Player Matchup

Cerberus
Cerberus
Grandmaster
CowboyUp_911
Cerberus
Grandmaster
Level 157
God Stats
3W - 0L
1,778 SR
Queue Stats
66W - 26L
3,124 MMR
Solo
Danzaburou
Danzaburou
Masters
Peěp
Danzaburou
Masters
Level 64
God Stats
7W - 1L
1,994 SR
Queue Stats
112W - 77L
2,924 MMR
Party 1
Nike
Nike
Masters
kiddiñg
Nike
Masters
Level 160
God Stats
9W - 8L
1,566 SR
Queue Stats
481W - 348L
3,039 MMR
Party 1
Artio
Artio
Grandmaster
miiddy
Artio
Grandmaster
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 33L
2,981 MMR
Solo
Raijin
Raijin
Masters
vampcаt
Raijin
Masters
Level 81
God Stats
4W - 0L
1,841 SR
Queue Stats
150W - 92L
3,139 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 123
1,736 SR
3,041 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,730 SR
2,756 MMR
Merlin
Merlin
Grandmaster
Barboosh
Merlin
Grandmaster
Level 160
God Stats
9W - 9L
1,646 SR
Queue Stats
442W - 368L
3,355 MMR
Solo
Ymir
Ymir
Masters
GrayIy
Ymir
Masters
Level 160
God Stats
18W - 14L
1,826 SR
Queue Stats
716W - 555L
2,832 MMR
Solo
Thanatos
Thanatos
Diamond IV
Rãyy
Thanatos
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Grandmaster
SnipeStatus
Guan Yu
Grandmaster
Level 160
God Stats
16W - 8L
1,802 SR
Queue Stats
667W - 589L
3,021 MMR
Solo
Heimdallr
Heimdallr
Masters
ZombifiedToast
Heimdallr
Masters
Level 111
God Stats
5W - 5L
1,874 SR
Queue Stats
365W - 212L
3,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CowboyUp_911
Cerberus
20
1 / 1 / 8
12,138
578
11,491
16,458
18,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Peěp
Danzaburou
18
3 / 2 / 12
11,787
561
16,700
20,766
9,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
19
9 / 4 / 13
11,986
571
11,394
18,110
8,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
miiddy
Artio
16
1 / 0 / 20
10,543
502
7,663
24,339
20,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
vampcаt
Raijin
20
12 / 0 / 7
12,675
604
22,138
9,903
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
NemesisSetApollo

VS

Bans
Chang'eScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barboosh
Merlin
15
2 / 5 / 2
9,259
441
13,056
16,133
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
GrayIy
Ymir
14
3 / 4 / 2
9,644
459
7,142
21,790
24,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Rãyy
Thanatos
12
0 / 9 / 1
8,017
382
4,527
15,753
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
SnipeStatus
Guan Yu
17
1 / 2 / 0
9,893
471
7,298
18,437
17,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ZombifiedToast
Heimdallr
17
1 / 6 / 1
10,442
497
12,475
15,972
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
26
Kills
7
7
Deaths
26
60
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Barboosh
Merlin
2
5
2
0.6
W
Cerberus
CowboyUp_911
Cerberus
1
1
8
5
L
Ymir
GrayIy
Ymir
3
4
2
1
W
Danzaburou
Peěp
Danzaburou
3
2
12
4.5
L
Thanatos
Rãyy
Thanatos
0
9
1
0.06
L
Guan Yu
SnipeStatus
Guan Yu
1
2
0
0.5
L
Heimdallr
ZombifiedToast
Heimdallr
1
6
1
0.25
W
Nike
9
4
13
3.88
W
Artio
miiddy
Artio
1
0
20
11
W
Raijin
vampcаt
Raijin
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,386
Damage
44,498
89,576
Taken
88,085
61,525
Mitigated
60,332
38,594
Healing
23,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Barboosh
Merlin
13,056
589
0
1,097
16,133
5,807
0
7,003
8,887
68,511
0
W
Cerberus
CowboyUp_911
Cerberus
11,491
901
0
7,459
16,458
18,272
332
966
14,996
98,412
0
L
Ymir
GrayIy
Ymir
7,142
1,447
0
1,146
21,790
24,291
0
11,882
9,513
25,829
0
W
Danzaburou
Peěp
Danzaburou
16,700
7,257
0
12,182
20,766
9,415
4,039
5,542
15,031
0
104,572
L
Thanatos
Rãyy
Thanatos
4,527
1,762
0
8,618
15,753
5,882
0
5,818
9,737
0
43,288
L
Guan Yu
SnipeStatus
Guan Yu
7,298
1,833
486
7,870
18,437
17,395
158
11,802
6,549
0
67,610
L
Heimdallr
ZombifiedToast
Heimdallr
12,475
6,219
0
4,447
15,972
6,957
0
3,744
12,107
0
77,756
W
Nike
11,394
1,871
0
5,989
18,110
8,182
877
4,150
12,247
0
86,806
W
Artio
miiddy
Artio
7,663
1,071
1,949
8,240
24,339
20,397
510
5,404
15,411
24,147
0
W
Raijin
vampcаt
Raijin
22,138
1,866
0
2,775
9,903
5,259
485
3,168
6,471
106,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,129
Gold Earned
47,255
725
Minions Killed
523
0
Camps Cleared
0
2,214,852
Distance Traveled
1,859,350
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,259
441
141
7
0
335,168
3
W
Cerberus
12,138
578
231
11
0
463,416
9
L
Ymir
9,644
459
28
1
0
376,301
10
W
Danzaburou
11,787
561
150
7
0
377,710
3
L
Thanatos
8,017
382
92
4
0
326,580
1
L
Guan Yu
9,893
471
135
6
0
449,518
11
L
Heimdallr
10,442
497
127
6
0
371,783
3
W
Nike
11,986
571
134
6
0
498,253
1
W
Artio
10,543
502
17
1
0
457,076
8
W
Raijin
12,675
604
193
9
0
418,397
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role