Player Matchup

Osiris
Osiris
DannPIay
Osiris
Level 16
God Stats
1W - 4L
1,352 SR
Queue Stats
62W - 61L
1,639 Elo+
Solo
Vulcan
Vulcan
GloriousAppA
Vulcan
Level 23
God Stats
0W - 2L
1,297 SR
Queue Stats
27W - 26L
1,668 Elo+
Party 1
Nemesis
Nemesis
I3MPlR3I
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,761 Elo+
Party 1
Amaterasu
Amaterasu
Sahatsu
Amaterasu
Level 15
God Stats
1W - 4L
1,773 SR
Queue Stats
16W - 16L
1,855 Elo+
Solo
Izanami
Izanami
TiredLostBoy
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,469 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,678 Elo+

VS

Team Averages
Level 46
1,525 SR
1,697 Elo+
Medusa
Medusa
IISABEII
Medusa
Level 6
God Stats
14W - 14L
1,532 SR
Queue Stats
88W - 59L
1,751 Elo+
Party 2
Zeus
Zeus
Shark_Bait457
Zeus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
317W - 294L
1,610 Elo+
Solo
Cthulhu
Cthulhu
saints boondock
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,661 Elo+
Party 2
Bellona
Bellona
sololaneguy
Bellona
Level 12
God Stats
20W - 7L
1,827 SR
Queue Stats
164W - 140L
1,755 Elo+
Solo
Achilles
Achilles
whiitehot
Achilles
Level 24
God Stats
3W - 0L
1,267 SR
Queue Stats
39W - 21L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DannPIay
Osiris
13
1 / 5 / 2
7,836
490
8,778
15,196
10,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
10
2 / 7 / 0
6,583
411
5,204
10,058
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
I3MPlR3I
Nemesis
15
7 / 4 / 2
9,408
588
7,693
13,741
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Sahatsu
Amaterasu
9
0 / 3 / 4
6,306
394
2,838
12,528
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TiredLostBoy
Izanami
13
0 / 5 / 1
7,603
475
1,870
10,328
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IISABEII
Medusa
17
5 / 0 / 3
10,211
638
9,121
6,365
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 4 / 4
9,483
593
8,659
9,288
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 6
9,103
569
5,877
9,758
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
sololaneguy
Bellona
15
2 / 2 / 4
9,382
586
11,793
16,148
12,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
whiitehot
Achilles
15
9 / 2 / 5
9,814
613
10,715
9,705
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
24
24
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
DannPIay
Osiris
1
5
2
0.4
L
Vulcan
2
7
0
0.29
L
Nemesis
I3MPlR3I
Nemesis
7
4
2
2
W
Medusa
IISABEII
Medusa
5
0
3
6.5
L
Amaterasu
Sahatsu
Amaterasu
0
3
4
0.67
W
5
4
4
1.75
L
Izanami
TiredLostBoy
Izanami
0
5
1
0.1
W
3
2
6
3
W
Bellona
sololaneguy
Bellona
2
2
4
2
W
Achilles
whiitehot
Achilles
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,383
Damage
46,165
61,851
Taken
51,264
29,630
Mitigated
30,980
13,315
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DannPIay
Osiris
8,778
2,012
0
3,530
15,196
10,963
189
499
14,697
0
47,094
L
Vulcan
5,204
679
0
1,616
10,058
3,165
0
4,160
5,702
29,608
0
L
Nemesis
I3MPlR3I
Nemesis
7,693
2,948
0
1,578
13,741
5,772
0
3,870
9,681
0
57,815
W
Medusa
IISABEII
Medusa
9,121
3,204
0
4,869
6,365
2,825
2,868
380
5,971
0
78,307
L
Amaterasu
Sahatsu
Amaterasu
2,838
1,387
0
4,094
12,528
6,725
0
3,822
8,608
0
11,777
W
8,659
1,084
0
1,288
9,288
2,812
1,197
1,753
7,349
61,275
0
L
Izanami
TiredLostBoy
Izanami
1,870
1,446
0
2,497
10,328
3,005
0
1,701
8,627
0
51,248
W
5,877
452
0
2,572
9,758
7,697
175
821
8,851
35,255
0
W
Bellona
sololaneguy
Bellona
11,793
4,719
0
9,734
16,148
12,287
1,239
453
15,645
0
62,823
W
Achilles
whiitehot
Achilles
10,715
5,300
0
1,477
9,705
5,359
744
1,349
8,244
0
54,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
47,993
357
Minions Killed
527
0
Camps Cleared
0
1,489,771
Distance Traveled
1,528,939
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,836
490
93
6
0
312,546
1
L
Vulcan
6,583
411
46
3
0
280,266
3
L
Nemesis
9,408
588
86
5
0
343,209
1
W
Medusa
10,211
638
137
9
0
298,969
7
L
Amaterasu
6,306
394
26
2
0
268,519
2
W
Zeus
9,483
593
115
7
0
287,127
5
L
Izanami
7,603
475
106
7
0
285,231
5
W
Cthulhu
9,103
569
55
3
0
306,028
4
W
Bellona
9,382
586
137
9
0
298,784
2
W
Achilles
9,814
613
83
5
0
338,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role