Player Matchup

Chang'e
Chang'e
Bell0naSimp
Chang'e
Level 15
God Stats
4W - 2L
1,716 SR
Queue Stats
25W - 21L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
BickieBoii
Danzaburou
Level 7
God Stats
2W - 0L
1,812 SR
Queue Stats
41W - 16L
1,743 Elo+
Party 1
Ao Kuang
Ao Kuang
HealthStorm
Ao Kuang
Level 10
God Stats
7W - 1L
1,847 SR
Queue Stats
15W - 14L
1,545 Elo+
Solo
Bellona
Bellona
ItsMePogChamp
Bellona
Level 78
God Stats
12W - 6L
1,947 SR
Queue Stats
290W - 333L
1,538 Elo+
Party 1
Yemoja
Yemoja
Oc34ndvst
Yemoja
Level 18
God Stats
59W - 62L
1,572 SR
Queue Stats
297W - 359L
1,488 Elo+
Party 1
Team Averages
Level 26
1,779 SR
1,570 Elo+

VS

Team Averages
Level 10
1,491 SR
1,507 Elo+
Amaterasu
Amaterasu
Bohrmaschin
Amaterasu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LIR39
Tiamat
Level 8
God Stats
4W - 8L
1,348 SR
Queue Stats
8W - 14L
1,396 Elo+
Solo
Apollo
Apollo
ThePhantomKingX
Apollo
Level 13
God Stats
4W - 2L
1,750 SR
Queue Stats
10W - 10L
1,612 Elo+
Party 2
Nemesis
Nemesis
asp89
Nemesis
Level 13
God Stats
4W - 11L
1,540 SR
Queue Stats
56W - 57L
1,462 Elo+
Solo
Yemoja
Yemoja
poyrazbdb
Yemoja
Level 12
God Stats
2W - 2L
1,319 SR
Queue Stats
17W - 15L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bell0naSimp
Chang'e
8
0 / 1 / 3
4,550
506
1,926
4,266
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
BickieBoii
Danzaburou
11
6 / 0 / 0
6,262
696
4,790
3,181
975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
HealthStorm
Ao Kuang
11
6 / 0 / 1
6,746
750
4,326
6,391
2,885
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
9
2 / 0 / 3
5,280
587
5,247
6,331
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Oc34ndvst
Yemoja
8
0 / 1 / 3
4,945
549
1,033
2,478
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bohrmaschin
Amaterasu
6
0 / 4 / 0
4,088
454
1,043
4,129
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
LIR39
Tiamat
7
0 / 4 / 0
4,205
467
1,740
5,537
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 2 / 0
4,369
485
2,444
4,881
1,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
asp89
Nemesis
7
0 / 3 / 0
4,511
501
2,312
4,989
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
poyrazbdb
Yemoja
7
0 / 1 / 2
4,473
497
2,034
5,010
1,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bell0naSimp
Chang'e
0
1
3
1.5
W
Danzaburou
BickieBoii
Danzaburou
6
0
0
6
L
Amaterasu
Bohrmaschin
Amaterasu
0
4
0
0
W
Ao Kuang
HealthStorm
Ao Kuang
6
0
1
6.5
W
Bellona
2
0
3
3.5
L
Tiamat
LIR39
Tiamat
0
4
0
0
W
Yemoja
Oc34ndvst
Yemoja
0
1
3
1.5
L
2
2
0
1
L
Nemesis
asp89
Nemesis
0
3
0
0
L
Yemoja
poyrazbdb
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,322
Damage
9,573
22,647
Taken
24,546
9,240
Mitigated
9,887
9,784
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bell0naSimp
Chang'e
1,926
120
292
1,626
4,266
1,040
605
866
3,400
19,099
0
W
Danzaburou
BickieBoii
Danzaburou
4,790
1,727
0
510
3,181
975
0
526
2,655
0
33,444
L
Amaterasu
Bohrmaschin
Amaterasu
1,043
394
0
364
4,129
1,858
0
2,725
1,404
0
11,652
W
Ao Kuang
HealthStorm
Ao Kuang
4,326
1,065
0
3,616
6,391
2,885
748
337
5,954
34,283
0
W
Bellona
5,247
1,648
0
2,380
6,331
2,992
294
1,363
4,968
0
23,802
L
Tiamat
LIR39
Tiamat
1,740
569
0
880
5,537
2,439
165
519
5,018
15,079
0
W
Yemoja
Oc34ndvst
Yemoja
1,033
66
693
667
2,478
1,348
307
682
1,796
8,489
0
L
2,444
638
0
644
4,881
1,318
0
1,579
3,108
0
17,405
L
Nemesis
asp89
Nemesis
2,312
888
0
659
4,989
2,538
0
1,082
3,907
0
21,440
L
Yemoja
poyrazbdb
Yemoja
2,034
768
661
1,289
5,010
1,734
0
1,016
3,824
8,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
21,646
242
Minions Killed
153
0
Camps Cleared
0
863,155
Distance Traveled
734,876
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,550
506
40
4
0
151,184
1
W
Danzaburou
6,262
696
67
7
0
173,574
1
L
Amaterasu
4,088
454
29
3
0
104,410
1
W
Ao Kuang
6,746
750
66
7
0
163,915
2
W
Bellona
5,280
587
49
5
0
207,724
3
L
Tiamat
4,205
467
25
3
0
151,674
0
W
Yemoja
4,945
549
20
2
0
166,758
0
L
Apollo
4,369
485
38
4
0
154,997
0
L
Nemesis
4,511
501
50
6
0
159,329
2
L
Yemoja
4,473
497
11
1
0
164,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role