Player Matchup

Cthulhu
Cthulhu
Beardeddad96
Cthulhu
Level 44
God Stats
4W - 1L
1,677 SR
Queue Stats
73W - 80L
1,442 Elo+
Solo
Hel
Hel
TwigLookinAs
Hel
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
412W - 391L
1,425 Elo+
Solo
Bakasura
Bakasura
Void Lightning
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,540 Elo+
Solo
Hun Batz
Hun Batz
aSCenciô
Hun Batz
Level 125
God Stats
10W - 8L
1,500 SR
Queue Stats
528W - 551L
1,410 Elo+
Solo
Izanami
Izanami
yacqueline
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 72
1,535 SR
1,463 Elo+

VS

Team Averages
Level 70
1,511 SR
1,632 Elo+
Sylvanus
Sylvanus
Arktos2000
Sylvanus
Level 69
God Stats
0W - 1L
1,215 SR
Queue Stats
22W - 30L
1,665 Elo+
Party 1
Jormungandr
Jormungandr
FREIxWILD
Jormungandr
Level 102
God Stats
1W - 2L
1,493 SR
Queue Stats
37W - 43L
1,665 Elo+
Party 1
Merlin
Merlin
Kinggi28
Merlin
Level 26
God Stats
1W - 3L
1,543 SR
Queue Stats
31W - 28L
1,665 Elo+
Party 1
Ymir
Ymir
MeteorGolem033
Ymir
Level 72
God Stats
0W - 1L
1,805 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XxxgixxX
Kumbhakarna
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beardeddad96
Cthulhu
20
2 / 6 / 16
14,650
610
31,830
42,278
20,947
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 3 / 16
12,924
539
14,720
27,302
13,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
20
7 / 6 / 12
14,700
613
25,061
31,987
14,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
aSCenciô
Hun Batz
20
8 / 9 / 9
16,460
686
26,229
23,671
10,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
yacqueline
Izanami
20
8 / 7 / 11
15,488
645
35,533
30,636
14,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arktos2000
Sylvanus
20
3 / 5 / 19
14,529
605
18,774
33,524
30,443
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
FREIxWILD
Jormungandr
20
8 / 7 / 16
14,376
599
29,590
29,442
25,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Kinggi28
Merlin
20
9 / 6 / 10
17,180
716
50,814
22,795
11,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 2 / 19
13,072
545
19,357
25,587
17,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
XxxgixxX
Kumbhakarna
20
8 / 6 / 15
14,686
612
18,540
33,263
36,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
110
26
Kills
31
31
Deaths
26
64
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arktos2000
Sylvanus
3
5
19
2.5
W
Cthulhu
Beardeddad96
Cthulhu
2
6
16
1.67
L
Jormungandr
FREIxWILD
Jormungandr
8
7
16
2.29
L
Merlin
Kinggi28
Merlin
9
6
10
2.33
L
3
2
19
6.25
W
1
3
16
3
W
Bakasura
7
6
12
2.17
L
Kumbhakarna
XxxgixxX
Kumbhakarna
8
6
15
2.58
W
Hun Batz
aSCenciô
Hun Batz
8
9
9
1.39
W
Izanami
yacqueline
Izanami
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,373
Damage
137,075
155,874
Taken
144,611
74,129
Mitigated
122,029
83,932
Healing
70,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arktos2000
Sylvanus
18,774
8,063
23,481
15,444
33,524
30,443
0
15,847
16,889
35,201
0
W
Cthulhu
Beardeddad96
Cthulhu
31,830
1,867
4,255
14,029
42,278
20,947
0
37,290
4,771
60,214
0
L
Jormungandr
FREIxWILD
Jormungandr
29,590
3,766
5,186
7,502
29,442
25,031
0
8,362
20,164
51,308
0
L
Merlin
Kinggi28
Merlin
50,814
1,297
3,881
3,560
22,795
11,848
67
4,475
17,176
97,733
0
L
19,357
1,996
926
3,316
25,587
17,921
0
10,767
14,632
32,964
0
W
14,720
1,830
23,346
14,103
27,302
13,827
553
26,346
831
25,336
0
W
Bakasura
25,061
15,627
6,700
7,646
31,987
14,391
1,427
26,873
4,939
0
26,834
L
Kumbhakarna
XxxgixxX
Kumbhakarna
18,540
1,717
3,245
4,415
33,263
36,786
0
7,099
25,373
38,142
0
W
Hun Batz
aSCenciô
Hun Batz
26,229
2,505
4,305
2,061
23,671
10,825
163
17,917
5,529
0
64,632
W
Izanami
yacqueline
Izanami
35,533
18,132
2,415
5,072
30,636
14,139
3,713
27,736
2,729
0
73,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,222
Gold Earned
73,843
256
Minions Killed
215
0
Camps Cleared
0
1,899,420
Distance Traveled
1,886,549
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,529
605
27
1
0
307,756
0
W
Cthulhu
14,650
610
54
2
0
359,151
0
L
Jormungandr
14,376
599
24
1
0
383,403
0
L
Merlin
17,180
716
95
4
0
367,468
1
L
Ymir
13,072
545
33
1
0
393,833
0
W
Hel
12,924
539
26
1
0
395,329
0
W
Bakasura
14,700
613
19
1
0
387,896
2
L
Kumbhakarna
14,686
612
36
2
0
434,089
2
W
Hun Batz
16,460
686
83
3
0
393,850
5
W
Izanami
15,488
645
74
3
0
363,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role