Player Matchup

Tiamat
Tiamat
OTFMASON
Tiamat
Level 41
God Stats
0W - 4L
1,195 SR
Queue Stats
80W - 116L
1,239 Elo+
Solo
Thoth
Thoth
oz_ozzzmo
Thoth
Level 45
God Stats
0W - 3L
1,284 SR
Queue Stats
10W - 6L
1,664 Elo+
Solo
Pele
Pele
v PuRpl WuShi v
Pele
Level 66
God Stats
3W - 3L
1,409 SR
Queue Stats
188W - 297L
1,229 Elo+
Solo
Team Averages
Level 51
1,296 SR
1,378 Elo+

VS

Team Averages
Level 82
1,238 SR
1,238 Elo+
Tiamat
Tiamat
Nomadic_Demigod
Tiamat
Level 58
God Stats
4W - 3L
1,013 SR
Queue Stats
8W - 8L
1,068 Elo+
Solo
Arachne
Arachne
Over4chi3ver
Arachne
Level 143
God Stats
5W - 5L
1,288 SR
Queue Stats
433W - 617L
1,302 Elo+
Solo
Sol
Sol
The_Lone_Wolf29
Sol
Level 46
God Stats
56W - 83L
1,413 SR
Queue Stats
130W - 196L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OTFMASON
Tiamat
11
3 / 7 / 4
8,562
714
5,479
9,948
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thoth
oz_ozzzmo
Thoth
10
2 / 4 / 4
7,751
646
4,329
9,385
2,650
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 5 / 3
7,947
662
5,690
10,006
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 9
9,212
768
5,681
8,407
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Over4chi3ver
Arachne
13
12 / 6 / 2
10,534
878
9,716
14,293
4,849
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 0 / 10
9,599
800
6,487
6,479
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
16
16
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Tiamat
OTFMASON
Tiamat
3
7
4
0.71
W
Arachne
Over4chi3ver
Arachne
12
6
2
2.17
W
2
0
10
7
L
Thoth
oz_ozzzmo
Thoth
2
4
4
1
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,498
Damage
21,884
29,339
Taken
29,179
11,569
Mitigated
13,219
4,905
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,681
450
412
3,492
8,407
6,446
334
3,996
4,246
22,438
0
L
Tiamat
OTFMASON
Tiamat
5,479
481
318
2,654
9,948
4,327
0
4,065
5,883
27,743
0
W
Arachne
Over4chi3ver
Arachne
9,716
7,624
0
4,206
14,293
4,849
634
2,965
11,098
0
43,330
W
6,487
1,776
135
3,998
6,479
1,924
1,901
2,506
3,857
45,828
0
L
Thoth
oz_ozzzmo
Thoth
4,329
1,127
111
1,234
9,385
2,650
0
4,186
5,199
22,930
0
L
5,690
2,200
0
588
10,006
4,592
0
3,981
6,025
0
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
29,345
109
Minions Killed
171
0
Camps Cleared
0
488,359
Distance Traveled
665,226
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,212
768
29
2
0
207,634
3
L
Tiamat
8,562
714
56
5
0
135,328
2
W
Arachne
10,534
878
46
4
0
240,924
2
W
Sol
9,599
800
96
8
0
216,668
0
L
Thoth
7,751
646
29
2
0
188,970
2
L
Pele
7,947
662
24
2
0
164,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role