Player Matchup

Chang'e
Chang'e
Aiara16
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Allarice
Ah Puch
Level 127
God Stats
51W - 41L
1,312 SR
Queue Stats
293W - 321L
1,465 Elo+
Solo
Awilix
Awilix
CovuL
Awilix
Level 135
God Stats
22W - 21L
1,128 SR
Queue Stats
151W - 169L
1,417 Elo+
Solo
Apollo
Apollo
Gustavo009B
Apollo
Level 69
God Stats
3W - 4L
1,479 SR
Queue Stats
132W - 128L
1,474 Elo+
Solo
Bacchus
Bacchus
Nenosantos4746
Bacchus
Level 68
God Stats
54W - 50L
1,615 SR
Queue Stats
162W - 168L
1,479 Elo+
Solo
Team Averages
Level 97
1,407 SR
1,467 Elo+

VS

Team Averages
Level 67
1,524 SR
1,547 Elo+
Tiamat
Tiamat
bardersiano
Tiamat
Level 16
God Stats
18W - 17L
1,467 SR
Queue Stats
105W - 80L
1,528 Elo+
Party 1
Kali
Kali
housenetwork1
Kali
Level 97
God Stats
2W - 3L
1,359 SR
Queue Stats
104W - 88L
1,546 Elo+
Party 1
Hercules
Hercules
martulucio1
Hercules
Level 94
God Stats
24W - 18L
1,586 SR
Queue Stats
148W - 142L
1,549 Elo+
Party 1
Bellona
Bellona
pepilacasaco2
Bellona
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 49L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
valencarp14
Heimdallr
Level 45
God Stats
8W - 7L
1,708 SR
Queue Stats
77W - 66L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aiara16
Chang'e
10
0 / 4 / 0
5,858
488
1,826
5,735
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
Allarice
Ah Puch
10
1 / 2 / 2
6,168
514
5,645
5,125
1,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Awilix
CovuL
Awilix
11
2 / 2 / 1
6,475
540
4,638
8,728
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
9
0 / 5 / 1
5,017
418
1,859
6,730
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
4,596
383
1,219
4,811
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 1 / 0
8,325
694
4,964
4,335
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 2
7,533
628
3,001
6,912
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
martulucio1
Hercules
10
2 / 0 / 7
6,865
572
3,741
5,924
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
13
2 / 2 / 3
7,341
612
4,761
10,829
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
valencarp14
Heimdallr
13
5 / 0 / 2
7,854
655
5,445
6,134
2,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
16
16
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aiara16
Chang'e
0
4
0
0
L
Ah Puch
Allarice
Ah Puch
1
2
2
1
L
Awilix
CovuL
Awilix
2
2
1
1.25
L
Apollo
0
5
1
0.1
L
0
3
0
0
W
Tiamat
5
1
0
5
W
2
0
2
3
W
Hercules
martulucio1
Hercules
2
0
7
5.5
W
Bellona
2
2
3
1.75
W
Heimdallr
valencarp14
Heimdallr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,187
Damage
21,912
31,129
Taken
34,134
9,807
Mitigated
17,962
7,213
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aiara16
Chang'e
1,826
0
88
1,593
5,735
1,622
0
2,065
3,492
25,923
0
L
Ah Puch
Allarice
Ah Puch
5,645
174
0
1,008
5,125
1,440
0
207
4,916
30,183
0
L
Awilix
CovuL
Awilix
4,638
1,851
0
2,470
8,728
2,801
0
789
7,847
0
30,973
L
Apollo
1,859
912
0
1,354
6,730
1,746
0
870
5,818
0
16,626
L
1,219
0
0
700
4,811
2,198
0
696
4,092
6,496
0
W
Tiamat
4,964
480
0
2,062
4,335
3,600
2,868
626
3,651
47,389
0
W
3,001
2,455
0
1,835
6,912
2,395
0
1,269
5,585
0
43,331
W
Hercules
martulucio1
Hercules
3,741
931
0
2,247
5,924
2,716
0
981
4,943
0
13,909
W
Bellona
4,761
666
0
4,975
10,829
6,725
96
4,640
6,163
0
36,061
W
Heimdallr
valencarp14
Heimdallr
5,445
3,519
0
3,673
6,134
2,526
3,053
1,004
5,102
0
51,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
37,918
250
Minions Killed
367
0
Camps Cleared
0
1,136,448
Distance Traveled
1,264,802
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,858
488
74
6
0
196,473
2
L
Ah Puch
6,168
514
73
6
0
209,358
5
L
Awilix
6,475
540
63
5
0
277,031
2
L
Apollo
5,017
418
31
3
0
223,691
1
L
Bacchus
4,596
383
9
1
0
229,895
4
W
Tiamat
8,325
694
95
8
0
231,652
1
W
Kali
7,533
628
88
7
0
284,789
1
W
Hercules
6,865
572
16
1
0
255,968
1
W
Bellona
7,341
612
73
6
0
257,786
3
W
Heimdallr
7,854
655
95
8
0
234,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role