Player Matchup

Tiamat
Tiamat
LEYOSHIMITSU
Tiamat
Level 99
God Stats
4W - 6L
1,690 SR
Queue Stats
140W - 140L
1,573 Elo+
Solo
He Bo
He Bo
Mastaqueso
He Bo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
Arachne
Arachne
PURTORICANC26
Arachne
Level 66
God Stats
82W - 85L
1,441 SR
Queue Stats
260W - 274L
1,417 Elo+
Solo
Yemoja
Yemoja
RaimboCarp
Yemoja
Level 58
God Stats
6W - 7L
1,596 SR
Queue Stats
45W - 59L
1,483 Elo+
Solo
Danzaburou
Danzaburou
adamgill89
Danzaburou
Level 80
God Stats
56W - 36L
1,676 SR
Queue Stats
166W - 156L
1,575 Elo+
Solo
Team Averages
Level 76
1,581 SR
1,509 Elo+

VS

Team Averages
Level 69
1,522 SR
1,462 Elo+
Rama
Rama
ExoticParticles
Rama
Level 102
God Stats
6W - 6L
1,401 SR
Queue Stats
54W - 59L
1,475 Elo+
Solo
Artemis
Artemis
JykelTv
Artemis
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 55L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
LENISTHER
Baron Samedi
Level 63
God Stats
58W - 40L
1,507 SR
Queue Stats
243W - 267L
1,446 Elo+
Solo
Danzaburou
Danzaburou
PrinceGreen420
Danzaburou
Level 72
God Stats
27W - 26L
1,461 SR
Queue Stats
265W - 253L
1,470 Elo+
Solo
Jormungandr
Jormungandr
deki2004
Jormungandr
Level 48
God Stats
2W - 0L
1,740 SR
Queue Stats
16W - 12L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
3 / 10 / 11
12,475
1,040
21,937
19,850
14,139
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
20
4 / 11 / 10
12,929
1,077
17,946
23,284
9,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
19
4 / 6 / 6
12,721
1,060
10,421
15,487
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
RaimboCarp
Yemoja
19
2 / 6 / 12
11,931
994
5,793
16,275
9,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
adamgill89
Danzaburou
19
7 / 15 / 7
14,027
1,169
25,177
26,485
12,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 22
14,509
1,209
26,516
18,654
7,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
JykelTv
Artemis
19
7 / 3 / 19
12,388
1,032
15,335
13,061
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LENISTHER
Baron Samedi
19
11 / 2 / 21
13,813
1,151
16,132
12,620
6,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PrinceGreen420
Danzaburou
20
13 / 6 / 23
14,409
1,201
19,027
19,105
7,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
deki2004
Jormungandr
20
4 / 3 / 32
13,764
1,147
15,948
22,069
22,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
165
20
Kills
48
48
Deaths
20
46
Assists
117
Player
Kills
Deaths
Assists
KDA
W
13
6
22
4
W
Artemis
JykelTv
Artemis
7
3
19
5.5
W
Baron Samedi
LENISTHER
Baron Samedi
11
2
21
10.75
L
Tiamat
3
10
11
0.85
L
He Bo
4
11
10
0.82
L
Arachne
4
6
6
1.17
W
Danzaburou
PrinceGreen420
Danzaburou
13
6
23
4.08
L
Yemoja
RaimboCarp
Yemoja
2
6
12
1.33
L
Danzaburou
adamgill89
Danzaburou
7
15
7
0.7
W
Jormungandr
deki2004
Jormungandr
4
3
32
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,274
Damage
92,958
101,381
Taken
85,509
51,202
Mitigated
48,103
20,670
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,516
21,159
0
5,839
18,654
7,665
0
12,779
5,875
0
39,539
W
Artemis
JykelTv
Artemis
15,335
7,206
0
1,828
13,061
5,115
0
6,202
6,859
0
24,108
W
Baron Samedi
LENISTHER
Baron Samedi
16,132
824
2,021
2,262
12,620
6,159
0
6,555
6,065
29,041
0
L
Tiamat
21,937
1,497
0
1,805
19,850
14,139
0
4,943
14,907
40,201
0
L
He Bo
17,946
338
158
4,740
23,284
9,202
0
7,242
16,042
35,602
0
L
Arachne
10,421
7,783
0
3,108
15,487
6,095
0
5,540
9,947
0
38,303
W
Danzaburou
PrinceGreen420
Danzaburou
19,027
11,686
0
5,061
19,105
7,013
0
11,660
7,445
0
42,099
L
Yemoja
RaimboCarp
Yemoja
5,793
898
7,450
2,329
16,275
9,706
0
7,129
9,146
18,615
0
L
Danzaburou
adamgill89
Danzaburou
25,177
12,779
0
1,080
26,485
12,060
0
7,226
19,259
0
60,025
W
Jormungandr
deki2004
Jormungandr
15,948
3,471
0
0
22,069
22,151
0
8,480
13,589
57,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,083
Gold Earned
68,883
235
Minions Killed
250
13
Camps Cleared
3
1,050,889
Distance Traveled
986,821
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,509
1,209
41
3
1
160,679
0
W
Artemis
12,388
1,032
17
1
0
184,554
0
W
Baron Samedi
13,813
1,151
33
3
0
214,133
0
L
Tiamat
12,475
1,040
40
3
0
199,791
0
L
He Bo
12,929
1,077
48
4
1
218,872
0
L
Arachne
12,721
1,060
67
6
4
229,294
1
W
Danzaburou
14,409
1,201
61
5
2
191,327
1
L
Yemoja
11,931
994
24
2
2
205,192
0
L
Danzaburou
14,027
1,169
56
5
6
197,740
1
W
Jormungandr
13,764
1,147
98
8
0
236,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role