Player Matchup

Tiamat
Tiamat
bulldogface53
Tiamat
Level 99
God Stats
9W - 6L
1,527 SR
Queue Stats
156W - 114L
1,659 Elo+
Party 1
Nike
Nike
poopsock1120
Nike
Level 61
God Stats
5W - 0L
1,945 SR
Queue Stats
63W - 54L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
yungtarts
Danzaburou
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 42L
1,616 Elo+
Party 1
Team Averages
Level 63
1,658 SR
1,605 Elo+

VS

Team Averages
Level 48
1,521 SR
1,416 Elo+
Skadi
Skadi
WoLf__James
Skadi
Level 14
God Stats
7W - 6L
1,471 SR
Queue Stats
21W - 15L
1,393 Elo+
Party 2
Bellona
Bellona
XxVoltage19xX
Bellona
Level 62
God Stats
0W - 1L
1,539 SR
Queue Stats
82W - 79L
1,422 Elo+
Party 2
Thanatos
Thanatos
nuggetz_michael
Thanatos
Level 69
God Stats
2W - 4L
1,553 SR
Queue Stats
80W - 76L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 11
9,066
824
8,896
6,594
8,972
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 3 / 10
8,992
817
6,488
8,761
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
yungtarts
Danzaburou
13
5 / 0 / 11
9,009
819
8,050
4,786
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,764
615
2,027
9,012
2,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
10
0 / 5 / 4
7,025
639
2,258
9,569
6,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
11
5 / 6 / 0
8,231
748
6,411
11,063
4,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
5
5
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Bellona
0
5
4
0.4
W
6
2
11
5.75
L
Thanatos
5
6
0
0.83
W
6
3
10
3.67
W
Danzaburou
yungtarts
Danzaburou
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
10,696
20,141
Taken
29,644
17,086
Mitigated
13,566
6,017
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,027
970
318
909
9,012
2,767
0
2,352
6,510
0
17,636
L
Bellona
2,258
400
711
1,572
9,569
6,753
0
2,618
6,797
0
23,351
W
8,896
1,170
0
2,616
6,594
8,972
1,039
68
6,526
31,627
0
L
Thanatos
6,411
815
882
6,046
11,063
4,046
0
3,966
6,997
0
21,897
W
6,488
228
0
1,611
8,761
6,474
273
0
8,761
0
21,511
W
Danzaburou
yungtarts
Danzaburou
8,050
4,561
0
1,790
4,786
1,640
2,180
0
4,786
0
31,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
22,020
134
Minions Killed
122
0
Camps Cleared
0
607,033
Distance Traveled
617,136
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,764
615
44
4
0
187,517
0
L
Bellona
7,025
639
49
4
0
228,852
5
W
Tiamat
9,066
824
51
5
0
196,619
4
L
Thanatos
8,231
748
29
3
0
200,767
2
W
Nike
8,992
817
25
2
0
203,779
4
W
Danzaburou
9,009
819
58
5
0
206,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role