Player Matchup

Bellona
Bellona
Opsedo
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
TWOLANDE
Cernunnos
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 28L
1,883 Elo+
Party 2
Tiamat
Tiamat
itsPain
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 143
1,500 SR
1,628 Elo+

VS

Team Averages
Level 117
1,640 SR
1,903 Elo+
Discordia
Discordia
DeadlyDosis
Discordia
Level 46
God Stats
0W - 2L
1,361 SR
Queue Stats
16W - 9L
1,888 Elo+
Party 1
Danzaburou
Danzaburou
ZirhcM
Danzaburou
Level 149
God Stats
1W - 2L
1,713 SR
Queue Stats
49W - 39L
1,911 Elo+
Party 1
Chaac
Chaac
Аrni
Chaac
Level 157
God Stats
0W - 1L
1,845 SR
Queue Stats
51W - 40L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Opsedo
Bellona
14
7 / 2 / 6
9,783
815
7,381
12,835
9,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
TWOLANDE
Cernunnos
12
7 / 2 / 8
9,583
799
12,225
10,585
3,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
itsPain
Tiamat
13
2 / 1 / 11
9,186
766
14,657
7,444
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeadlyDosis
Discordia
10
1 / 7 / 3
7,841
653
4,545
7,926
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ZirhcM
Danzaburou
11
2 / 4 / 3
8,819
735
10,758
11,339
3,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Аrni
Chaac
11
2 / 5 / 2
8,326
694
8,782
19,163
9,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
5
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
DeadlyDosis
Discordia
1
7
3
0.36
W
Bellona
Opsedo
Bellona
7
2
6
5
W
Cernunnos
TWOLANDE
Cernunnos
7
2
8
5.5
L
Danzaburou
ZirhcM
Danzaburou
2
4
3
0.88
W
Tiamat
itsPain
Tiamat
2
1
11
7.5
L
Chaac
Аrni
Chaac
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,263
Damage
24,085
30,864
Taken
38,428
18,761
Mitigated
15,657
12,249
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DeadlyDosis
Discordia
4,545
750
0
246
7,926
2,339
0
2,188
5,540
19,178
0
W
Bellona
Opsedo
Bellona
7,381
2,316
0
4,895
12,835
9,104
1,273
2,387
10,448
0
43,675
W
Cernunnos
TWOLANDE
Cernunnos
12,225
5,941
0
3,685
10,585
3,626
1,151
1,139
9,446
0
39,176
L
Danzaburou
ZirhcM
Danzaburou
10,758
5,680
0
2,739
11,339
3,830
0
4,888
6,203
0
32,242
W
Tiamat
itsPain
Tiamat
14,657
957
0
3,669
7,444
6,031
776
1,710
5,734
36,781
0
L
Chaac
Аrni
Chaac
8,782
1,713
0
6,217
19,163
9,488
0
6,777
11,924
0
32,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
24,986
170
Minions Killed
138
0
Camps Cleared
0
690,810
Distance Traveled
671,812
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,841
653
40
3
0
203,934
2
W
Bellona
9,783
815
61
5
0
231,987
5
W
Cernunnos
9,583
799
47
4
0
212,303
2
L
Danzaburou
8,819
735
49
4
0
234,357
5
W
Tiamat
9,186
766
62
5
0
246,520
0
L
Chaac
8,326
694
49
4
0
233,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role