Player Matchup

Chernobog
Chernobog
BoogieMate
Chernobog
Level 26
God Stats
1W - 1L
1,245 SR
Queue Stats
152W - 158L
1,426 Elo+
Solo
Nemesis
Nemesis
Diamond_Black103
Nemesis
Level 18
God Stats
2W - 2L
1,085 SR
Queue Stats
14W - 27L
1,300 Elo+
Party 1
Chaac
Chaac
freezyanarchy
Chaac
Level 3
God Stats
1W - 1L
1,238 SR
Queue Stats
9W - 10L
1,161 Elo+
Party 1
Pele
Pele
kaagyu
Pele
Level 5
God Stats
4W - 5L
1,405 SR
Queue Stats
4W - 8L
1,332 Elo+
Solo
Ymir
Ymir
xWEST0Nx
Ymir
Level 18
God Stats
6W - 6L
1,395 SR
Queue Stats
46W - 43L
1,397 Elo+
Solo
Team Averages
Level 14
1,273 SR
1,323 Elo+

VS

Team Averages
Level 14
1,422 SR
1,306 Elo+
Artemis
Artemis
CAROL IS FIT
Artemis
Level 27
God Stats
29W - 42L
1,476 SR
Queue Stats
97W - 111L
1,414 Elo+
Solo
Ares
Ares
Davidbesser13
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,205 Elo+
Solo
Yemoja
Yemoja
Greetzious
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,596 Elo+
Party 2
Ra
Ra
bxdzurxx
Ra
Level 5
God Stats
0W - 5L
1,133 SR
Queue Stats
0W - 6L
1,081 Elo+
Solo
Baron Samedi
Baron Samedi
zukeshark
Baron Samedi
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BoogieMate
Chernobog
20
7 / 1 / 18
15,388
1,026
23,899
17,262
9,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
14 / 2 / 9
15,735
1,049
36,576
24,289
13,719
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
6 / 8 / 15
14,043
936
17,018
25,875
33,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
kaagyu
Pele
20
4 / 3 / 15
14,390
959
10,382
13,895
7,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
4 / 2 / 18
15,009
1,001
23,689
26,091
35,368
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CAROL IS FIT
Artemis
20
6 / 1 / 10
15,053
1,004
42,612
17,518
10,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
1 / 13 / 7
12,685
846
3,363
25,827
17,675
Yemoja
Greetzious
Yemoja
20
4 / 2 / 10
15,304
1,020
11,717
21,088
30,613
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 12 / 13
12,671
845
8,296
24,711
13,066
Baron Samedi
zukeshark
Baron Samedi
20
5 / 7 / 11
14,153
944
27,498
32,391
19,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
67
35
Kills
16
16
Deaths
35
75
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BoogieMate
Chernobog
7
1
18
16
L
Artemis
CAROL IS FIT
Artemis
6
1
10
11
L
1
13
7
0.35
W
14
2
9
9.25
L
Yemoja
Greetzious
Yemoja
4
2
10
4.5
L
0
12
13
0.54
W
6
8
15
1.69
W
Pele
kaagyu
Pele
4
3
15
3.83
W
Ymir
4
2
18
6.5
L
Baron Samedi
zukeshark
Baron Samedi
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,564
Damage
93,486
107,412
Taken
121,535
99,310
Mitigated
91,034
15,304
Healing
24,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BoogieMate
Chernobog
23,899
11,366
0
5,797
17,262
9,916
0
6,970
10,176
0
66,692
L
Artemis
CAROL IS FIT
Artemis
42,612
28,048
1,184
7,287
17,518
10,612
0
3,952
13,516
0
87,085
L
3,363
634
0
0
25,827
17,675
0
2,049
23,714
30,327
0
W
36,576
19,156
0
5,179
24,289
13,719
0
10,720
12,648
0
63,641
L
Yemoja
Greetzious
Yemoja
11,717
4,403
4,610
2,761
21,088
30,613
0
4,362
16,576
23,342
0
L
8,296
1,334
364
92
24,711
13,066
0
4,458
20,128
22,269
0
W
17,018
5,397
0
1,888
25,875
33,277
0
10,374
15,501
1,578
28,458
W
Pele
kaagyu
Pele
10,382
0
0
139
13,895
7,030
0
8,124
5,771
0
39,220
W
Ymir
23,689
4,030
510
1,791
26,091
35,368
0
14,686
11,405
36,611
0
L
Baron Samedi
zukeshark
Baron Samedi
27,498
3,645
3,166
4,662
32,391
19,068
0
10,446
21,820
46,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,565
Gold Earned
69,866
294
Minions Killed
230
13
Camps Cleared
3
1,365,043
Distance Traveled
1,040,350
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
15,388
1,026
95
6
4
263,052
0
L
Artemis
15,053
1,004
100
7
2
202,782
0
L
Ares
12,685
846
45
3
0
160,000
3
W
Nemesis
15,735
1,049
57
4
5
341,696
0
L
Yemoja
15,304
1,020
25
2
1
248,184
1
L
Ra
12,671
845
27
2
0
199,928
1
W
Chaac
14,043
936
42
3
3
243,075
0
W
Pele
14,390
959
65
4
0
248,850
0
W
Ymir
15,009
1,001
35
2
1
268,370
0
L
Baron Samedi
14,153
944
33
2
0
229,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role