Player Matchup

Fenrir
Fenrir
AboveCorpor8ion
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,362 Elo+
Party 3
Odin
Odin
GhostTime1
Odin
Level 10
God Stats
1W - 2L
1,337 SR
Queue Stats
9W - 11L
1,277 Elo+
Party 1
Set
Set
Raymond_VII
Set
Level 23
God Stats
2W - 2L
1,702 SR
Queue Stats
12W - 18L
1,396 Elo+
Party 1
Erlang Shen
Erlang Shen
Tox1cExEcut1oneR
Erlang Shen
Level 12
God Stats
1W - 1L
1,458 SR
Queue Stats
6W - 8L
1,387 Elo+
Party 1
Neith
Neith
Zapoi-
Neith
Level 26
God Stats
15W - 14L
1,522 SR
Queue Stats
28W - 29L
1,504 Elo+
Party 3
Team Averages
Level 18
1,504 SR
1,385 Elo+

VS

Team Averages
Level 21
1,503 SR
1,366 Elo+
Hades
Hades
Lukirich095535
Hades
Level 8
God Stats
2W - 1L
1,789 SR
Queue Stats
37W - 50L
1,206 Elo+
Solo
Bellona
Bellona
WOLFDOTSON
Bellona
Level 19
God Stats
9W - 7L
1,217 SR
Queue Stats
315W - 347L
1,373 Elo+
Party 2
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 29
God Stats
115W - 118L
1,482 SR
Queue Stats
118W - 128L
1,392 Elo+
Solo
Neith
Neith
remawesome
Neith
Level 22
God Stats
3W - 4L
1,520 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo
Ymir
Ymir
whatshisname1
Ymir
Level 28
God Stats
195W - 178L
1,506 SR
Queue Stats
426W - 407L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 6
10,290
429
8,473
15,723
9,165
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 6 / 1
10,209
425
3,451
15,239
10,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 3 / 4
12,690
529
12,492
14,541
11,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Tox1cExEcut1oneR
Erlang Shen
18
9 / 6 / 5
11,989
500
13,930
28,939
16,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Zapoi-
Neith
17
3 / 4 / 8
10,942
456
14,673
16,196
6,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 4
9,732
406
3,499
14,565
11,454
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
WOLFDOTSON
Bellona
17
8 / 3 / 7
11,637
485
10,951
17,233
14,233
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 1 / 0
12,696
529
9,518
16,915
23,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
3 / 12 / 4
11,000
458
12,514
16,238
6,435
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
9 / 3 / 10
13,525
564
20,386
22,014
26,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
53
28
Kills
28
29
Deaths
29
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
10
6
0.8
L
1
6
1
0.25
W
0
10
4
0.2
L
10
3
4
4
L
Erlang Shen
Tox1cExEcut1oneR
Erlang Shen
9
6
5
1.92
W
Bellona
WOLFDOTSON
Bellona
8
3
7
3.83
W
8
1
0
8
L
Neith
Zapoi-
Neith
3
4
8
1.75
W
Neith
3
12
4
0.42
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,019
Damage
56,868
90,638
Taken
86,965
54,290
Mitigated
81,834
23,398
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,473
2,203
375
1,427
15,723
9,165
0
6,930
8,718
0
23,141
L
3,451
1,257
0
165
15,239
10,108
1,677
1,645
13,519
0
56,904
W
3,499
454
0
651
14,565
11,454
354
0
14,565
23,120
0
L
12,492
6,662
0
4,080
14,541
11,564
2,594
2,382
12,109
0
76,325
L
Erlang Shen
Tox1cExEcut1oneR
Erlang Shen
13,930
7,263
0
11,460
28,939
16,947
0
5,262
23,511
0
83,343
W
Bellona
WOLFDOTSON
Bellona
10,951
5,423
692
1,998
17,233
14,233
1,426
0
17,187
0
45,201
W
9,518
921
946
6,482
16,915
23,603
2,311
0
16,865
0
92,307
L
Neith
Zapoi-
Neith
14,673
8,435
123
5,768
16,196
6,506
273
7,666
8,405
0
62,308
W
Neith
12,514
5,554
0
1,079
16,238
6,435
3,789
0
16,188
0
56,702
W
20,386
5,783
0
4,165
22,014
26,109
1,969
0
21,989
64,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,120
Gold Earned
58,590
440
Minions Killed
426
0
Camps Cleared
0
2,054,245
Distance Traveled
2,137,564
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,290
429
26
1
0
408,007
0
L
Odin
10,209
425
89
4
0
431,366
1
W
Hades
9,732
406
39
2
0
347,086
2
L
Set
12,690
529
137
6
0
406,063
0
L
Erlang Shen
11,989
500
88
4
0
423,943
0
W
Bellona
11,637
485
77
3
0
474,734
0
W
Guan Yu
12,696
529
139
6
0
513,306
6
L
Neith
10,942
456
100
4
0
384,866
0
W
Neith
11,000
458
80
3
0
355,571
0
W
Ymir
13,525
564
91
4
0
446,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role