / 3
11,560
525
13,617
14,178
13,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
25
Kills
12
12
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
Dame0031
Raijin
5
4
5
1.88
L
0
4
0
0
W
King Arthur
KrillinEm_Softly
King Arthur
1
6
2
0.33
L
Aphrodite
R O IF IL
Aphrodite
0
6
1
0.08
L
Tsukuyomi
Raging Rampag
Tsukuyomi
1
5
3
0.5
W
Olorun
6
0
6
9
W
Ymir
fiygt
Ymir
2
1
12
8
L
Anubis
grimcatz
Anubis
6
9
0
0.67
W
Set
rnacg
Set
11
1
6
14
L
Cu Chulainn
tmickeyd29
Cu Chulainn
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,068
Damage
45,591
74,554
Taken
78,202
42,472
Mitigated
43,869
30,869
Healing
30,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Dame0031
Raijin
10,376
1,009
0
902
11,066
3,861
224
5,802
5,214
55,032
0
L
6,175
3,997
238
5,196
14,564
4,792
1,026
7,894
6,670
0
77,844
W
King Arthur
KrillinEm_Softly
King Arthur
4,957
1,063
0
1,310
15,283
12,185
344
1,755
13,108
0
41,577
L
Aphrodite
R O IF IL
Aphrodite
6,731
854
4,288
6,881
16,142
9,154
327
8,283
7,859
54,945
0
L
Tsukuyomi
Raging Rampag
Tsukuyomi
5,592
1,487
0
5,196
14,626
6,674
336
2,503
12,123
0
81,921
W
Olorun
16,553
8,688
2,328
15,347
18,301
8,577
1,899
3,703
14,523
115,875
0
W
Ymir
fiygt
Ymir
4,903
450
0
1,619
12,760
9,692
234
4,070
8,690
38,715
0
L
Anubis
grimcatz
Anubis
13,476
419
0
4,904
18,692
9,968
27
9,414
9,278
54,263
0
W
Set
rnacg
Set
16,279
7,870
0
9,363
17,144
8,157
1,339
6,590
10,529
0
116,527
L
Cu Chulainn
tmickeyd29
Cu Chulainn
13,617
2,309
0
3,747
14,178
13,281
0
3,738
10,440
9,381
63,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,234
Gold Earned
52,331
597
Minions Killed
615
0
Camps Cleared
0
2,009,126
Distance Traveled
1,960,603
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,790
490
100
5
0
357,550
3
L
Cupid
9,919
451
144
7
0
367,958
6
W
King Arthur
9,880
449
77
4
0
395,763
5
L
Aphrodite
9,394
427
94
4
0
388,991
2
L
Tsukuyomi
10,413
473
137
6
0
451,660
1
W
Olorun
12,515
569
183
8
0
385,149
2
W
Ymir
10,864
494
60
3
0
425,439
0
L
Anubis
11,045
502
106
5
0
303,654
3
W
Set
13,185
599
177
8
0
445,225
3
L
Cu Chulainn
11,560
525
134
6
0
448,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role