Player Matchup

Artio
Artio
Cuttzovsk
Artio
Level 28
God Stats
1W - 1L
1,272 SR
Queue Stats
44W - 21L
1,666 Elo+
Solo
Pele
Pele
GK1LLER
Pele
Level 29
God Stats
3W - 6L
1,389 SR
Queue Stats
134W - 149L
1,380 Elo+
Solo
Odin
Odin
L_A_F_E_U
Odin
Level 15
God Stats
2W - 3L
1,310 SR
Queue Stats
14W - 13L
1,430 Elo+
Solo
Anhur
Anhur
PoluxDao
Anhur
Level 26
God Stats
6W - 3L
1,734 SR
Queue Stats
43W - 41L
1,559 Elo+
Solo
Sol
Sol
ZBernardPDM
Sol
Level 28
God Stats
5W - 4L
1,510 SR
Queue Stats
89W - 96L
1,444 Elo+
Solo
Team Averages
Level 25
1,443 SR
1,496 Elo+

VS

Team Averages
Level 25
1,439 SR
1,532 Elo+
The Morrigan
The Morrigan
GladiusSparta
The Morrigan
Level 24
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bastet
Bastet
NyZ Serafim
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,458 Elo+
Solo
Chaac
Chaac
Vicentola
Chaac
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 104L
1,444 Elo+
Solo
Izanami
Izanami
gordinbarbaruiva
Izanami
Level 27
God Stats
5W - 2L
1,536 SR
Queue Stats
31W - 23L
1,742 Elo+
Solo
Baron Samedi
Baron Samedi
lKemonoNoCuchul
Baron Samedi
Level 24
God Stats
5W - 11L
1,451 SR
Queue Stats
87W - 86L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cuttzovsk
Artio
10
1 / 0 / 3
5,623
625
3,402
4,679
2,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
GK1LLER
Pele
9
3 / 3 / 4
5,580
620
4,255
5,122
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
8
2 / 2 / 5
5,433
604
3,527
3,941
975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
PoluxDao
Anhur
11
7 / 0 / 1
6,374
708
6,191
7,130
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 3
6,080
676
2,368
4,462
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GladiusSparta
The Morrigan
4
1 / 3 / 0
3,880
431
913
3,188
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
8
2 / 5 / 1
4,957
551
2,570
6,803
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
Vicentola
Chaac
9
1 / 2 / 0
4,888
543
2,530
6,585
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 3 / 2
4,784
532
4,209
6,769
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Baron Samedi
lKemonoNoCuchul
Baron Samedi
9
1 / 4 / 1
5,029
559
2,602
5,055
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
Cuttzovsk
Artio
1
0
3
2.5
W
Pele
GK1LLER
Pele
3
3
4
1.67
L
The Morrigan
GladiusSparta
The Morrigan
1
3
0
0.33
W
Odin
2
2
5
2.25
L
Bastet
2
5
1
0.5
W
Anhur
PoluxDao
Anhur
7
0
1
7.5
L
Chaac
Vicentola
Chaac
1
2
0
0.5
W
3
0
3
4.5
L
0
3
2
0.33
L
Baron Samedi
lKemonoNoCuchul
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,743
Damage
12,824
25,334
Taken
28,400
8,660
Mitigated
8,103
11,836
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cuttzovsk
Artio
3,402
953
55
2,940
4,679
2,991
322
9
4,520
21,911
0
W
Pele
GK1LLER
Pele
4,255
1,243
0
1,470
5,122
1,521
579
397
4,700
0
19,930
L
The Morrigan
GladiusSparta
The Morrigan
913
376
0
0
3,188
361
0
26
3,162
6,936
0
W
Odin
3,527
1,799
0
0
3,941
975
0
749
3,167
44
11,262
L
Bastet
2,570
948
0
250
6,803
1,528
0
1,050
5,703
0
21,523
W
Anhur
PoluxDao
Anhur
6,191
2,275
0
4,367
7,130
1,867
736
305
6,825
0
34,285
L
Chaac
Vicentola
Chaac
2,530
1,209
0
1,797
6,585
3,113
0
2,763
3,597
34
15,199
W
2,368
503
0
3,004
4,462
1,306
799
2,064
2,398
26,695
0
L
4,209
3,379
0
2,474
6,769
1,200
182
14
6,755
0
22,966
L
Baron Samedi
lKemonoNoCuchul
Baron Samedi
2,602
185
148
1,172
5,055
1,901
0
1,682
3,373
21,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
23,538
228
Minions Killed
182
0
Camps Cleared
0
857,536
Distance Traveled
790,959
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,623
625
54
6
0
164,760
2
W
Pele
5,580
620
35
4
0
184,173
0
L
The Morrigan
3,880
431
8
1
0
110,859
0
W
Odin
5,433
604
18
2
0
203,631
0
L
Bastet
4,957
551
42
5
0
169,935
3
W
Anhur
6,374
708
61
7
0
149,360
0
L
Chaac
4,888
543
32
4
0
182,585
0
W
Sol
6,080
676
60
7
0
155,612
2
L
Izanami
4,784
532
48
5
0
160,300
4
L
Baron Samedi
5,029
559
52
6
0
167,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role