Player Matchup

Danzaburou
Danzaburou
Silver I
MELANEY R0SE
Danzaburou
Silver I
Level 152
God Stats
4W - 2L
1,073 SR
Queue Stats
310W - 341L
1,210 MMR
Solo
Ah Puch
Ah Puch
Silver I
PIRAGUA ENT
Ah Puch
Silver I
Level 119
God Stats
12W - 9L
1,757 SR
Queue Stats
302W - 337L
1,171 MMR
Solo
Tyr
Tyr
Silver II
xFrissKeKs
Tyr
Silver II
Level 124
God Stats
7W - 11L
1,248 SR
Queue Stats
39W - 42L
1,153 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,359 SR
1,178 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,349 SR
1,179 MMR
Kumbhakarna
Kumbhakarna
Silver II
AgeDaSpyda
Kumbhakarna
Silver II
Level 145
God Stats
50W - 85L
1,439 SR
Queue Stats
160W - 182L
1,136 MMR
Solo
Medusa
Medusa
Bronze IV
Kimballog
Medusa
Bronze IV
Level 107
God Stats
2W - 8L
1,477 SR
Queue Stats
6W - 22L
1,216 MMR
Solo
Nox
Nox
Silver III
Ryley The OG
Nox
Silver III
Level 53
God Stats
29W - 38L
1,130 SR
Queue Stats
264W - 301L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MELANEY R0SE
Danzaburou
9
4 / 0 / 1
6,253
893
3,552
2,846
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
PIRAGUA ENT
Ah Puch
9
0 / 0 / 4
5,713
816
4,055
3,224
865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 3
5,664
809
865
5,314
2,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ChaacCu ChulainnCerberusGuan YuKukulkan

VS

Bans
BacchusCthulhuAresYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AgeDaSpyda
Kumbhakarna
7
0 / 3 / 0
4,623
660
831
7,440
4,711
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Kimballog
Medusa
3
0 / 0 / 0
4,383
626
0
0
0
7
0 / 2 / 0
4,686
669
1,829
4,153
1,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AgeDaSpyda
Kumbhakarna
0
3
0
0
L
Medusa
Kimballog
Medusa
0
0
0
0
W
Danzaburou
MELANEY R0SE
Danzaburou
4
0
1
4.5
W
Ah Puch
PIRAGUA ENT
Ah Puch
0
0
4
2
L
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,472
Damage
2,660
11,384
Taken
11,593
4,236
Mitigated
6,059
4,136
Healing
552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AgeDaSpyda
Kumbhakarna
831
80
0
312
7,440
4,711
0
3,014
4,426
7,321
0
L
Medusa
Kimballog
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
MELANEY R0SE
Danzaburou
3,552
1,336
0
1,693
2,846
930
1,310
1,259
1,587
0
21,653
W
Ah Puch
PIRAGUA ENT
Ah Puch
4,055
99
441
897
3,224
865
928
565
2,659
25,002
0
L
1,829
39
0
240
4,153
1,348
0
1,065
3,088
11,019
0
W
865
59
145
960
5,314
2,441
0
892
3,778
0
13,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,630
Gold Earned
13,692
100
Minions Killed
21
0
Camps Cleared
0
422,787
Distance Traveled
177,543
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,623
660
12
2
0
91,821
0
L
Medusa
4,383
626
0
0
0
0
0
W
Danzaburou
6,253
893
40
6
0
121,153
0
W
Ah Puch
5,713
816
38
5
0
141,483
2
L
Nox
4,686
669
9
1
0
85,722
1
W
Tyr
5,664
809
22
3
0
160,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role