Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Chewie Vizla
Artio
Level 102
God Stats
0W - 1L
1,701 SR
Queue Stats
55W - 53L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
Nivlakx
Sun Wukong
Level 65
God Stats
0W - 2L
1,313 SR
Queue Stats
45W - 45L
1,510 Elo+
Solo
Danzaburou
Danzaburou
SuperJewJohnson
Danzaburou
Level 82
God Stats
17W - 20L
1,501 SR
Queue Stats
129W - 124L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
XxNatsumex
Baba Yaga
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,503 SR
1,529 Elo+

VS

Team Averages
Level 76
1,668 SR
1,482 Elo+
Ra
Ra
BazookaRoy
Ra
Level 106
God Stats
6W - 1L
1,987 SR
Queue Stats
16W - 8L
1,574 Elo+
Solo
Heimdallr
Heimdallr
Chugziller
Heimdallr
Level 69
God Stats
17W - 15L
1,793 SR
Queue Stats
298W - 316L
1,455 Elo+
Solo
Chang'e
Chang'e
DKSS_josibf
Chang'e
Level 58
God Stats
11W - 14L
1,625 SR
Queue Stats
226W - 260L
1,410 Elo+
Solo
Bellona
Bellona
TheRockEatsKids
Bellona
Level 87
God Stats
3W - 3L
1,436 SR
Queue Stats
21W - 26L
1,466 Elo+
Solo
Mercury
Mercury
golemgalactico
Mercury
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
356W - 342L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 3 / 2
6,258
417
4,545
10,193
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 4
6,840
456
4,776
15,273
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Nivlakx
Sun Wukong
13
1 / 3 / 1
7,674
512
4,070
13,896
6,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SuperJewJohnson
Danzaburou
12
3 / 4 / 5
7,241
483
9,307
10,331
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
XxNatsumex
Baba Yaga
12
3 / 5 / 1
7,132
475
7,141
10,141
5,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
8,690
579
10,460
7,743
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Chugziller
Heimdallr
11
4 / 5 / 8
7,065
471
9,345
9,911
3,242
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DKSS_josibf
Chang'e
11
2 / 2 / 3
6,715
448
7,599
10,063
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 1 / 4
8,656
577
9,324
14,039
9,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 2 / 4
7,252
483
3,279
9,126
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
12
Kills
18
18
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
2
1.33
W
5
2
4
3.5
L
2
3
4
1.33
W
Heimdallr
Chugziller
Heimdallr
4
5
8
1.6
W
Chang'e
DKSS_josibf
Chang'e
2
2
3
1.75
L
Sun Wukong
Nivlakx
Sun Wukong
1
3
1
0.5
L
Danzaburou
SuperJewJohnson
Danzaburou
3
4
5
1.38
W
7
1
4
9
L
Baba Yaga
XxNatsumex
Baba Yaga
3
5
1
0.7
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
40,007
59,834
Taken
50,882
27,654
Mitigated
21,456
20,270
Healing
18,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,545
1,344
0
3,833
10,193
3,407
0
3,422
6,661
0
19,145
W
10,460
1,319
881
3,115
7,743
2,951
440
3,025
4,718
61,070
0
L
4,776
218
922
5,694
15,273
9,127
0
5,043
10,020
22,523
0
W
Heimdallr
Chugziller
Heimdallr
9,345
3,683
0
2,660
9,911
3,242
255
2,541
7,370
0
28,160
W
Chang'e
DKSS_josibf
Chang'e
7,599
728
976
5,111
10,063
2,892
243
2,484
7,579
34,662
0
L
Sun Wukong
Nivlakx
Sun Wukong
4,070
1,398
0
6,068
13,896
6,271
0
1,245
12,609
0
41,008
L
Danzaburou
SuperJewJohnson
Danzaburou
9,307
5,283
0
2,393
10,331
3,451
640
2,774
7,463
0
41,696
W
9,324
3,324
0
5,533
14,039
9,581
0
2,300
11,739
0
49,338
L
Baba Yaga
XxNatsumex
Baba Yaga
7,141
237
0
1,360
10,141
5,398
0
4,889
5,016
37,387
0
W
3,279
1,378
0
0
9,126
2,790
0
1,567
7,559
0
51,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
38,378
276
Minions Killed
379
0
Camps Cleared
0
1,435,038
Distance Traveled
1,448,644
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,258
417
41
3
0
279,027
2
W
Ra
8,690
579
115
8
0
304,974
2
L
Artio
6,840
456
19
1
0
328,225
1
W
Heimdallr
7,065
471
53
4
0
237,794
1
W
Chang'e
6,715
448
54
4
0
271,338
2
L
Sun Wukong
7,674
512
86
6
0
241,812
4
L
Danzaburou
7,241
483
63
4
0
287,556
0
W
Bellona
8,656
577
72
5
0
288,107
3
L
Baba Yaga
7,132
475
67
4
0
298,418
1
W
Mercury
7,252
483
85
6
0
346,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role