Player Matchup

Medusa
Medusa
Bronze III
Celaeneo
Medusa
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
EduKalo15
Baron Samedi
Bronze III
Level 68
God Stats
1W - 2L
1,683 SR
Queue Stats
3W - 9L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
LightPro4261
Ratatoskr
Gold III
Level 68
God Stats
176W - 141L
1,571 SR
Queue Stats
555W - 550L
1,462 MMR
Solo
Cabrakan
Cabrakan
Bronze III
TuMenditaBebe
Cabrakan
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,541 MMR
Solo
Cerberus
Cerberus
Gold IV
oyi987
Cerberus
Gold IV
Level 155
God Stats
4W - 6L
1,500 SR
Queue Stats
255W - 242L
1,449 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,551 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,599 SR
1,480 MMR
Nike
Nike
Gold I
Bwfcleg3nd
Nike
Gold I
Level 107
God Stats
30W - 12L
1,716 SR
Queue Stats
98W - 87L
1,363 MMR
Party 1
Scylla
Scylla
Platinum III
FateStay Stuart
Scylla
Platinum III
Level 139
God Stats
14W - 6L
1,724 SR
Queue Stats
128W - 117L
1,505 MMR
Party 1
Heimdallr
Heimdallr
Gold I
GinTonicPlease_
Heimdallr
Gold I
Level 138
God Stats
19W - 16L
1,528 SR
Queue Stats
89W - 80L
1,764 MMR
Party 2
Awilix
Awilix
Gold V
Patriciasnikers
Awilix
Gold V
Level 109
God Stats
28W - 31L
1,529 SR
Queue Stats
84W - 83L
1,267 MMR
Party 2
Ymir
Ymir
Bronze III
lufna
Ymir
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Celaeneo
Medusa
16
1 / 6 / 1
9,465
451
8,156
13,644
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
EduKalo15
Baron Samedi
16
3 / 9 / 3
9,421
449
10,005
14,350
6,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
LightPro4261
Ratatoskr
18
2 / 3 / 4
10,706
510
8,661
14,912
5,401
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
TuMenditaBebe
Cabrakan
4
0 / 1 / 0
6,040
288
996
3,026
1,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
oyi987
Cerberus
18
5 / 3 / 2
10,902
519
16,971
27,606
19,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CthulhuNemesisPersephoneAphroditeTsukuyomi

VS

Bans
DanzaburouSetApolloFenrirKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 5
12,224
582
12,472
19,090
9,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 2 / 4
13,143
626
16,821
10,565
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GinTonicPlease_
Heimdallr
20
4 / 3 / 3
12,210
581
10,183
19,380
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 2 / 5
11,165
532
7,398
13,733
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
lufna
Ymir
15
1 / 3 / 9
10,082
480
4,382
13,429
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
22
22
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Medusa
Celaeneo
Medusa
1
6
1
0.25
L
Baron Samedi
EduKalo15
Baron Samedi
3
9
3
0.5
W
11
2
4
6.5
W
Heimdallr
GinTonicPlease_
Heimdallr
4
3
3
1.83
L
Ratatoskr
LightPro4261
Ratatoskr
2
3
4
1.33
W
3
2
5
2.75
L
Cabrakan
TuMenditaBebe
Cabrakan
0
1
0
0
W
Ymir
lufna
Ymir
1
3
9
1.83
L
Cerberus
oyi987
Cerberus
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,789
Damage
51,256
73,538
Taken
76,197
37,571
Mitigated
37,187
27,136
Healing
31,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,472
2,749
0
8,694
19,090
9,781
230
11,234
7,796
0
89,834
L
Medusa
Celaeneo
Medusa
8,156
4,213
0
2,687
13,644
5,073
0
1,982
11,633
0
60,680
L
Baron Samedi
EduKalo15
Baron Samedi
10,005
391
515
2,043
14,350
6,674
0
7,144
6,847
50,048
0
W
16,821
1,301
0
2,936
10,565
3,300
1,139
4,694
5,589
80,597
0
W
Heimdallr
GinTonicPlease_
Heimdallr
10,183
3,198
0
12,327
19,380
8,416
1,485
1,791
17,543
0
108,309
L
Ratatoskr
LightPro4261
Ratatoskr
8,661
1,840
0
5,795
14,912
5,401
0
3,956
10,664
0
85,028
W
7,398
2,905
0
4,469
13,733
5,764
2,549
4,466
9,046
0
78,673
L
Cabrakan
TuMenditaBebe
Cabrakan
996
52
0
1,190
3,026
1,379
0
387
2,639
6,357
0
W
Ymir
lufna
Ymir
4,382
363
555
2,401
13,429
9,926
1,272
5,099
8,251
30,605
0
L
Cerberus
oyi987
Cerberus
16,971
1,599
0
14,906
27,606
19,044
0
7,044
19,521
74,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
58,824
513
Minions Killed
662
0
Camps Cleared
0
1,655,961
Distance Traveled
1,908,759
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,224
582
175
8
0
395,796
2
L
Medusa
9,465
451
86
4
0
403,239
7
L
Baron Samedi
9,421
449
92
4
0
334,602
0
W
Scylla
13,143
626
147
7
0
351,115
6
W
Heimdallr
12,210
581
157
7
0
341,644
6
L
Ratatoskr
10,706
510
152
7
0
492,959
13
W
Awilix
11,165
532
126
6
0
446,877
3
L
Cabrakan
6,040
288
12
1
0
62,434
1
W
Ymir
10,082
480
57
3
0
373,327
0
L
Cerberus
10,902
519
171
8
0
362,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role