Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
AlexHallon
Cu Chulainn
Gold V
Level 155
God Stats
2W - 0L
2,012 SR
Queue Stats
12W - 6L
1,691 MMR
Solo
Chronos
Chronos
Platinum III
Dreamflight
Chronos
Platinum III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
Drillzack
Ra
Platinum V
Level 82
God Stats
4W - 4L
1,520 SR
Queue Stats
478W - 479L
1,690 MMR
Solo
Cerberus
Cerberus
Gold V
RyYBaCK
Cerberus
Gold V
Level 160
God Stats
76W - 43L
1,717 SR
Queue Stats
255W - 227L
1,688 MMR
Solo
Hou Yi
Hou Yi
Gold IV
TheCrisp
Hou Yi
Gold IV
Level 147
God Stats
7W - 1L
1,857 SR
Queue Stats
28W - 19L
1,679 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,721 SR
1,650 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,539 SR
1,631 MMR
Pele
Pele
Platinum II
BloopEm
Pele
Platinum II
Level 144
God Stats
3W - 6L
1,495 SR
Queue Stats
81W - 66L
1,885 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
Cief01
Aphrodite
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold III
KaluDaBest
Chaac
Gold III
Level 56
God Stats
0W - 1L
1,481 SR
Queue Stats
16W - 14L
1,637 MMR
Party 2
Athena
Athena
Gold II
rirukafanboy
Athena
Gold II
Level 112
God Stats
2W - 2L
1,517 SR
Queue Stats
109W - 102L
1,662 MMR
Solo
Anhur
Anhur
Gold V
tuganaluta
Anhur
Gold V
Level 158
God Stats
7W - 8L
1,704 SR
Queue Stats
143W - 132L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlexHallon
Cu Chulainn
17
4 / 1 / 4
10,456
654
16,253
11,899
9,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Dreamflight
Chronos
17
9 / 0 / 1
10,361
648
5,866
6,604
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 2 / 4
9,147
572
4,405
7,391
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RyYBaCK
Cerberus
14
4 / 2 / 10
9,595
600
7,642
14,581
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
TheCrisp
Hou Yi
17
3 / 2 / 4
10,368
648
6,741
10,022
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PersephoneApolloScyllaSet

VS

Bans
DanzaburouChang'eThorNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BloopEm
Pele
15
2 / 4 / 2
8,316
520
5,754
10,694
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Cief01
Aphrodite
15
1 / 2 / 0
8,287
518
6,914
11,715
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
12
1 / 6 / 0
6,946
434
5,352
16,229
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
11
0 / 3 / 5
6,899
431
2,521
9,402
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
12
3 / 6 / 1
7,869
492
4,206
10,093
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
7
7
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlexHallon
Cu Chulainn
4
1
4
6
L
Pele
BloopEm
Pele
2
4
2
0.75
L
Aphrodite
Cief01
Aphrodite
1
2
0
0.5
W
Chronos
Dreamflight
Chronos
9
0
1
9.5
W
1
2
4
1.5
L
Chaac
1
6
0
0.17
W
Cerberus
RyYBaCK
Cerberus
4
2
10
4.5
W
Hou Yi
TheCrisp
Hou Yi
3
2
4
2.5
L
Athena
0
3
5
0.83
L
Anhur
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,907
Damage
24,747
50,497
Taken
58,133
28,008
Mitigated
27,119
24,246
Healing
21,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlexHallon
Cu Chulainn
16,253
4,588
0
4,375
11,899
9,763
0
1,836
9,622
6,349
66,647
L
Pele
BloopEm
Pele
5,754
1,268
0
4,646
10,694
4,036
0
1,537
9,099
0
60,286
L
Aphrodite
Cief01
Aphrodite
6,914
174
1,227
6,595
11,715
4,918
0
6,483
4,954
66,129
0
W
Chronos
Dreamflight
Chronos
5,866
1,909
0
4,974
6,604
2,499
618
1,311
5,225
83,817
0
W
4,405
986
1,501
3,795
7,391
2,847
539
2,506
4,781
66,274
0
L
Chaac
5,352
1,232
0
4,309
16,229
11,082
0
3,900
12,279
0
37,489
W
Cerberus
RyYBaCK
Cerberus
7,642
674
0
3,637
14,581
9,785
0
5,232
9,233
39,280
0
W
Hou Yi
TheCrisp
Hou Yi
6,741
3,007
0
5,964
10,022
3,114
23
492
9,530
0
66,359
L
Athena
2,521
851
0
2,203
9,402
4,472
0
3,534
5,858
25,989
0
L
Anhur
4,206
2,184
0
2,022
10,093
2,611
0
3,378
6,715
0
44,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,927
Gold Earned
38,317
582
Minions Killed
475
0
Camps Cleared
0
1,608,675
Distance Traveled
1,569,027
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,456
654
129
8
0
298,851
4
L
Pele
8,316
520
129
8
0
337,060
3
L
Aphrodite
8,287
518
139
9
0
294,322
2
W
Chronos
10,361
648
128
8
0
362,230
2
W
Ra
9,147
572
144
9
0
302,173
5
L
Chaac
6,946
434
74
5
0
290,336
2
W
Cerberus
9,595
600
46
3
0
352,674
11
W
Hou Yi
10,368
648
135
8
0
292,747
4
L
Athena
6,899
431
50
3
0
379,741
14
L
Anhur
7,869
492
83
5
0
267,568
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role