Player Matchup

King Arthur
King Arthur
Babyloth2
King Arthur
Level 27
God Stats
1W - 3L
1,749 SR
Queue Stats
82W - 81L
1,724 Elo+
Party 2
Set
Set
PAWELPAWELPAWEL
Set
Level 23
God Stats
4W - 6L
1,559 SR
Queue Stats
57W - 58L
1,472 Elo+
Solo
Ra
Ra
RedCoatIV
Ra
Level 18
God Stats
2W - 4L
1,519 SR
Queue Stats
64W - 66L
1,410 Elo+
Solo
Neith
Neith
Slothzilla02
Neith
Level 30
God Stats
3W - 2L
1,577 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 2
Cerberus
Cerberus
rexnoff
Cerberus
Level 18
God Stats
1W - 1L
1,768 SR
Queue Stats
10W - 10L
1,497 Elo+
Solo
Team Averages
Level 23
1,634 SR
1,531 Elo+

VS

Team Averages
Level 21
1,633 SR
1,456 Elo+
Baba Yaga
Baba Yaga
Brinjl
Baba Yaga
Level 24
God Stats
8W - 8L
1,558 SR
Queue Stats
49W - 58L
1,538 Elo+
Party 1
Tiamat
Tiamat
Dragoneldester
Tiamat
Level 14
God Stats
16W - 14L
1,493 SR
Queue Stats
79W - 61L
1,383 Elo+
Solo
Neith
Neith
I0C09
Neith
Level 17
God Stats
9W - 1L
1,737 SR
Queue Stats
37W - 28L
1,418 Elo+
Solo
Sobek
Sobek
SerpentSteve
Sobek
Level 15
God Stats
3W - 4L
1,642 SR
Queue Stats
47W - 40L
1,460 Elo+
Solo
Ne Zha
Ne Zha
Urban_RastaZA
Ne Zha
Level 35
God Stats
13W - 7L
1,733 SR
Queue Stats
136W - 151L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Babyloth2
King Arthur
9
1 / 3 / 0
5,207
521
2,206
7,227
2,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
2 / 2 / 0
5,235
524
1,608
4,560
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,832
483
3,548
3,303
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 2
4,330
433
4,628
5,955
1,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
rexnoff
Cerberus
6
1 / 6 / 1
4,616
462
2,285
8,669
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brinjl
Baba Yaga
10
1 / 1 / 5
5,553
555
3,714
3,111
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

8
0 / 1 / 1
4,970
497
1,220
2,789
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
I0C09
Neith
10
9 / 1 / 5
6,403
640
7,125
5,087
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 0 / 7
6,346
635
4,098
7,628
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 1 / 2
5,479
548
2,278
4,788
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
17
17
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Babyloth2
King Arthur
1
3
0
0.33
W
Baba Yaga
Brinjl
Baba Yaga
1
1
5
3.5
W
0
1
1
0.5
W
Neith
I0C09
Neith
9
1
5
11.5
L
2
2
0
1
L
0
1
1
0.5
W
5
0
7
8.5
L
0
5
2
0.2
W
2
1
2
3
L
Cerberus
rexnoff
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,275
Damage
18,435
29,714
Taken
23,403
9,540
Mitigated
11,332
5,503
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Babyloth2
King Arthur
2,206
314
0
800
7,227
2,920
195
1,681
5,281
0
23,350
W
Baba Yaga
Brinjl
Baba Yaga
3,714
135
0
1,023
3,111
867
720
1,266
1,845
23,447
0
W
1,220
273
0
1,247
2,789
2,003
358
0
2,789
13,903
0
W
Neith
I0C09
Neith
7,125
4,451
0
2,533
5,087
1,684
1,038
1,046
4,041
0
30,458
L
1,608
970
0
1,572
4,560
1,288
0
685
3,835
0
20,618
L
3,548
243
85
281
3,303
880
315
1,102
2,071
19,396
0
W
4,098
396
0
3,088
7,628
5,464
197
2,897
4,731
11,733
0
L
4,628
2,319
369
1,402
5,955
1,499
605
1,917
3,978
0
16,180
W
2,278
1,167
0
994
4,788
1,314
0
624
4,164
0
27,220
L
Cerberus
rexnoff
Cerberus
2,285
162
0
994
8,669
2,953
252
3,030
5,517
7,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
28,751
181
Minions Killed
196
0
Camps Cleared
0
909,652
Distance Traveled
891,550
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,207
521
54
5
0
189,450
3
W
Baba Yaga
5,553
555
50
5
0
170,493
1
W
Tiamat
4,970
497
33
3
0
163,933
0
W
Neith
6,403
640
50
5
0
174,328
0
L
Set
5,235
524
49
5
0
150,904
2
L
Ra
4,832
483
41
4
0
210,321
3
W
Sobek
6,346
635
13
1
0
176,650
0
L
Neith
4,330
433
23
2
0
165,795
2
W
Ne Zha
5,479
548
50
5
0
206,146
0
L
Cerberus
4,616
462
14
1
0
193,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role