Player Matchup

Aphrodite
Aphrodite
Platinum II
Acorn101
Aphrodite
Platinum II
Level 128
God Stats
53W - 34L
1,652 SR
Queue Stats
483W - 463L
1,945 MMR
Solo
Jing Wei
Jing Wei
Platinum III
Herm3s
Jing Wei
Platinum III
Level 160
God Stats
11W - 14L
1,361 SR
Queue Stats
271W - 208L
2,142 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
PapiReyy
Sylvanus
Platinum I
Level 115
God Stats
11W - 7L
1,813 SR
Queue Stats
213W - 196L
1,968 MMR
Solo
Kali
Kali
Gold I
XtraLargePoncho
Kali
Gold I
Level 158
God Stats
2W - 0L
1,348 SR
Queue Stats
90W - 64L
1,964 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
ZeySmo
Cu Chulainn
Platinum V
Level 87
God Stats
1W - 0L
1,176 SR
Queue Stats
94W - 83L
1,947 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,470 SR
1,994 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,773 SR
1,994 MMR
Discordia
Discordia
Platinum I
AceOfGays
Discordia
Platinum I
Level 100
God Stats
4W - 5L
1,553 SR
Queue Stats
365W - 367L
2,027 MMR
Solo
Sobek
Sobek
Platinum III
PapitoMiLindo
Sobek
Platinum III
Level 143
God Stats
6W - 4L
1,805 SR
Queue Stats
101W - 91L
1,940 MMR
Solo
Bellona
Bellona
Diamond III
Riptzer
Bellona
Diamond III
Level 159
God Stats
12W - 4L
1,766 SR
Queue Stats
217W - 204L
2,020 MMR
Solo
Anhur
Anhur
Gold III
Shmazz
Anhur
Gold III
Level 153
God Stats
3W - 1L
2,243 SR
Queue Stats
16W - 4L
1,997 MMR
Solo
Bakasura
Bakasura
Bronze III
wManifester
Bakasura
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Acorn101
Aphrodite
16
3 / 2 / 7
11,211
590
7,527
10,294
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Herm3s
Jing Wei
19
3 / 0 / 7
12,164
640
14,754
12,111
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
PapiReyy
Sylvanus
14
0 / 0 / 10
9,802
516
4,419
17,383
17,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
13 / 3 / 3
13,231
696
15,310
21,105
10,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ZeySmo
Cu Chulainn
16
2 / 3 / 0
10,520
554
8,654
15,447
10,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
DanzaburouSetGuan YuJanusScylla

VS

Bans
ApolloNemesisXing TianFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AceOfGays
Discordia
15
2 / 5 / 2
9,687
510
9,704
8,662
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 4
7,973
420
5,956
15,192
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Riptzer
Bellona
16
3 / 4 / 2
9,965
524
10,918
17,736
19,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Shmazz
Anhur
16
2 / 3 / 0
9,480
499
7,003
13,125
3,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
wManifester
Bakasura
18
1 / 3 / 3
10,512
553
10,393
14,856
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
8
8
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
AceOfGays
Discordia
2
5
2
0.6
W
Aphrodite
Acorn101
Aphrodite
3
2
7
3.25
W
Jing Wei
Herm3s
Jing Wei
3
0
7
6.5
W
Sylvanus
PapiReyy
Sylvanus
0
0
10
5
L
0
6
4
0.33
L
Bellona
Riptzer
Bellona
3
4
2
1
L
Anhur
Shmazz
Anhur
2
3
0
0.67
W
13
3
3
4.83
W
Cu Chulainn
ZeySmo
Cu Chulainn
2
3
0
0.67
L
Bakasura
wManifester
Bakasura
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
43,974
76,340
Taken
69,571
48,538
Mitigated
43,293
43,782
Healing
18,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AceOfGays
Discordia
9,704
373
0
961
8,662
2,870
0
905
7,691
66,177
0
W
Aphrodite
Acorn101
Aphrodite
7,527
361
6,265
5,348
10,294
4,193
1,361
4,253
5,098
66,412
0
W
Jing Wei
Herm3s
Jing Wei
14,754
11,400
0
6,004
12,111
5,798
4,853
2,008
9,785
0
101,720
W
Sylvanus
PapiReyy
Sylvanus
4,419
682
2,498
7,106
17,383
17,795
712
5,907
10,644
21,279
0
L
5,956
513
0
3,275
15,192
10,189
0
4,768
10,188
18,222
0
L
Bellona
Riptzer
Bellona
10,918
3,313
0
4,486
17,736
19,469
757
2,410
15,226
9,985
66,916
L
Anhur
Shmazz
Anhur
7,003
4,523
0
4,776
13,125
3,941
1,845
1,411
11,714
0
67,342
W
15,310
8,988
0
11,435
21,105
10,496
2,120
4,168
15,686
0
75,608
W
Cu Chulainn
ZeySmo
Cu Chulainn
8,654
3,026
0
5,126
15,447
10,256
757
2,201
12,751
62
73,026
L
Bakasura
wManifester
Bakasura
10,393
7,215
0
4,801
14,856
6,824
0
1,992
12,744
0
70,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,928
Gold Earned
47,617
571
Minions Killed
616
0
Camps Cleared
0
1,993,339
Distance Traveled
1,938,995
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,687
510
147
8
0
354,306
4
W
Aphrodite
11,211
590
153
8
0
395,430
9
W
Jing Wei
12,164
640
164
9
0
389,841
1
W
Sylvanus
9,802
516
27
1
0
395,853
5
L
Sobek
7,973
420
17
1
0
390,169
7
L
Bellona
9,965
524
134
7
0
377,831
2
L
Anhur
9,480
499
149
8
0
361,029
6
W
Kali
13,231
696
109
6
0
436,268
3
W
Cu Chulainn
10,520
554
118
6
0
375,947
6
L
Bakasura
10,512
553
169
9
0
455,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role