Player Matchup

Sun Wukong
Sun Wukong
CuddleyBunny
Sun Wukong
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 89L
1,545 Elo+
Party 3
Hachiman
Hachiman
KNBrisson
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,667 Elo+
Party 2
Athena
Athena
LoveDaFluff
Athena
Level 28
God Stats
3W - 5L
1,428 SR
Queue Stats
54W - 53L
1,561 Elo+
Party 3
Chang'e
Chang'e
Phyrëfly
Chang'e
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
SladeRyker
Chaac
Level 114
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 35L
1,617 Elo+
Party 2
Team Averages
Level 45
1,486 SR
1,578 Elo+

VS

Team Averages
Level 70
1,660 SR
1,527 Elo+
Agni
Agni
CamLep57
Agni
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
550W - 525L
1,549 Elo+
Party 4
Horus
Horus
Extroceni
Horus
Level 115
God Stats
3W - 1L
1,875 SR
Queue Stats
154W - 177L
1,522 Elo+
Party 1
Artemis
Artemis
GorillaSoup47
Artemis
Level 108
God Stats
41W - 36L
1,558 SR
Queue Stats
452W - 495L
1,472 Elo+
Party 4
Geb
Geb
Larendis
Geb
Level 49
God Stats
15W - 11L
1,711 SR
Queue Stats
217W - 212L
1,527 Elo+
Party 4
Guan Yu
Guan Yu
MooseGrimm
Guan Yu
Level 14
God Stats
20W - 15L
1,653 SR
Queue Stats
112W - 129L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CuddleyBunny
Sun Wukong
18
5 / 3 / 7
11,491
479
16,271
26,703
19,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
KNBrisson
Hachiman
15
2 / 7 / 5
10,226
426
12,367
15,847
8,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
17
6 / 1 / 7
11,694
487
12,075
28,254
34,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Phyrëfly
Chang'e
15
1 / 11 / 4
9,285
387
6,580
18,717
6,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
7 / 6 / 7
11,657
486
25,362
26,618
35,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
3 / 5 / 10
11,187
466
23,504
11,787
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Extroceni
Horus
20
9 / 3 / 10
13,398
558
20,526
25,816
21,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
18
4 / 6 / 10
12,162
507
22,270
18,485
8,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 3 / 12
12,147
506
12,368
20,325
22,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
MooseGrimm
Guan Yu
19
6 / 4 / 7
12,164
507
12,320
25,201
29,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
21
Kills
28
28
Deaths
21
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Agni
3
5
10
1.6
L
Sun Wukong
CuddleyBunny
Sun Wukong
5
3
7
2.83
W
Horus
Extroceni
Horus
9
3
10
4.67
W
Artemis
4
6
10
1.5
L
Hachiman
KNBrisson
Hachiman
2
7
5
0.64
W
6
3
12
4
L
Athena
6
1
7
9.5
W
Guan Yu
MooseGrimm
Guan Yu
6
4
7
2.38
L
Chang'e
Phyrëfly
Chang'e
1
11
4
0.27
L
Chaac
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,655
Damage
90,988
116,139
Taken
101,614
104,295
Mitigated
86,894
40,972
Healing
42,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
23,504
2,278
0
767
11,787
4,903
624
2,275
9,384
77,700
0
L
Sun Wukong
CuddleyBunny
Sun Wukong
16,271
2,831
0
14,390
26,703
19,306
0
5,816
20,539
0
87,368
W
Horus
Extroceni
Horus
20,526
12,498
5,083
9,697
25,816
21,684
98
2,363
23,371
0
91,827
W
Artemis
22,270
13,449
0
6,579
18,485
8,877
1,352
4,070
14,357
0
101,182
L
Hachiman
KNBrisson
Hachiman
12,367
7,327
0
2,546
15,847
8,946
1,158
2,832
12,957
0
46,917
W
12,368
1,458
0
4,350
20,325
22,229
439
5,041
15,097
50,318
0
L
Athena
12,075
4,148
1,179
6,824
28,254
34,658
0
8,536
19,462
41,301
0
W
Guan Yu
MooseGrimm
Guan Yu
12,320
2,293
4,811
11,465
25,201
29,201
2,048
5,162
19,943
0
53,007
L
Chang'e
Phyrëfly
Chang'e
6,580
165
3,745
2,957
18,717
6,366
489
8,386
9,865
37,627
0
L
Chaac
25,362
6,768
0
9,331
26,618
35,019
1,617
8,900
17,444
896
72,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,353
Gold Earned
61,058
435
Minions Killed
533
0
Camps Cleared
0
2,147,715
Distance Traveled
2,247,055
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,187
466
106
4
0
443,823
3
L
Sun Wukong
11,491
479
132
6
0
490,009
2
W
Horus
13,398
558
156
7
0
471,600
1
W
Artemis
12,162
507
141
6
0
386,945
5
L
Hachiman
10,226
426
80
3
0
411,309
4
W
Geb
12,147
506
48
2
0
488,737
4
L
Athena
11,694
487
47
2
0
477,187
9
W
Guan Yu
12,164
507
82
3
0
455,950
0
L
Chang'e
9,285
387
57
2
0
386,553
8
L
Chaac
11,657
486
119
5
0
382,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role