Player Matchup

Olorun
Olorun
GearsMasterTV
Olorun
Level 65
God Stats
2W - 0L
1,723 SR
Queue Stats
107W - 89L
1,701 Elo+
Party 3
Neith
Neith
Hashbrowwn
Neith
Level 26
God Stats
8W - 13L
1,469 SR
Queue Stats
217W - 246L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
Kratos14256
Ne Zha
Level 29
God Stats
1W - 0L
1,626 SR
Queue Stats
34W - 33L
1,544 Elo+
Solo
Ymir
Ymir
Pooch03
Ymir
Level 6
God Stats
1W - 0L
1,534 SR
Queue Stats
50W - 46L
1,701 Elo+
Party 3
Amaterasu
Amaterasu
asianpinapple1
Amaterasu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,412 Elo+
Party 2
Team Averages
Level 28
1,571 SR
1,583 Elo+

VS

Team Averages
Level 20
1,509 SR
1,480 Elo+
Kukulkan
Kukulkan
Alexis251105
Kukulkan
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 8L
1,503 Elo+
Solo
Nike
Nike
BigMFNJubes
Nike
Level 6
God Stats
20W - 15L
1,500 SR
Queue Stats
616W - 624L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
Hodski
Aphrodite
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 10L
1,356 Elo+
Party 1
Izanami
Izanami
SOkrigger
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 368L
1,596 Elo+
Party 1
Bakasura
Bakasura
ShiestySchmuck
Bakasura
Level 5
God Stats
3W - 2L
1,543 SR
Queue Stats
182W - 194L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 13
10,949
476
12,522
18,405
7,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
19
13 / 4 / 11
12,707
552
20,826
14,859
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
19
8 / 3 / 18
12,816
557
18,935
20,202
9,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
Pooch03
Ymir
17
2 / 6 / 22
11,741
510
8,403
22,200
23,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
asianpinapple1
Amaterasu
20
7 / 4 / 11
12,754
555
11,367
20,883
15,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alexis251105
Kukulkan
14
0 / 10 / 5
9,329
406
7,962
13,317
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
8 / 7 / 6
11,534
501
17,004
25,390
23,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Hodski
Aphrodite
15
2 / 3 / 15
10,091
439
7,443
10,681
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SOkrigger
Izanami
17
9 / 6 / 8
11,809
513
24,992
24,004
9,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
15
3 / 5 / 5
9,808
426
4,869
16,762
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
61
31
Kills
22
22
Deaths
31
75
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alexis251105
Kukulkan
0
10
5
0.25
L
8
7
6
1.57
W
1
5
13
1.5
W
Neith
13
4
11
4.63
L
Aphrodite
Hodski
Aphrodite
2
3
15
3.17
W
Ne Zha
8
3
18
5.67
W
Ymir
Pooch03
Ymir
2
6
22
2.17
L
Izanami
SOkrigger
Izanami
9
6
8
2.17
L
Bakasura
3
5
5
1.1
W
Amaterasu
asianpinapple1
Amaterasu
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,053
Damage
62,270
96,549
Taken
90,154
61,556
Mitigated
49,868
40,586
Healing
32,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alexis251105
Kukulkan
7,962
301
0
0
13,317
4,530
228
492
12,825
40,084
0
L
17,004
4,004
486
4,231
25,390
23,632
1,510
7,824
17,566
0
69,647
W
12,522
7,559
1,628
10,438
18,405
7,461
3,550
3,200
15,089
66,440
0
W
Neith
20,826
10,813
0
7,065
14,859
6,609
3,377
2,761
11,993
0
83,823
L
Aphrodite
Hodski
Aphrodite
7,443
1,615
8,770
5,527
10,681
4,735
146
1,663
9,018
22,153
0
W
Ne Zha
18,935
9,400
0
10,232
20,202
9,087
895
2,378
17,502
0
76,210
W
Ymir
Pooch03
Ymir
8,403
948
0
1,418
22,200
23,345
778
5,486
16,320
39,282
0
L
Izanami
SOkrigger
Izanami
24,992
15,371
863
7,327
24,004
9,789
3,012
7,054
16,950
0
83,330
L
Bakasura
4,869
3,026
0
5,205
16,762
7,182
1,064
3,892
12,870
0
34,732
W
Amaterasu
asianpinapple1
Amaterasu
11,367
5,224
0
9,805
20,883
15,054
985
1,580
18,932
0
72,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,967
Gold Earned
52,571
486
Minions Killed
444
0
Camps Cleared
0
2,086,243
Distance Traveled
1,933,497
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,329
406
75
3
0
311,642
0
L
Nike
11,534
501
112
5
0
341,756
2
W
Olorun
10,949
476
121
5
0
368,324
2
W
Neith
12,707
552
116
5
0
366,775
3
L
Aphrodite
10,091
439
40
2
0
457,353
6
W
Ne Zha
12,816
557
80
3
0
481,364
6
W
Ymir
11,741
510
61
3
0
401,021
4
L
Izanami
11,809
513
134
6
0
372,146
2
L
Bakasura
9,808
426
83
4
0
450,600
9
W
Amaterasu
12,754
555
108
5
0
468,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role